Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Iagrypmia
Ao Kuang
Level 100
God Stats
7W - 0L
1,839 SR
Queue Stats
131W - 110L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Kianagorawrr
Nu Wa
Level 35
God Stats
31W - 31L
1,362 SR
Queue Stats
234W - 266L
1,290 Elo+
Party 1
Chang'e
Chang'e
Petit Elan
Chang'e
Level 49
God Stats
125W - 114L
1,514 SR
Queue Stats
331W - 326L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Raging Slav
Danzaburou
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
146W - 148L
1,341 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,415 Elo+

VS

Team Averages
Level 79
1,430 SR
1,343 Elo+
Sol
Sol
Highofflife_TV
Sol
Level 101
God Stats
26W - 21L
1,574 SR
Queue Stats
56W - 80L
1,526 Elo+
Party 2
Shiva
Shiva
OLockedIn
Shiva
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 26L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
Tonywazzhere
Baron Samedi
Level 156
God Stats
1W - 1L
1,307 SR
Queue Stats
26W - 27L
1,363 Elo+
Party 3
Skadi
Skadi
brattyflower
Skadi
Level 6
God Stats
5W - 4L
1,269 SR
Queue Stats
21W - 22L
1,205 Elo+
Party 3
Fenrir
Fenrir
dantheman-0809
Fenrir
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 95L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
4 / 1 / 0
4,612
659
4,150
4,824
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
Iagrypmia
Ao Kuang
7
1 / 1 / 1
4,173
596
2,728
4,661
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 2
4,050
579
761
2,449
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Petit Elan
Chang'e
8
1 / 2 / 0
4,452
636
2,285
3,247
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Raging Slav
Danzaburou
7
0 / 2 / 1
4,265
609
845
3,633
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 1
4,533
648
2,696
2,775
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
OLockedIn
Shiva
7
1 / 0 / 1
4,530
647
1,715
4,200
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Tonywazzhere
Baron Samedi
8
2 / 1 / 0
4,373
625
1,735
3,615
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

1
0 / 0 / 0
2,823
403
0
94
29
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
2 / 3 / 0
3,995
571
2,401
5,317
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
8
8
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
0
4
L
3
2
1
1.75
W
Ao Kuang
Iagrypmia
Ao Kuang
1
1
1
1.5
W
0
2
2
0.5
L
Shiva
OLockedIn
Shiva
1
0
1
1.5
W
Chang'e
Petit Elan
Chang'e
1
2
0
0.5
W
Danzaburou
Raging Slav
Danzaburou
0
2
1
0.25
L
Baron Samedi
Tonywazzhere
Baron Samedi
2
1
0
2
L
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,769
Damage
8,547
18,814
Taken
16,001
5,336
Mitigated
5,614
8,016
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,150
2,164
0
3,867
4,824
1,713
0
333
4,491
0
19,727
L
2,696
902
0
795
2,775
665
860
1,636
1,085
16,512
0
W
Ao Kuang
Iagrypmia
Ao Kuang
2,728
726
0
2,354
4,661
1,201
350
1,107
3,494
12,774
0
W
761
183
0
394
2,449
674
316
1,474
975
12,056
0
L
Shiva
OLockedIn
Shiva
1,715
567
0
1,149
4,200
1,741
0
2,919
1,091
0
16,713
W
Chang'e
Petit Elan
Chang'e
2,285
189
78
751
3,247
681
165
0
3,171
20,942
0
W
Danzaburou
Raging Slav
Danzaburou
845
121
0
572
3,633
1,067
93
1,517
2,116
0
17,974
L
Baron Samedi
Tonywazzhere
Baron Samedi
1,735
197
0
1,758
3,615
1,993
0
90
3,421
16,461
0
L
0
0
0
0
94
29
0
94
0
0
61
L
2,401
1,016
44
1,931
5,317
1,186
0
799
4,344
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
20,254
168
Minions Killed
121
0
Camps Cleared
0
685,339
Distance Traveled
537,294
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,612
659
31
4
0
151,839
0
L
Sol
4,533
648
38
5
0
139,036
0
W
Ao Kuang
4,173
596
31
4
0
137,817
0
W
Nu Wa
4,050
579
26
4
0
126,545
0
L
Shiva
4,530
647
31
4
0
114,873
0
W
Chang'e
4,452
636
47
7
0
143,998
4
W
Danzaburou
4,265
609
33
5
0
125,140
2
L
Baron Samedi
4,373
625
29
4
0
124,971
1
L
Skadi
2,823
403
0
0
0
20,032
0
L
Fenrir
3,995
571
23
3
0
138,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role