Player Matchup

Cliodhna
Cliodhna
CHUCKYKILLZ15
Cliodhna
Level 7
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1
Kukulkan
Kukulkan
DudePlayingGame
Kukulkan
Level 48
God Stats
1W - 2L
1,229 SR
Queue Stats
184W - 189L
1,424 Elo+
Solo
Jormungandr
Jormungandr
ITZ lil NUGGE7
Jormungandr
Level 48
God Stats
0W - 2L
1,426 SR
Queue Stats
5W - 14L
1,356 Elo+
Party 2
Merlin
Merlin
JOE KERR32
Merlin
Level 59
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 1
Artemis
Artemis
LyricalAdair
Artemis
Level 25
God Stats
6W - 5L
1,428 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 2
Team Averages
Level 37
1,421 SR
1,448 Elo+

VS

Team Averages
Level 64
1,501 SR
1,431 Elo+
Chaac
Chaac
DangerWhale
Chaac
Level 8
God Stats
22W - 12L
1,504 SR
Queue Stats
26W - 15L
1,431 Elo+
Party 3
Scylla
Scylla
FBCreamPuFF
Scylla
Level 64
God Stats
41W - 41L
1,487 SR
Queue Stats
564W - 551L
1,462 Elo+
Solo
Medusa
Medusa
Frosbitt
Medusa
Level 129
God Stats
10W - 7L
1,490 SR
Queue Stats
264W - 286L
1,424 Elo+
Solo
Zeus
Zeus
Texacoo
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,349 Elo+
Solo
Khepri
Khepri
TheDamnedTailor
Khepri
Level 85
God Stats
4W - 5L
1,523 SR
Queue Stats
196W - 176L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHUCKYKILLZ15
Cliodhna
15
0 / 8 / 0
9,138
914
5,883
14,022
5,326
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
16
0 / 4 / 1
10,283
1,028
8,964
13,203
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ITZ lil NUGGE7
Jormungandr
15
2 / 5 / 0
10,236
1,024
8,248
19,885
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
JOE KERR32
Merlin
15
0 / 6 / 0
9,320
932
7,314
11,506
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LyricalAdair
Artemis
16
0 / 4 / 2
10,030
1,003
8,391
13,075
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

112

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 13
12,434
1,243
17,478
16,888
24,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
6 / 0 / 18
12,020
1,202
22,225
3,023
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Frosbitt
Medusa
17
4 / 1 / 12
11,282
1,128
9,790
7,460
3,455
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
Texacoo
Zeus
17
5 / 1 / 10
10,939
1,094
12,361
5,793
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 18
11,454
1,145
6,168
8,866
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
98
2
Kills
27
27
Deaths
2
3
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CHUCKYKILLZ15
Cliodhna
0
8
0
0
W
11
0
13
17.5
L
Kukulkan
0
4
1
0.13
W
Scylla
6
0
18
15
W
Medusa
Frosbitt
Medusa
4
1
12
10
L
Jormungandr
ITZ lil NUGGE7
Jormungandr
2
5
0
0.4
L
Merlin
JOE KERR32
Merlin
0
6
0
0
L
Artemis
LyricalAdair
Artemis
0
4
2
0.25
W
Zeus
Texacoo
Zeus
5
1
10
10
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,800
Damage
68,022
71,691
Taken
42,030
27,932
Mitigated
44,219
3,176
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CHUCKYKILLZ15
Cliodhna
5,883
588
0
14
14,022
5,326
0
7,205
6,432
0
11,620
W
17,478
2,247
0
5,386
16,888
24,753
0
10,006
6,647
0
29,353
L
Kukulkan
8,964
632
0
0
13,203
4,844
0
6,459
6,419
39,036
0
W
Scylla
22,225
1,744
0
394
3,023
1,440
0
1,428
1,484
39,868
0
W
Medusa
Frosbitt
Medusa
9,790
3,863
0
0
7,460
3,455
0
4,590
2,834
0
40,606
L
Jormungandr
ITZ lil NUGGE7
Jormungandr
8,248
1,766
0
1,216
19,885
9,272
0
13,266
6,050
28,459
0
L
Merlin
JOE KERR32
Merlin
7,314
806
156
238
11,506
4,060
0
4,555
6,744
19,623
0
L
Artemis
LyricalAdair
Artemis
8,391
2,859
0
1,552
13,075
4,430
0
8,409
4,340
0
26,316
W
Zeus
Texacoo
Zeus
12,361
2,422
0
815
5,793
2,844
0
3,226
2,315
26,269
0
W
6,168
186
191
1,179
8,866
11,727
0
4,421
4,224
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
58,129
177
Minions Killed
199
7
Camps Cleared
5
916,815
Distance Traveled
1,003,251
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,138
914
19
2
0
172,976
0
W
Chaac
12,434
1,243
30
3
2
218,075
0
L
Kukulkan
10,283
1,028
64
6
4
204,037
3
W
Scylla
12,020
1,202
59
6
0
194,158
0
W
Medusa
11,282
1,128
63
6
2
192,422
4
L
Jormungandr
10,236
1,024
39
4
1
209,413
0
L
Merlin
9,320
932
21
2
1
144,323
0
L
Artemis
10,030
1,003
34
3
1
186,066
0
W
Zeus
10,939
1,094
41
4
1
181,783
0
W
Khepri
11,454
1,145
6
1
0
216,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role