Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Frabrakan
Neith
Level 141
God Stats
9W - 5L
1,828 SR
Queue Stats
154W - 103L
1,599 Elo+
Party 1
Fafnir
Fafnir
neriyaco
Fafnir
Level 130
God Stats
1W - 1L
1,804 SR
Queue Stats
217W - 127L
1,687 Elo+
Party 1
Team Averages
Level 143
1,711 SR
1,595 Elo+

VS

Team Averages
Level 58
1,588 SR
1,415 Elo+
Cthulhu
Cthulhu
AzurechYT
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 2
Nox
Nox
Edman1
Nox
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 2
Neith
Neith
Yodamaster1
Neith
Level 89
God Stats
1W - 3L
1,765 SR
Queue Stats
99W - 72L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
7 / 0 / 4
8,342
834
10,853
6,587
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Frabrakan
Neith
12
6 / 1 / 6
7,878
788
9,900
5,410
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
neriyaco
Fafnir
12
1 / 1 / 12
8,563
856
3,158
10,618
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzurechYT
Cthulhu
11
2 / 1 / 0
7,261
726
6,720
11,577
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Edman1
Nox
10
0 / 6 / 0
5,910
591
2,150
6,707
1,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 0
5,943
594
5,242
9,578
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
2
2
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
4
9
L
Cthulhu
AzurechYT
Cthulhu
2
1
0
2
L
Nox
Edman1
Nox
0
6
0
0
W
Neith
Frabrakan
Neith
6
1
6
9
L
0
7
0
0
W
Fafnir
neriyaco
Fafnir
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
14,112
22,615
Taken
27,862
17,609
Mitigated
12,142
6,309
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,853
1,627
0
1,547
6,587
2,525
427
2,728
3,799
32,447
0
L
Cthulhu
AzurechYT
Cthulhu
6,720
313
200
928
11,577
8,485
0
6,200
4,912
14,983
0
L
Nox
Edman1
Nox
2,150
310
0
0
6,707
1,487
0
2,385
4,022
5,952
0
W
Neith
Frabrakan
Neith
9,900
1,985
0
1,064
5,410
1,970
1,632
2,720
2,539
0
26,719
L
5,242
2,380
0
1,709
9,578
2,170
0
4,353
4,917
0
21,357
W
Fafnir
neriyaco
Fafnir
3,158
933
0
3,698
10,618
13,114
380
3,484
6,719
10,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
19,114
111
Minions Killed
86
8
Camps Cleared
1
536,171
Distance Traveled
494,723
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,342
834
55
6
6
183,432
3
L
Cthulhu
7,261
726
29
3
1
186,904
3
L
Nox
5,910
591
16
2
0
167,073
3
W
Neith
7,878
788
40
4
1
167,687
3
L
Neith
5,943
594
41
4
0
140,746
1
W
Fafnir
8,563
856
16
2
1
185,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role