Player Matchup

Hel
Hel
Emzy0402
Hel
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 14L
1,515 Elo+
Solo
Chronos
Chronos
GDChupacabruh
Chronos
Level 28
God Stats
3W - 9L
1,282 SR
Queue Stats
654W - 688L
1,445 Elo+
Solo
Awilix
Awilix
Mario65855
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,286 Elo+
Solo
Zeus
Zeus
Rhyneer4515
Zeus
Level 71
God Stats
6W - 4L
1,710 SR
Queue Stats
137W - 125L
1,566 Elo+
Party 1
Xbalanque
Xbalanque
YourePoopyTrash
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,416 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,446 Elo+

VS

Team Averages
Level 71
1,644 SR
1,432 Elo+
Cerberus
Cerberus
MajnsProwess
Cerberus
Level 24
God Stats
6W - 0L
1,797 SR
Queue Stats
109W - 91L
1,506 Elo+
Party 2
Chaac
Chaac
PaezJonathan
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,491 Elo+
Solo
Hel
Hel
PootYxBear
Hel
Level 125
God Stats
2W - 1L
1,705 SR
Queue Stats
254W - 230L
1,475 Elo+
Party 2
Da Ji
Da Ji
SOUND0FSILENCE2
Da Ji
Level 160
God Stats
8W - 3L
1,720 SR
Queue Stats
258W - 229L
1,499 Elo+
Party 2
Bakasura
Bakasura
WORLD OF FONKS
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 16
9,914
620
5,555
13,625
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
18
6 / 8 / 6
11,419
714
11,599
16,617
6,080
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Mario65855
Awilix
15
2 / 12 / 6
9,511
594
11,600
17,710
6,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 6 / 10
12,424
777
39,831
13,924
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
YourePoopyTrash
Xbalanque
18
4 / 7 / 13
10,420
651
21,002
17,647
7,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MajnsProwess
Cerberus
18
2 / 6 / 21
10,916
682
7,239
28,402
27,765
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 19
12,452
778
15,504
25,547
21,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 21
12,692
793
18,114
18,983
7,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
22 / 7 / 10
14,172
886
25,700
20,705
9,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
19
3 / 4 / 19
12,106
757
7,036
22,429
9,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
131
21
Kills
41
41
Deaths
21
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
8
16
1.13
L
Chronos
6
8
6
1.13
W
Cerberus
MajnsProwess
Cerberus
2
6
21
2.08
L
Awilix
Mario65855
Awilix
2
12
6
0.42
W
6
2
19
7.75
W
8
2
21
9.25
L
8
6
10
2.17
W
22
7
10
3.86
W
Bakasura
3
4
19
3.13
L
Xbalanque
YourePoopyTrash
Xbalanque
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,587
Damage
73,593
79,523
Taken
116,066
31,523
Mitigated
76,048
20,173
Healing
68,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,555
1,711
5,557
3,176
13,625
6,407
0
3,470
9,505
9,324
0
L
Chronos
11,599
6,247
988
1,678
16,617
6,080
0
6,301
10,106
23,883
0
W
Cerberus
MajnsProwess
Cerberus
7,239
380
1,756
4,410
28,402
27,765
655
10,993
17,057
15,286
0
L
Awilix
Mario65855
Awilix
11,600
3,373
136
632
17,710
6,618
0
6,347
11,044
0
16,957
W
15,504
1,930
2,558
11,954
25,547
21,791
736
15,107
10,328
0
44,157
W
18,114
484
19,159
12,611
18,983
7,783
233
10,924
8,031
33,019
0
L
39,831
862
1,128
2,980
13,924
5,315
0
2,774
11,150
70,988
0
W
25,700
4,752
789
2,722
20,705
9,510
778
7,267
13,398
0
29,725
W
Bakasura
7,036
4,489
3,187
9,222
22,429
9,199
2,400
12,104
10,267
0
15,430
L
Xbalanque
YourePoopyTrash
Xbalanque
21,002
9,996
855
3,043
17,647
7,103
0
6,461
11,109
0
35,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
62,338
147
Minions Killed
167
0
Camps Cleared
0
1,293,775
Distance Traveled
1,536,859
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,914
620
13
1
0
242,852
2
L
Chronos
11,419
714
26
2
0
250,540
1
W
Cerberus
10,916
682
13
1
0
300,497
0
L
Awilix
9,511
594
12
1
0
236,172
0
W
Chaac
12,452
778
51
3
0
305,981
1
W
Hel
12,692
793
47
3
0
341,543
0
L
Zeus
12,424
777
72
5
0
298,992
0
W
Da Ji
14,172
886
3
0
0
257,786
0
W
Bakasura
12,106
757
53
3
0
331,052
0
L
Xbalanque
10,420
651
24
2
0
265,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role