Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeadHero555
Zhong Kui
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
ErunotheRipper
Gilgamesh
Level 47
God Stats
23W - 32L
1,221 SR
Queue Stats
169W - 206L
1,265 Elo+
Solo
Xbalanque
Xbalanque
Giin38
Xbalanque
Level 39
God Stats
3W - 3L
1,414 SR
Queue Stats
42W - 47L
1,368 Elo+
Solo
Team Averages
Level 76
1,427 SR
1,402 Elo+

VS

Team Averages
Level 59
1,526 SR
1,390 Elo+
Merlin
Merlin
BrutalSaint97
Merlin
Level 66
God Stats
17W - 16L
1,655 SR
Queue Stats
92W - 119L
1,457 Elo+
Solo
Chang'e
Chang'e
Caioo_oliver
Chang'e
Level 53
God Stats
7W - 5L
1,540 SR
Queue Stats
144W - 183L
1,379 Elo+
Solo
Ymir
Ymir
Hells-Angelmc
Ymir
Level 65
God Stats
65W - 54L
1,434 SR
Queue Stats
86W - 86L
1,387 Elo+
Solo
Tiamat
Tiamat
Saiutra
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
pete_seeker
Kumbhakarna
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 12
7,893
1,579
7,117
1,338
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
 
King Arthur
12
8 / 0 / 7
7,761
1,552
6,757
5,638
2,685
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
DeadHero555
Zhong Kui
13
4 / 0 / 15
7,378
1,476
7,132
4,572
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ErunotheRipper
Gilgamesh
12
4 / 0 / 10
6,877
1,375
5,127
3,385
1,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Xbalanque
Giin38
Xbalanque
12
2 / 0 / 15
7,009
1,402
7,020
4,108
1,240
Mace

Mace

+10
Physical Power

Team 1 Tickets

446

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,566
1,113
2,737
5,625
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Caioo_oliver
Chang'e
10
0 / 7 / 0
5,657
1,131
5,272
10,154
2,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,348
1,070
146
1,014
539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Saiutra
Tiamat
10
0 / 4 / 0
5,676
1,135
2,852
7,882
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
pete_seeker
Kumbhakarna
10
0 / 6 / 0
5,977
1,195
2,460
12,828
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
0
24
Kills
0
0
Deaths
24
59
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
12
12
W
King Arthur
 
King Arthur
8
0
7
11.5
L
0
6
0
0
L
Chang'e
Caioo_oliver
Chang'e
0
7
0
0
W
Zhong Kui
DeadHero555
Zhong Kui
4
0
15
11.5
W
Gilgamesh
ErunotheRipper
Gilgamesh
4
0
10
9
W
Xbalanque
Giin38
Xbalanque
2
0
15
9.5
L
0
1
0
0
L
Tiamat
Saiutra
Tiamat
0
4
0
0
L
Kumbhakarna
pete_seeker
Kumbhakarna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,153
Damage
13,467
19,041
Taken
37,503
9,032
Mitigated
16,222
4,414
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,117
641
1,225
550
1,338
522
0
889
449
15,591
0
W
King Arthur
 
King Arthur
6,757
1,479
0
1,027
5,638
2,685
0
3,616
2,022
0
12,172
L
2,737
265
0
0
5,625
1,482
0
1,546
4,079
7,252
0
L
Chang'e
Caioo_oliver
Chang'e
5,272
404
647
1,204
10,154
2,760
0
2,749
7,405
14,619
0
W
Zhong Kui
DeadHero555
Zhong Kui
7,132
1,545
56
977
4,572
3,390
0
3,593
979
18,278
0
W
Gilgamesh
ErunotheRipper
Gilgamesh
5,127
1,999
0
72
3,385
1,195
0
2,519
866
0
10,741
W
Xbalanque
Giin38
Xbalanque
7,020
2,809
313
194
4,108
1,240
0
2,850
1,258
0
20,181
L
146
105
0
0
1,014
539
0
344
670
146
0
L
Tiamat
Saiutra
Tiamat
2,852
504
0
860
7,882
3,726
0
4,461
3,421
8,007
0
L
Kumbhakarna
pete_seeker
Kumbhakarna
2,460
618
0
653
12,828
7,715
0
5,149
7,679
8,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
28,224
99
Minions Killed
47
3
Camps Cleared
3
519,129
Distance Traveled
345,622
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,893
1,579
18
4
0
104,699
0
W
King Arthur
7,761
1,552
18
4
2
113,643
0
L
Merlin
5,566
1,113
8
2
0
61,849
0
L
Chang'e
5,657
1,131
28
6
0
73,815
0
W
Zhong Kui
7,378
1,476
27
5
1
92,833
0
W
Gilgamesh
6,877
1,375
14
3
0
97,363
0
W
Xbalanque
7,009
1,402
22
4
0
110,591
0
L
Ymir
5,348
1,070
0
0
0
16,257
0
L
Tiamat
5,676
1,135
6
1
3
97,852
2
L
Kumbhakarna
5,977
1,195
5
1
0
95,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role