Player Matchup

Athena
Athena
Jake Cool Ice
Athena
Level 115
God Stats
6W - 1L
1,649 SR
Queue Stats
49W - 58L
1,413 Elo+
Solo
Fenrir
Fenrir
LickOffHeads
Fenrir
Level 68
God Stats
8W - 2L
1,567 SR
Queue Stats
379W - 231L
1,610 Elo+
Party 1
Janus
Janus
SwishRhymes
Janus
Level 148
God Stats
10W - 1L
1,640 SR
Queue Stats
368W - 226L
1,606 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,543 Elo+

VS

Team Averages
Level 77
1,340 SR
1,347 Elo+
Susano
Susano
Hidden Parad0x
Susano
Level 58
God Stats
4W - 6L
1,328 SR
Queue Stats
42W - 63L
1,319 Elo+
Party 2
Raijin
Raijin
Rigaldo009
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo
Cerberus
Cerberus
Toxiic1853
Cerberus
Level 71
God Stats
2W - 4L
1,193 SR
Queue Stats
66W - 115L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 14
7,676
768
3,636
9,077
6,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
8 / 0 / 5
8,224
822
7,703
6,151
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 7
8,202
820
9,726
4,424
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,372
637
5,362
8,931
3,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Rigaldo009
Raijin
11
2 / 4 / 0
7,092
709
4,426
7,269
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Toxiic1853
Cerberus
7
0 / 5 / 2
5,743
574
2,281
8,755
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
3
14
2.67
W
Fenrir
8
0
5
10.5
L
Raijin
Rigaldo009
Raijin
2
4
0
0.5
W
6
0
7
9.5
L
Cerberus
Toxiic1853
Cerberus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
12,069
19,652
Taken
24,955
11,698
Mitigated
11,583
3,906
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,362
457
0
0
8,931
3,371
0
4,274
4,521
0
14,407
W
3,636
1,223
387
1,243
9,077
6,327
327
3,125
5,869
11,254
0
W
Fenrir
7,703
1,898
0
811
6,151
4,074
831
1,765
4,309
48
13,949
L
Raijin
Rigaldo009
Raijin
4,426
532
0
866
7,269
2,667
0
4,651
2,496
19,111
0
W
9,726
1,209
41
1,424
4,424
1,297
611
1,948
2,447
41,857
0
L
Cerberus
Toxiic1853
Cerberus
2,281
139
14
1,645
8,755
5,545
0
4,743
3,897
9,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
19,207
109
Minions Killed
97
6
Camps Cleared
2
556,918
Distance Traveled
393,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,372
637
30
3
0
139,343
1
W
Athena
7,676
768
6
1
1
178,436
1
W
Fenrir
8,224
822
15
2
1
188,609
0
L
Raijin
7,092
709
48
5
1
152,556
0
W
Janus
8,202
820
88
9
4
189,873
1
L
Cerberus
5,743
574
19
2
1
101,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role