Player Matchup

King Arthur
King Arthur
Cladrocket
King Arthur
Level 104
God Stats
2W - 2L
1,744 SR
Queue Stats
40W - 53L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
Majeek1
The Morrigan
Level 82
God Stats
8W - 3L
1,816 SR
Queue Stats
80W - 93L
1,451 Elo+
Solo
Jormungandr
Jormungandr
TSGPiniplejuice
Jormungandr
Level 100
God Stats
2W - 1L
1,743 SR
Queue Stats
68W - 85L
1,555 Elo+
Party 2
Cabrakan
Cabrakan
TyrantTDile
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
1,572 Elo+
Solo
Izanami
Izanami
adhw33b
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,411 Elo+
Party 2
Team Averages
Level 101
1,661 SR
1,505 Elo+

VS

Team Averages
Level 116
1,550 SR
1,466 Elo+
Gilgamesh
Gilgamesh
KLXY
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,444 Elo+
Party 1
Tiamat
Tiamat
Tieddemann
Tiamat
Level 118
God Stats
9W - 10L
1,609 SR
Queue Stats
676W - 655L
1,446 Elo+
Solo
Arachne
Arachne
XxEagleFire41xX
Arachne
Level 91
God Stats
54W - 27L
1,628 SR
Queue Stats
288W - 291L
1,474 Elo+
Solo
Chaac
Chaac
Xxchampion
Chaac
Level 85
God Stats
5W - 6L
1,500 SR
Queue Stats
390W - 417L
1,481 Elo+
Solo
Danzaburou
Danzaburou
xHx Battosai
Danzaburou
Level 160
God Stats
9W - 13L
1,514 SR
Queue Stats
902W - 927L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cladrocket
King Arthur
10
5 / 2 / 1
6,266
627
6,271
8,576
4,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Majeek1
The Morrigan
9
0 / 0 / 1
5,216
522
2,774
3,734
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TSGPiniplejuice
Jormungandr
9
0 / 4 / 1
5,502
550
3,277
6,215
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TyrantTDile
Cabrakan
7
1 / 5 / 1
4,969
497
2,453
7,702
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
adhw33b
Izanami
9
0 / 2 / 0
4,960
496
3,875
6,104
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KLXY
Gilgamesh
9
0 / 4 / 2
5,049
505
2,605
7,102
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Tieddemann
Tiamat
11
3 / 1 / 4
6,449
645
3,993
4,837
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 3
6,417
642
5,977
7,349
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
8
4 / 1 / 3
5,704
570
3,900
9,525
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xHx Battosai
Danzaburou
10
1 / 0 / 3
6,114
611
5,097
5,121
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
13
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cladrocket
King Arthur
5
2
1
2.75
W
Gilgamesh
KLXY
Gilgamesh
0
4
2
0.25
L
The Morrigan
Majeek1
The Morrigan
0
0
1
0.5
L
Jormungandr
TSGPiniplejuice
Jormungandr
0
4
1
0.13
W
Tiamat
Tieddemann
Tiamat
3
1
4
5
L
Cabrakan
TyrantTDile
Cabrakan
1
5
1
0.3
W
5
0
3
6.5
W
Chaac
4
1
3
5.5
L
Izanami
adhw33b
Izanami
0
2
0
0
W
Danzaburou
xHx Battosai
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
21,572
32,331
Taken
33,934
15,153
Mitigated
14,276
5,640
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cladrocket
King Arthur
6,271
871
0
314
8,576
4,565
80
1,682
6,894
0
32,859
W
Gilgamesh
KLXY
Gilgamesh
2,605
856
0
928
7,102
3,785
0
919
6,183
0
20,054
L
The Morrigan
Majeek1
The Morrigan
2,774
419
0
2,144
3,734
1,091
570
209
3,525
27,162
678
L
Jormungandr
TSGPiniplejuice
Jormungandr
3,277
936
0
955
6,215
2,286
504
1,518
4,697
37,987
0
W
Tiamat
Tieddemann
Tiamat
3,993
647
0
1,874
4,837
2,236
852
1,649
3,188
35,368
0
L
Cabrakan
TyrantTDile
Cabrakan
2,453
300
0
1,156
7,702
6,026
0
584
7,118
8,579
0
W
5,977
4,519
0
1,612
7,349
2,478
425
1,528
5,821
0
35,488
W
Chaac
3,900
912
226
4,089
9,525
4,541
32
3,026
6,290
0
15,136
L
Izanami
adhw33b
Izanami
3,875
2,847
0
1,071
6,104
1,185
0
0
6,104
0
29,201
W
Danzaburou
xHx Battosai
Danzaburou
5,097
2,653
0
3,099
5,121
1,236
555
704
4,417
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
29,733
286
Minions Killed
268
0
Camps Cleared
0
926,034
Distance Traveled
1,020,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,266
627
70
7
0
201,212
1
W
Gilgamesh
5,049
505
32
3
0
210,804
2
L
The Morrigan
5,216
522
63
6
0
194,732
0
L
Jormungandr
5,502
550
71
7
0
185,645
1
W
Tiamat
6,449
645
90
9
0
188,334
1
L
Cabrakan
4,969
497
21
2
0
171,595
3
W
Arachne
6,417
642
68
7
0
228,835
0
W
Chaac
5,704
570
16
2
0
205,965
2
L
Izanami
4,960
496
61
6
0
172,850
2
W
Danzaburou
6,114
611
62
6
0
186,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role