Player Matchup

Atlas
Atlas
Hexachromia
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 66L
1,289 Elo+
Party 1
Achilles
Achilles
Hyderabadi1452
Achilles
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
199W - 261L
1,386 Elo+
Solo
Thor
Thor
NightmareSloth10
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Treekangaroo500
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,563 Elo+
Solo
Serqet
Serqet
UncleWeedle
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,425 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,433 Elo+

VS

Team Averages
Level 63
1,551 SR
1,564 Elo+
King Arthur
King Arthur
BloomedParadox
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,291 Elo+
Solo
Jormungandr
Jormungandr
Standingbear1
Jormungandr
Level 50
God Stats
3W - 2L
1,526 SR
Queue Stats
43W - 35L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeroFricks
Gilgamesh
Level 142
God Stats
2W - 0L
1,903 SR
Queue Stats
61W - 41L
1,594 Elo+
Party 2
Chiron
Chiron
ibabydave
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,810 Elo+
Party 2
Skadi
Skadi
xZAYN
Skadi
Level 79
God Stats
1W - 1L
1,329 SR
Queue Stats
48W - 28L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
9,644
689
13,044
18,995
20,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
15
5 / 8 / 6
9,444
675
7,736
21,573
28,797
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 7
9,225
659
7,122
14,896
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 7 / 8
10,351
739
12,099
21,120
28,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
17
5 / 6 / 2
9,821
702
7,020
12,739
7,067
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloomedParadox
King Arthur
17
1 / 3 / 21
10,271
734
8,562
12,762
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Standingbear1
Jormungandr
18
7 / 5 / 18
11,587
828
19,119
17,532
17,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ZeroFricks
Gilgamesh
18
10 / 5 / 12
11,456
818
18,064
16,930
16,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
ibabydave
Chiron
19
11 / 1 / 15
12,030
859
16,879
11,913
5,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
xZAYN
Skadi
18
6 / 2 / 18
11,000
786
17,060
11,431
5,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
16
Kills
35
35
Deaths
16
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloomedParadox
King Arthur
1
3
21
3.83
L
3
6
5
0.92
L
Achilles
5
8
6
1
L
1
8
7
0.56
W
Jormungandr
Standingbear1
Jormungandr
7
5
18
3.2
L
2
7
8
0.86
L
Serqet
5
6
2
1
W
Gilgamesh
ZeroFricks
Gilgamesh
10
5
12
3.2
W
Chiron
ibabydave
Chiron
11
1
15
18.5
W
Skadi
xZAYN
Skadi
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,021
Damage
79,684
89,323
Taken
70,568
93,378
Mitigated
59,113
9,431
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloomedParadox
King Arthur
8,562
704
1,946
3,308
12,762
14,272
612
5,836
6,402
0
17,348
L
13,044
5,493
182
297
18,995
20,883
0
3,222
15,696
23,378
0
L
Achilles
7,736
2,185
388
1,191
21,573
28,797
0
3,123
18,256
0
14,121
L
7,122
447
0
644
14,896
8,562
0
4,691
9,995
0
16,378
W
Jormungandr
Standingbear1
Jormungandr
19,119
4,714
1,888
1,355
17,532
17,276
935
4,328
12,282
39,024
0
L
12,099
1,662
1,309
3,074
21,120
28,069
0
4,802
15,959
26,491
0
L
Serqet
7,020
3,018
1,477
869
12,739
7,067
0
3,281
9,418
0
15,419
W
Gilgamesh
ZeroFricks
Gilgamesh
18,064
6,639
1,944
1,798
16,930
16,797
470
5,065
11,692
0
24,012
W
Chiron
ibabydave
Chiron
16,879
8,709
4,426
5,059
11,913
5,596
1,084
4,422
7,321
0
31,990
W
Skadi
xZAYN
Skadi
17,060
9,050
1,681
950
11,431
5,172
2,428
5,492
5,864
0
32,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
56,344
95
Minions Killed
138
0
Camps Cleared
0
1,146,492
Distance Traveled
1,258,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,271
734
20
1
0
278,743
3
L
Atlas
9,644
689
24
2
0
224,759
0
L
Achilles
9,444
675
12
1
0
249,111
1
L
Thor
9,225
659
20
1
0
221,669
1
W
Jormungandr
11,587
828
39
3
0
240,830
0
L
Geb
10,351
739
16
1
0
212,983
0
L
Serqet
9,821
702
23
2
0
237,970
0
W
Gilgamesh
11,456
818
14
1
0
247,076
0
W
Chiron
12,030
859
36
3
0
251,375
0
W
Skadi
11,000
786
29
2
0
240,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role