Player Matchup

Charybdis
Charybdis
Ars Tempus
Charybdis
Level 108
God Stats
3W - 4L
1,872 SR
Queue Stats
53W - 54L
1,345 Elo+
Party 2
Mercury
Mercury
K1ngsWrath
Mercury
Level 153
God Stats
1W - 4L
1,410 SR
Queue Stats
24W - 28L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
Lil zlKira
Sylvanus
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,290 Elo+
Solo
Osiris
Osiris
Purpleleopard13
Osiris
Level 148
God Stats
16W - 18L
1,178 SR
Queue Stats
221W - 234L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
jerrydevil6969
Kukulkan
Level 108
God Stats
1W - 3L
1,319 SR
Queue Stats
234W - 236L
1,476 Elo+
Solo
Team Averages
Level 120
1,456 SR
1,414 Elo+

VS

Team Averages
Level 92
1,439 SR
1,406 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GibbaXslapzz
Atlas
Level 69
God Stats
2W - 1L
1,321 SR
Queue Stats
51W - 55L
1,395 Elo+
Party 1
Agni
Agni
MarineWand2420
Agni
Level 124
God Stats
5W - 1L
1,497 SR
Queue Stats
74W - 86L
1,291 Elo+
Party 1
Rama
Rama
WiseCows
Rama
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 91L
1,435 Elo+
Solo
Jormungandr
Jormungandr
tj coms22
Jormungandr
Level 79
God Stats
17W - 14L
1,378 SR
Queue Stats
61W - 72L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ars Tempus
Charybdis
6
1 / 5 / 0
4,470
447
3,332
5,582
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
K1ngsWrath
Mercury
8
0 / 2 / 1
4,675
468
2,252
6,739
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Lil zlKira
Sylvanus
6
0 / 5 / 0
4,248
425
3,431
7,023
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 0
4,883
488
2,019
7,350
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
9
1 / 4 / 0
5,235
524
2,188
4,752
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 2 / 4
5,989
599
3,060
5,752
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 0 / 8
5,636
564
4,624
6,499
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 3
6,441
644
5,271
3,267
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
9
5 / 0 / 4
6,057
606
4,550
5,066
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
tj coms22
Jormungandr
11
2 / 0 / 0
6,212
621
2,879
4,088
3,109
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
18
18
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
4
2.5
L
Charybdis
Ars Tempus
Charybdis
1
5
0
0.2
W
2
0
8
6
L
Mercury
K1ngsWrath
Mercury
0
2
1
0.25
L
Sylvanus
Lil zlKira
Sylvanus
0
5
0
0
W
6
1
3
7.5
L
1
2
0
0.5
W
Rama
5
0
4
7
L
Kukulkan
1
4
0
0.25
W
Jormungandr
tj coms22
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,222
Damage
20,384
31,446
Taken
24,672
12,988
Mitigated
11,765
9,178
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,060
1,021
0
2,100
5,752
1,950
0
1,410
4,342
0
24,450
L
Charybdis
Ars Tempus
Charybdis
3,332
2,213
0
766
5,582
1,610
0
1,956
3,602
0
13,738
W
4,624
1,893
0
1,910
6,499
4,228
245
2,263
4,236
12,846
0
L
Mercury
K1ngsWrath
Mercury
2,252
339
0
2,458
6,739
1,947
0
1,414
5,297
0
20,014
L
Sylvanus
Lil zlKira
Sylvanus
3,431
1,569
506
1,644
7,023
3,689
0
3,621
3,328
13,126
0
W
5,271
238
0
869
3,267
1,037
0
1,142
2,125
33,044
0
L
2,019
753
0
2,913
7,350
4,475
0
3,308
3,980
0
19,185
W
Rama
4,550
3,609
162
1,364
5,066
1,441
559
804
4,262
0
29,071
L
Kukulkan
2,188
64
0
891
4,752
1,267
442
2,001
2,465
30,948
0
W
Jormungandr
tj coms22
Jormungandr
2,879
1,352
0
1,173
4,088
3,109
318
0
4,088
32,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
30,335
188
Minions Killed
266
0
Camps Cleared
0
873,269
Distance Traveled
956,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,989
599
45
5
0
210,095
0
L
Charybdis
4,470
447
20
2
0
164,822
2
W
Atlas
5,636
564
14
1
0
193,366
4
L
Mercury
4,675
468
40
4
0
204,174
1
L
Sylvanus
4,248
425
16
2
0
148,873
0
W
Agni
6,441
644
72
7
0
201,156
1
L
Osiris
4,883
488
46
5
0
194,884
2
W
Rama
6,057
606
57
6
0
151,897
2
L
Kukulkan
5,235
524
66
7
0
160,516
2
W
Jormungandr
6,212
621
78
8
0
200,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role