Player Matchup

Neith
Neith
DezenteEnte45
Neith
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 52L
1,500 Elo+
Party 4
Fenrir
Fenrir
DontPlayRaPlease
Fenrir
Level 5
God Stats
6W - 2L
1,354 SR
Queue Stats
13W - 8L
1,562 Elo+
Party 3
Chaac
Chaac
Erin05
Chaac
Level 83
God Stats
4W - 2L
1,679 SR
Queue Stats
76W - 57L
1,614 Elo+
Party 3
Agni
Agni
SpaceYT
Agni
Level 45
God Stats
3W - 5L
1,410 SR
Queue Stats
60W - 65L
1,463 Elo+
Party 3
Khepri
Khepri
samy2001k
Khepri
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,477 Elo+
Party 4
Team Averages
Level 40
1,489 SR
1,523 Elo+

VS

Team Averages
Level 52
1,522 SR
1,426 Elo+
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CholoCo96
Fafnir
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Chang'e
Chang'e
LumiaAngel
Chang'e
Level 22
God Stats
7W - 5L
1,499 SR
Queue Stats
102W - 103L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pkmaster31
Tsukuyomi
Level 56
God Stats
5W - 7L
1,456 SR
Queue Stats
155W - 144L
1,406 Elo+
Party 1
Chernobog
Chernobog
romaniii861
Chernobog
Level 15
God Stats
8W - 6L
1,653 SR
Queue Stats
20W - 36L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,642
564
7,037
2,348
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 2
6,808
681
5,959
3,617
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Erin05
Chaac
13
4 / 0 / 0
7,389
739
3,919
5,582
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
SpaceYT
Agni
11
0 / 2 / 3
6,091
609
1,271
3,897
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
samy2001k
Khepri
9
2 / 0 / 4
5,848
585
2,253
3,348
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 2 / 0
4,718
472
1,702
5,593
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
CholoCo96
Fafnir
7
0 / 3 / 0
4,719
472
1,390
7,384
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LumiaAngel
Chang'e
8
1 / 1 / 0
4,767
477
963
3,024
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
pkmaster31
Tsukuyomi
6
0 / 4 / 0
4,108
411
2,145
5,463
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
romaniii861
Chernobog
7
0 / 4 / 0
4,369
437
1,496
7,297
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
2
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Fafnir
CholoCo96
Fafnir
0
3
0
0
W
1
0
6
4
W
7
0
2
8
W
Chaac
Erin05
Chaac
4
0
0
4
L
Chang'e
LumiaAngel
Chang'e
1
1
0
1
W
Agni
SpaceYT
Agni
0
2
3
0.75
L
Tsukuyomi
pkmaster31
Tsukuyomi
0
4
0
0
L
Chernobog
romaniii861
Chernobog
0
4
0
0
W
Khepri
samy2001k
Khepri
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
7,696
18,792
Taken
28,761
7,257
Mitigated
8,513
7,032
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,702
300
0
1,657
5,593
972
0
937
4,656
0
16,661
L
Fafnir
CholoCo96
Fafnir
1,390
353
0
2,072
7,384
3,956
0
1,446
5,938
9,276
0
W
7,037
3,482
0
1,613
2,348
697
0
484
1,864
0
38,583
W
5,959
1,580
0
566
3,617
1,309
0
406
3,203
0
41,962
W
Chaac
Erin05
Chaac
3,919
532
0
2,352
5,582
2,657
0
0
5,277
0
46,967
L
Chang'e
LumiaAngel
Chang'e
963
70
0
1,136
3,024
687
0
498
2,526
12,688
0
W
Agni
SpaceYT
Agni
1,271
66
0
1,031
3,897
1,069
98
791
3,048
31,744
0
L
Tsukuyomi
pkmaster31
Tsukuyomi
2,145
368
0
1,010
5,463
2,003
0
0
5,463
0
11,598
L
Chernobog
romaniii861
Chernobog
1,496
1,104
0
1,431
7,297
895
0
557
6,740
0
17,615
W
Khepri
samy2001k
Khepri
2,253
232
31
1,439
3,348
1,525
0
606
2,742
9,828
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
22,681
329
Minions Killed
166
0
Camps Cleared
0
977,615
Distance Traveled
811,576
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,718
472
46
5
0
173,350
0
L
Fafnir
4,719
472
10
1
0
171,211
1
W
Neith
5,642
564
66
7
0
175,897
2
W
Fenrir
6,808
681
80
8
0
242,586
1
W
Chaac
7,389
739
97
10
0
185,639
2
L
Chang'e
4,767
477
47
5
0
142,221
2
W
Agni
6,091
609
66
7
0
177,404
2
L
Tsukuyomi
4,108
411
21
2
0
149,072
1
L
Chernobog
4,369
437
42
4
0
175,722
0
W
Khepri
5,848
585
20
2
0
196,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role