Player Matchup

Hun Batz
Hun Batz
Algus66
Hun Batz
Level 67
God Stats
0W - 3L
1,438 SR
Queue Stats
50W - 61L
1,462 Elo+
Solo
Discordia
Discordia
PeneHipster
Discordia
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 271L
1,648 Elo+
Solo
Shiva
Shiva
cebruthios
Shiva
Level 105
God Stats
1W - 1L
1,702 SR
Queue Stats
83W - 98L
1,677 Elo+
Solo
Team Averages
Level 107
1,546 SR
1,595 Elo+

VS

Team Averages
Level 133
1,376 SR
1,485 Elo+
Sylvanus
Sylvanus
Hiago96
Sylvanus
Level 156
God Stats
2W - 2L
1,397 SR
Queue Stats
66W - 79L
1,494 Elo+
Solo
Mercury
Mercury
Naach98
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
ahreboludo
Baba Yaga
Level 116
God Stats
1W - 1L
1,232 SR
Queue Stats
184W - 234L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Algus66
Hun Batz
10
1 / 4 / 2
6,245
625
3,671
8,710
2,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
PeneHipster
Discordia
11
2 / 3 / 2
6,603
660
5,185
6,271
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
1 / 5 / 3
6,528
653
3,757
10,308
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hiago96
Sylvanus
13
4 / 0 / 8
7,702
770
4,945
7,592
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Naach98
Mercury
12
2 / 3 / 10
7,338
734
5,533
7,200
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
ahreboludo
Baba Yaga
13
6 / 1 / 5
8,210
821
11,620
5,507
2,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
12
12
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Algus66
Hun Batz
1
4
2
0.5
W
Sylvanus
Hiago96
Sylvanus
4
0
8
8
W
Mercury
Naach98
Mercury
2
3
10
2.33
L
Discordia
PeneHipster
Discordia
2
3
2
1
W
Baba Yaga
ahreboludo
Baba Yaga
6
1
5
8.5
L
Shiva
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
22,098
25,289
Taken
20,299
14,039
Mitigated
14,625
4,535
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Algus66
Hun Batz
3,671
729
463
1,446
8,710
2,896
0
6,253
2,457
0
10,026
W
Sylvanus
Hiago96
Sylvanus
4,945
1,104
2,351
4,047
7,592
8,997
177
1,589
6,003
10,548
2,132
W
Mercury
Naach98
Mercury
5,533
2,003
0
447
7,200
3,228
449
2,382
4,818
0
23,703
L
Discordia
PeneHipster
Discordia
5,185
684
0
750
6,271
2,071
0
3,962
2,309
24,646
0
W
Baba Yaga
ahreboludo
Baba Yaga
11,620
834
0
1,236
5,507
2,400
568
1,603
3,904
36,029
0
L
Shiva
3,757
678
392
1,484
10,308
9,072
0
6,397
3,911
0
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,376
Gold Earned
23,250
93
Minions Killed
119
2
Camps Cleared
7
522,837
Distance Traveled
546,081
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,245
625
22
2
1
187,524
4
W
Sylvanus
7,702
770
15
2
0
169,791
5
W
Mercury
7,338
734
38
4
6
186,959
5
L
Discordia
6,603
660
50
5
1
183,590
3
W
Baba Yaga
8,210
821
66
7
1
189,331
2
L
Shiva
6,528
653
21
2
0
151,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role