Player Matchup

Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Borrachines
Rama
Level 17
God Stats
0W - 1L
1,668 SR
Queue Stats
7W - 22L
1,462 Elo+
Solo
Da Ji
Da Ji
Gus97_xD
Da Ji
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 377L
1,440 Elo+
Solo
Charybdis
Charybdis
SunLock
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,399 Elo+
Solo
Heimdallr
Heimdallr
TidyWhitey
Heimdallr
Level 88
God Stats
12W - 13L
1,394 SR
Queue Stats
381W - 393L
1,378 Elo+
Solo
Team Averages
Level 74
1,512 SR
1,436 Elo+

VS

Team Averages
Level 125
1,530 SR
1,484 Elo+
Chaac
Chaac
BrodyCreed
Chaac
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
99W - 100L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
Magic-Lucky-Mike
Sylvanus
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
252W - 278L
1,471 Elo+
Solo
Bastet
Bastet
Polypropylene
Bastet
Level 155
God Stats
20W - 17L
1,821 SR
Queue Stats
754W - 819L
1,490 Elo+
Solo
Nu Wa
Nu Wa
SamSam96135744
Nu Wa
Level 129
God Stats
12W - 7L
1,546 SR
Queue Stats
346W - 366L
1,471 Elo+
Solo
Ganesha
Ganesha
SprayOzium
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 103L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 7 / 12
8,955
814
5,606
15,315
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 8 / 3
6,969
634
2,839
10,174
2,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Gus97_xD
Da Ji
14
3 / 6 / 8
8,399
764
9,745
10,239
4,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SunLock
Charybdis
18
5 / 5 / 8
10,195
927
15,576
11,081
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
TidyWhitey
Heimdallr
15
5 / 5 / 4
8,696
791
13,268
9,056
3,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
10 / 1 / 16
10,563
960
12,229
16,802
22,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 5 / 14
8,932
812
6,129
14,119
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 4 / 12
9,777
889
8,487
9,888
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 2 / 15
10,653
968
16,318
7,140
3,194
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SprayOzium
Ganesha
16
0 / 3 / 22
9,687
881
5,319
17,025
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
15
Kills
30
31
Deaths
15
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
7
12
1.14
L
0
8
3
0.19
W
Chaac
10
1
16
18
L
Da Ji
Gus97_xD
Da Ji
3
6
8
1.17
W
3
5
14
2
W
8
4
12
3.5
W
9
2
15
8.25
W
Ganesha
SprayOzium
Ganesha
0
3
22
3.67
L
Charybdis
SunLock
Charybdis
5
5
8
1.8
L
Heimdallr
TidyWhitey
Heimdallr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,034
Damage
48,482
55,865
Taken
64,974
29,840
Mitigated
68,321
8,524
Healing
29,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,606
667
1,572
2,627
15,315
16,262
29
9,251
6,064
11,608
0
L
2,839
1,944
0
428
10,174
2,608
414
3,953
6,221
0
9,337
W
Chaac
12,229
1,529
1,559
6,564
16,802
22,951
1,411
1,147
15,655
0
25,577
L
Da Ji
Gus97_xD
Da Ji
9,745
1,344
388
351
10,239
4,117
0
3,683
6,556
0
14,935
W
6,129
1,319
6,339
3,821
14,119
18,185
613
1,438
12,681
9,785
0
W
8,487
1,183
805
2,585
9,888
3,440
330
791
9,097
0
13,172
W
16,318
5,013
2,192
806
7,140
3,194
3,110
585
6,555
34,901
0
W
Ganesha
SprayOzium
Ganesha
5,319
377
1,058
3,697
17,025
20,551
878
1,645
15,380
17,093
0
L
Charybdis
SunLock
Charybdis
15,576
8,099
562
1,861
11,081
3,802
1,529
5,404
5,677
0
37,034
L
Heimdallr
TidyWhitey
Heimdallr
13,268
4,505
256
479
9,056
3,051
582
5,475
3,581
0
35,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
49,612
139
Minions Killed
113
0
Camps Cleared
0
861,918
Distance Traveled
1,203,691
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,955
814
12
1
0
183,345
0
L
Rama
6,969
634
15
1
0
154,069
0
W
Chaac
10,563
960
27
2
0
296,713
0
L
Da Ji
8,399
764
20
2
0
189,853
0
W
Sylvanus
8,932
812
8
1
0
217,037
1
W
Bastet
9,777
889
12
1
0
242,307
1
W
Nu Wa
10,653
968
61
6
0
196,009
0
W
Ganesha
9,687
881
5
0
0
251,625
1
L
Charybdis
10,195
927
44
4
0
186,340
0
L
Heimdallr
8,696
791
48
4
0
148,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role