Player Matchup

Anhur
Anhur
BluesualSamuel
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,682 Elo+
Party 2
Baron Samedi
Baron Samedi
KlPER
Baron Samedi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,714 Elo+
Party 2
Ah Puch
Ah Puch
Najjka
Ah Puch
Level 113
God Stats
1W - 0L
1,676 SR
Queue Stats
34W - 29L
1,630 Elo+
Party 2
Team Averages
Level 100
1,559 SR
1,675 Elo+

VS

Team Averages
Level 106
1,516 SR
1,489 Elo+
Atlas
Atlas
SUP4HxB4D
Atlas
Level 95
God Stats
27W - 24L
1,516 SR
Queue Stats
216W - 248L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
ToxicantBaton26
Xbalanque
Level 115
God Stats
10W - 11L
1,532 SR
Queue Stats
247W - 286L
1,525 Elo+
Solo
He Bo
He Bo
selfish moose
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 136L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 3
12,350
823
15,070
13,297
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
KlPER
Baron Samedi
16
3 / 3 / 12
11,679
779
9,202
20,179
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Najjka
Ah Puch
15
1 / 2 / 10
10,327
688
13,442
10,074
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SUP4HxB4D
Atlas
14
0 / 3 / 6
9,990
666
10,202
19,718
24,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ToxicantBaton26
Xbalanque
14
3 / 5 / 3
9,636
642
11,626
12,749
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 2
10,226
682
10,287
12,761
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
Baron Samedi
KlPER
Baron Samedi
3
3
12
3
W
Ah Puch
Najjka
Ah Puch
1
2
10
3
L
Atlas
SUP4HxB4D
Atlas
0
3
6
1
L
Xbalanque
ToxicantBaton26
Xbalanque
3
5
3
0.9
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
32,115
43,550
Taken
45,228
24,167
Mitigated
31,866
22,736
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,070
7,174
0
7,060
13,297
4,837
610
4,198
8,919
0
47,905
W
Baron Samedi
KlPER
Baron Samedi
9,202
601
1,155
10,485
20,179
16,359
84
10,764
9,170
25,731
0
W
Ah Puch
Najjka
Ah Puch
13,442
901
326
3,710
10,074
2,971
1,086
5,068
4,795
45,670
0
L
Atlas
SUP4HxB4D
Atlas
10,202
2,658
0
1,749
19,718
24,711
0
9,541
10,177
24,025
0
L
Xbalanque
ToxicantBaton26
Xbalanque
11,626
3,443
0
1,072
12,749
3,747
34
6,716
6,033
0
37,233
L
10,287
369
14
1,274
12,761
3,408
0
6,855
5,906
29,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
29,852
165
Minions Killed
150
4
Camps Cleared
8
789,445
Distance Traveled
740,507
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,350
823
53
4
2
268,217
4
W
Baron Samedi
11,679
779
31
2
0
275,493
3
W
Ah Puch
10,327
688
81
5
2
245,735
3
L
Atlas
9,990
666
20
1
0
278,623
1
L
Xbalanque
9,636
642
76
5
4
230,839
5
L
He Bo
10,226
682
54
4
4
231,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role