Player Matchup

Baron Samedi
Baron Samedi
ConstantRager
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,589 Elo+
Solo
Khepri
Khepri
GodlyCoconutt
Khepri
Level 18
God Stats
5W - 0L
1,473 SR
Queue Stats
59W - 51L
1,432 Elo+
Party 1
Achilles
Achilles
Razay95
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,583 Elo+
Solo
Izanami
Izanami
TorMentoz
Izanami
Level 107
God Stats
4W - 1L
1,599 SR
Queue Stats
320W - 295L
1,581 Elo+
Party 1
Atlas
Atlas
Yoshiiiiii
Atlas
Level 118
God Stats
4W - 1L
1,715 SR
Queue Stats
81W - 79L
1,515 Elo+
Solo
Team Averages
Level 60
1,557 SR
1,540 Elo+

VS

Team Averages
Level 60
1,444 SR
1,529 Elo+
Hera
Hera
DivideMyCheeks
Hera
Level 19
God Stats
0W - 2L
1,216 SR
Queue Stats
113W - 142L
1,449 Elo+
Solo
Awilix
Awilix
EllemMayooo
Awilix
Level 29
God Stats
2W - 3L
1,698 SR
Queue Stats
365W - 310L
1,575 Elo+
Solo
Loki
Loki
GuyPandemonium
Loki
Level 80
God Stats
0W - 2L
1,307 SR
Queue Stats
76W - 68L
1,499 Elo+
Party 2
Ullr
Ullr
UnknownLaddy
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,576 Elo+
Solo
Cupid
Cupid
x iTz CaRn4gE x
Cupid
Level 154
God Stats
2W - 2L
1,497 SR
Queue Stats
97W - 77L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConstantRager
Baron Samedi
12
3 / 2 / 7
7,355
1,051
5,854
5,823
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 10
7,583
1,083
1,950
6,264
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Razay95
Achilles
13
6 / 1 / 5
7,869
1,124
4,927
5,212
4,120
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TorMentoz
Izanami
13
2 / 0 / 5
7,208
1,030
3,803
5,865
2,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
12
1 / 0 / 7
7,055
1,008
6,160
6,001
8,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,405
772
4,615
2,385
690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
12
2 / 1 / 2
6,743
963
3,514
7,258
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 3
5,363
766
4,030
4,583
1,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 1
6,006
858
2,461
6,352
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 3
5,744
821
3,270
4,635
1,886
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
13
Kills
4
4
Deaths
13
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConstantRager
Baron Samedi
3
2
7
3.25
L
1
2
0
0.5
L
Awilix
2
1
2
3
W
1
1
10
6
L
0
3
3
0.5
W
Achilles
Razay95
Achilles
6
1
5
8.5
W
Izanami
TorMentoz
Izanami
2
0
5
4.5
L
1
5
1
0.3
W
Atlas
1
0
7
4.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
17,890
29,165
Taken
25,213
26,279
Mitigated
12,403
10,642
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConstantRager
Baron Samedi
5,854
479
2,939
1,126
5,823
3,902
376
1,146
4,677
14,188
0
L
4,615
1,077
0
0
2,385
690
0
1,326
1,059
6,894
0
L
Awilix
3,514
439
437
1,950
7,258
5,897
0
4,255
3,003
0
6,459
W
1,950
238
644
1,195
6,264
6,773
179
1,676
4,016
5,163
0
L
4,030
555
336
263
4,583
1,673
0
2,153
2,430
0
9,719
W
Achilles
Razay95
Achilles
4,927
739
108
96
5,212
4,120
300
668
4,544
0
11,807
W
Izanami
TorMentoz
Izanami
3,803
1,668
1,035
1,433
5,865
2,889
3,718
512
5,353
0
19,422
L
2,461
689
0
57
6,352
2,257
0
3,702
2,650
0
8,908
W
Atlas
6,160
2,206
1,134
932
6,001
8,595
381
613
5,388
15,457
0
L
3,270
1,152
1,515
1,135
4,635
1,886
0
2,528
2,107
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
29,261
83
Minions Killed
43
0
Camps Cleared
0
767,668
Distance Traveled
569,780
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,355
1,051
16
2
0
138,841
1
L
Hera
5,405
772
9
1
0
35,082
0
L
Awilix
6,743
963
3
0
0
163,612
0
W
Khepri
7,583
1,083
9
1
0
162,684
1
L
Loki
5,363
766
5
1
0
128,337
0
W
Achilles
7,869
1,124
10
1
0
153,819
1
W
Izanami
7,208
1,030
33
5
0
152,452
1
L
Ullr
6,006
858
4
1
0
129,020
1
W
Atlas
7,055
1,008
15
2
0
159,872
0
L
Cupid
5,744
821
22
3
0
113,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role