Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Aueikugt
Amaterasu
Level 63
God Stats
2W - 7L
1,842 SR
Queue Stats
7W - 16L
1,772 Elo+
Party 3
Baron Samedi
Baron Samedi
Gøurde
Baron Samedi
Level 49
God Stats
3W - 8L
1,630 SR
Queue Stats
3W - 11L
1,772 Elo+
Party 3
Neith
Neith
Thanatory
Neith
Level 76
God Stats
1W - 2L
1,923 SR
Queue Stats
3W - 5L
1,772 Elo+
Party 3
Chaac
Chaac
Yan005
Chaac
Level 63
God Stats
1W - 4L
1,570 SR
Queue Stats
4W - 8L
1,772 Elo+
Party 3
Team Averages
Level 71
1,693 SR
1,717 Elo+

VS

Team Averages
Level 83
1,507 SR
1,584 Elo+
Khepri
Khepri
Lezley_Chow
Khepri
Level 129
God Stats
10W - 5L
1,357 SR
Queue Stats
162W - 166L
1,507 Elo+
Party 2
Thoth
Thoth
Littlesupe
Thoth
Level 125
God Stats
7W - 8L
1,648 SR
Queue Stats
377W - 358L
1,629 Elo+
Party 1
Rama
Rama
TheBeardedOWL
Rama
Level 49
God Stats
4W - 6L
1,507 SR
Queue Stats
63W - 80L
1,481 Elo+
Party 2
Hercules
Hercules
Tøkie
Hercules
Level 91
God Stats
3W - 3L
1,521 SR
Queue Stats
202W - 159L
1,671 Elo+
Party 1
Fenrir
Fenrir
oorieel
Fenrir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 119L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 2
7,933
441
5,211
6,627
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Aueikugt
Amaterasu
13
4 / 5 / 1
7,964
442
5,236
15,609
13,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Gøurde
Baron Samedi
13
0 / 5 / 2
7,434
413
4,401
9,068
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Thanatory
Neith
13
2 / 5 / 0
7,792
433
4,138
8,599
2,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Yan005
Chaac
15
1 / 0 / 2
8,755
486
10,221
14,701
15,375
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 0 / 7
9,429
524
3,041
7,765
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
17
7 / 2 / 4
10,306
573
8,042
7,317
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 5
10,352
575
5,222
6,085
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Tøkie
Hercules
17
1 / 3 / 2
10,253
570
11,451
17,806
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
oorieel
Fenrir
15
6 / 2 / 4
9,432
524
8,117
13,177
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
L
Amaterasu
Aueikugt
Amaterasu
4
5
1
0.9
L
Baron Samedi
Gøurde
Baron Samedi
0
5
2
0.2
W
Khepri
2
0
7
5.5
W
Thoth
7
2
4
4.5
L
Neith
Thanatory
Neith
2
5
0
0.4
W
3
1
5
5.5
W
Hercules
Tøkie
Hercules
1
3
2
0.67
L
Chaac
Yan005
Chaac
1
0
2
2
W
Fenrir
oorieel
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
35,873
54,604
Taken
52,150
36,601
Mitigated
35,650
15,004
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,211
200
0
679
6,627
2,484
0
1,509
5,118
41,411
0
L
Amaterasu
Aueikugt
Amaterasu
5,236
1,995
0
3,479
15,609
13,724
413
3,179
12,331
184
27,254
L
Baron Samedi
Gøurde
Baron Samedi
4,401
498
663
1,932
9,068
2,991
268
2,409
6,575
50,615
0
W
Khepri
3,041
110
0
2,380
7,765
7,135
45
596
6,709
22,043
6,612
W
Thoth
8,042
331
0
727
7,317
2,184
177
1,638
5,611
69,064
0
L
Neith
Thanatory
Neith
4,138
2,507
166
2,142
8,599
2,027
549
2,809
5,790
0
40,066
W
5,222
4,102
0
3,040
6,085
1,719
2,477
2,281
3,804
0
80,462
W
Hercules
Tøkie
Hercules
11,451
6,395
0
8,332
17,806
16,616
82
2,957
14,689
0
67,319
L
Chaac
Yan005
Chaac
10,221
3,837
0
5,943
14,701
15,375
366
730
13,442
0
63,362
W
Fenrir
oorieel
Fenrir
8,117
2,433
0
3,564
13,177
7,996
0
1,921
11,155
0
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
49,772
441
Minions Killed
557
0
Camps Cleared
0
1,700,028
Distance Traveled
1,741,244
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,933
441
79
4
0
327,018
8
L
Amaterasu
7,964
442
44
2
0
355,024
2
L
Baron Samedi
7,434
413
99
6
0
319,973
0
W
Khepri
9,429
524
38
2
0
360,725
7
W
Thoth
10,306
573
124
7
0
345,379
3
L
Neith
7,792
433
83
5
0
321,202
6
W
Rama
10,352
575
152
8
0
329,224
3
W
Hercules
10,253
570
160
9
0
343,389
0
L
Chaac
8,755
486
136
8
0
376,811
5
W
Fenrir
9,432
524
83
5
0
362,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role