Player Matchup

Persephone
Persephone
AciDElectric
Persephone
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Odin
Odin
Txention
Odin
Level 68
God Stats
2W - 3L
1,463 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 1
Pele
Pele
iTriedSniping
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,085 Elo+
Party 1
Team Averages
Level 97
1,412 SR
1,211 Elo+

VS

Team Averages
Level 87
1,627 SR
1,844 Elo+
Janus
Janus
Cthulhu216
Janus
Level 108
God Stats
1W - 1L
1,512 SR
Queue Stats
77W - 27L
1,835 Elo+
Party 2
Ne Zha
Ne Zha
Dozer_Tombo
Ne Zha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 48L
1,786 Elo+
Party 2
Athena
Athena
SlightBuzz9257
Athena
Level 16
God Stats
29W - 3L
1,869 SR
Queue Stats
50W - 5L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AciDElectric
Persephone
11
1 / 6 / 2
8,424
702
10,085
9,779
2,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
10
0 / 9 / 3
7,487
624
4,910
15,389
8,607
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 10 / 1
8,465
705
5,844
14,911
6,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
9 / 1 / 13
10,223
852
10,859
8,595
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
15
11 / 2 / 12
10,604
884
16,975
10,939
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 0 / 18
10,799
900
6,804
14,563
18,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
26
25
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Persephone
AciDElectric
Persephone
1
6
2
0.33
W
Janus
9
1
13
15.5
W
Ne Zha
11
2
12
8.5
W
6
0
18
15
L
Odin
0
9
3
0.17
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
34,638
40,079
Taken
34,097
16,933
Mitigated
25,255
4,885
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AciDElectric
Persephone
10,085
926
0
1,520
9,779
2,219
0
4,357
5,334
28,343
0
W
Janus
10,859
1,177
61
1,634
8,595
2,799
674
3,504
5,091
42,700
0
W
Ne Zha
16,975
3,864
0
2,000
10,939
4,355
1,164
4,002
6,937
0
45,717
W
6,804
1,437
1,183
4,719
14,563
18,101
744
3,310
11,253
18,054
0
L
Odin
4,910
1,487
0
1,425
15,389
8,607
0
5,488
9,662
239
15,656
L
5,844
1,205
0
1,940
14,911
6,107
0
7,436
7,201
0
20,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
31,626
100
Minions Killed
150
3
Camps Cleared
7
558,535
Distance Traveled
744,094
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,424
702
47
4
1
194,604
3
W
Janus
10,223
852
65
5
0
242,214
1
W
Ne Zha
10,604
884
60
5
6
249,067
2
W
Athena
10,799
900
25
2
1
252,813
3
L
Odin
7,487
624
28
2
0
171,127
2
L
Pele
8,465
705
25
2
2
192,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role