Player Matchup

Nu Wa
Nu Wa
Silver I
DMcflySvg19R
Nu Wa
Silver I
Level 107
God Stats
0W - 1L
1,733 SR
Queue Stats
20W - 23L
1,411 MMR
Solo
Hou Yi
Hou Yi
Gold III
GyrateTuba72304
Hou Yi
Gold III
Level 115
God Stats
3W - 2L
1,603 SR
Queue Stats
81W - 81L
1,398 MMR
Solo
Mulan
Mulan
Bronze III
Nicoletti519
Mulan
Bronze III
Level 64
God Stats
0W - 2L
1,664 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Chaac
Chaac
Bronze IV
OhPappa
Chaac
Bronze IV
Level 84
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 5L
1,362 MMR
Party 3
Atlas
Atlas
Silver I
TrueHighKing412
Atlas
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,663 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 149
1,355 SR
1,429 MMR
Achilles
Achilles
Bronze V
Distrumm
Achilles
Bronze V
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 22L
1,454 MMR
Party 2
Sobek
Sobek
Bronze III
Pokejoman
Sobek
Bronze III
Level 157
God Stats
8W - 1L
1,400 SR
Queue Stats
9W - 2L
1,546 MMR
Party 1
Cupid
Cupid
Silver II
ahBurd
Cupid
Silver II
Level 157
God Stats
4W - 0L
1,253 SR
Queue Stats
61W - 59L
1,259 MMR
Party 1
Mercury
Mercury
Gold IV
helljumper678
Mercury
Gold IV
Level 127
God Stats
7W - 6L
1,261 SR
Queue Stats
354W - 368L
1,386 MMR
Solo
Merlin
Merlin
Bronze III
iSoIo
Merlin
Bronze III
Level 145
God Stats
3W - 0L
1,360 SR
Queue Stats
59W - 44L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
7,868
375
10,875
15,356
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 2
10,247
488
9,154
15,477
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 0
9,682
461
9,902
19,935
9,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
OhPappa
Chaac
15
1 / 8 / 1
9,577
456
14,960
24,437
25,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 2
8,297
395
9,636
26,726
22,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
NeithThothGebShiva

VS

Bans
OsirisIzanamiArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Distrumm
Achilles
18
8 / 0 / 10
11,789
561
15,942
22,919
28,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Pokejoman
Sobek
16
4 / 2 / 22
11,800
562
8,326
21,890
31,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
ahBurd
Cupid
19
8 / 3 / 8
12,702
605
17,749
13,029
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
19
10 / 2 / 13
12,881
613
17,136
20,348
9,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
iSoIo
Merlin
18
12 / 0 / 10
12,519
596
23,627
12,291
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
7
Kills
42
42
Deaths
7
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Achilles
Distrumm
Achilles
8
0
10
13
L
2
5
2
0.6
L
3
9
0
0.33
L
Chaac
OhPappa
Chaac
1
8
1
0.19
W
Sobek
Pokejoman
Sobek
4
2
22
7.5
L
1
9
2
0.22
W
Cupid
ahBurd
Cupid
8
3
8
4
W
Mercury
10
2
13
8.25
W
Merlin
iSoIo
Merlin
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,527
Damage
82,780
101,931
Taken
90,477
67,196
Mitigated
79,748
21,109
Healing
34,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,875
1,211
0
260
15,356
4,551
0
6,101
9,084
46,527
0
W
Achilles
Distrumm
Achilles
15,942
3,338
0
9,292
22,919
28,043
1,214
5,710
17,209
6,113
53,930
L
9,154
4,059
0
4,350
15,477
5,388
0
1,785
13,692
0
72,838
L
9,902
1,569
0
3,641
19,935
9,081
0
5,674
14,036
0
56,412
L
Chaac
OhPappa
Chaac
14,960
2,541
0
8,372
24,437
25,603
0
8,518
15,000
490
63,729
W
Sobek
Pokejoman
Sobek
8,326
689
0
7,788
21,890
31,486
330
7,172
14,718
24,505
0
L
9,636
2,820
29
4,457
26,726
22,573
0
12,018
14,540
35,422
0
W
Cupid
ahBurd
Cupid
17,749
11,396
274
5,614
13,029
4,939
3,028
2,857
10,172
0
113,333
W
Mercury
17,136
10,579
0
6,690
20,348
9,389
1,833
3,981
16,089
0
105,904
W
Merlin
iSoIo
Merlin
23,627
1,565
0
4,627
12,291
5,891
2,537
5,789
6,502
100,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
61,691
486
Minions Killed
561
0
Camps Cleared
0
1,828,918
Distance Traveled
2,138,466
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,868
375
72
3
0
339,638
3
W
Achilles
11,789
561
77
4
0
428,300
6
L
Hou Yi
10,247
488
147
7
0
338,594
1
L
Mulan
9,682
461
104
5
0
411,781
5
L
Chaac
9,577
456
123
6
0
366,765
4
W
Sobek
11,800
562
24
1
0
427,342
4
L
Atlas
8,297
395
40
2
0
372,140
1
W
Cupid
12,702
605
178
8
0
368,233
1
W
Mercury
12,881
613
126
6
0
506,170
4
W
Merlin
12,519
596
156
7
0
408,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role