Player Matchup

Charybdis
Charybdis
Jettpage
Charybdis
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 102L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
PingTom
Ne Zha
Level 151
God Stats
4W - 2L
1,562 SR
Queue Stats
290W - 249L
1,620 Elo+
Party 1
Atlas
Atlas
Pure101
Atlas
Level 126
God Stats
1W - 5L
1,161 SR
Queue Stats
524W - 463L
1,606 Elo+
Party 1
Scylla
Scylla
melg9
Scylla
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 193L
1,693 Elo+
Party 1
Poseidon
Poseidon
xSayerSmithx
Poseidon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Team Averages
Level 116
1,445 SR
1,595 Elo+

VS

Team Averages
Level 87
1,603 SR
1,634 Elo+
Rama
Rama
Hal29
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mylantson
Morgan Le Fay
Level 120
God Stats
5W - 11L
1,500 SR
Queue Stats
444W - 370L
1,550 Elo+
Party 2
Achilles
Achilles
Nevilio
Achilles
Level 103
God Stats
3W - 0L
1,748 SR
Queue Stats
92W - 79L
1,764 Elo+
Party 3
Nemesis
Nemesis
Soyunamoto
Nemesis
Level 157
God Stats
12W - 3L
1,500 SR
Queue Stats
358W - 281L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
goofygoobinator
Gilgamesh
Level 29
God Stats
4W - 1L
1,767 SR
Queue Stats
43W - 23L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jettpage
Charybdis
17
3 / 7 / 5
11,303
514
7,735
18,104
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
PingTom
Ne Zha
16
5 / 9 / 4
11,406
518
9,948
23,406
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Pure101
Atlas
18
4 / 5 / 1
11,469
521
14,025
20,944
22,291
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
melg9
Scylla
17
6 / 9 / 2
11,323
515
13,201
16,468
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
xSayerSmithx
Poseidon
15
0 / 13 / 5
9,551
434
6,143
17,354
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hal29
Rama
20
3 / 3 / 7
12,883
586
10,148
14,288
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Mylantson
Morgan Le Fay
20
11 / 4 / 16
13,261
603
21,096
15,263
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nevilio
Achilles
20
5 / 3 / 8
12,827
583
6,878
15,541
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Soyunamoto
Nemesis
20
18 / 3 / 14
13,450
611
22,984
18,915
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
goofygoobinator
Gilgamesh
17
6 / 5 / 20
11,655
530
14,778
19,970
12,308
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
18
Kills
43
43
Deaths
18
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Rama
Hal29
Rama
3
3
7
2.17
L
Charybdis
Jettpage
Charybdis
3
7
5
0.79
W
Morgan Le Fay
Mylantson
Morgan Le Fay
11
4
16
4.75
W
Achilles
Nevilio
Achilles
5
3
8
3
L
Ne Zha
PingTom
Ne Zha
5
9
4
0.78
L
Atlas
Pure101
Atlas
4
5
1
0.9
W
Nemesis
Soyunamoto
Nemesis
18
3
14
8.33
W
Gilgamesh
goofygoobinator
Gilgamesh
6
5
20
3.2
L
Scylla
melg9
Scylla
6
9
2
0.78
L
Poseidon
xSayerSmithx
Poseidon
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
75,884
96,276
Taken
83,977
46,799
Mitigated
44,869
14,562
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Hal29
Rama
10,148
8,139
0
7,323
14,288
4,830
2,106
4,747
9,541
0
98,173
L
Charybdis
Jettpage
Charybdis
7,735
4,018
0
4,794
18,104
5,995
3,284
2,369
15,735
0
79,136
W
Morgan Le Fay
Mylantson
Morgan Le Fay
21,096
1,698
0
3,331
15,263
5,012
997
8,975
6,288
76,140
0
W
Achilles
Nevilio
Achilles
6,878
2,343
0
2,874
15,541
15,187
820
8,147
7,394
290
79,436
L
Ne Zha
PingTom
Ne Zha
9,948
2,054
0
2,798
23,406
12,420
0
4,427
18,873
0
55,347
L
Atlas
Pure101
Atlas
14,025
4,246
0
3,669
20,944
22,291
0
4,625
15,847
76,365
0
W
Nemesis
Soyunamoto
Nemesis
22,984
9,515
0
8,528
18,915
7,532
439
8,414
10,501
0
93,658
W
Gilgamesh
goofygoobinator
Gilgamesh
14,778
4,620
544
2,768
19,970
12,308
131
6,046
13,601
85
48,111
L
Scylla
melg9
Scylla
13,201
801
0
1,119
16,468
3,312
0
5,177
11,258
54,758
0
L
Poseidon
xSayerSmithx
Poseidon
6,143
1,213
0
2,182
17,354
2,781
0
4,710
12,581
66,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,052
Gold Earned
64,076
538
Minions Killed
639
0
Camps Cleared
0
1,865,590
Distance Traveled
2,167,679
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,883
586
171
8
0
411,570
1
L
Charybdis
11,303
514
140
6
0
373,065
3
W
Morgan Le Fay
13,261
603
124
6
0
428,124
1
W
Achilles
12,827
583
162
7
0
445,946
3
L
Ne Zha
11,406
518
65
3
0
399,851
5
L
Atlas
11,469
521
139
6
0
376,168
7
W
Nemesis
13,450
611
124
6
0
483,205
3
W
Gilgamesh
11,655
530
58
3
0
398,834
6
L
Scylla
11,323
515
85
4
0
363,558
2
L
Poseidon
9,551
434
109
5
0
352,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role