Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Donngil
Bastet
Level 3
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
pommymommy
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Sol
Sol
unboundwolf_
Sol
Level 88
God Stats
5W - 4L
1,586 SR
Queue Stats
33W - 40L
1,364 Elo+
Party 1
Olorun
Olorun
unsungjackal_
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,359 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,356 Elo+

VS

Team Averages
Level 87
1,489 SR
1,504 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DarkBahamut_RaZe
Fenrir
Level 68
God Stats
7W - 8L
1,313 SR
Queue Stats
89W - 87L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JP1152021
Tsukuyomi
Level 68
God Stats
11W - 9L
1,507 SR
Queue Stats
384W - 365L
1,512 Elo+
Solo
Ymir
Ymir
Keloooooooo
Ymir
Level 69
God Stats
7W - 7L
1,409 SR
Queue Stats
303W - 301L
1,453 Elo+
Solo
Sol
Sol
Shortstuff2
Sol
Level 87
God Stats
3W - 1L
1,717 SR
Queue Stats
11W - 6L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 3 / 1
5,220
435
3,568
12,972
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Donngil
Bastet
8
0 / 3 / 0
4,898
408
2,019
6,507
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
9
0 / 5 / 1
5,481
457
6,185
7,773
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 6 / 0
5,839
487
3,876
9,051
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 0
5,371
448
2,555
8,149
1,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 0 / 3
7,654
638
10,885
5,866
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 0 / 4
7,857
655
3,734
8,245
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
JP1152021
Tsukuyomi
12
3 / 0 / 3
7,281
607
5,691
6,986
4,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 5
6,269
522
4,431
5,625
3,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 5
7,520
627
5,867
6,544
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
1
0.17
W
Heimdallr
 
Heimdallr
6
0
3
7.5
W
7
0
4
9
L
Bastet
Donngil
Bastet
0
3
0
0
W
Tsukuyomi
JP1152021
Tsukuyomi
3
0
3
4.5
W
3
0
5
5.5
W
3
3
5
1.83
L
Nu Wa
0
5
1
0.1
L
2
6
0
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
30,608
44,452
Taken
33,266
13,167
Mitigated
15,147
10,245
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,568
932
200
2,863
12,972
5,316
0
2,944
10,028
0
19,324
W
Heimdallr
 
Heimdallr
10,885
6,012
0
2,401
5,866
2,145
871
1,138
4,728
0
59,603
W
3,734
761
0
3,991
8,245
3,147
0
1,534
6,711
0
45,135
L
Bastet
Donngil
Bastet
2,019
339
0
567
6,507
1,701
53
38
6,469
0
18,880
W
Tsukuyomi
JP1152021
Tsukuyomi
5,691
933
0
1,116
6,986
4,273
0
3,846
3,140
0
38,746
W
4,431
589
90
593
5,625
3,413
243
2,862
2,763
21,361
0
W
5,867
2,686
0
2,105
6,544
2,169
2,954
3,236
3,308
36,099
0
L
Nu Wa
6,185
2,139
60
1,540
7,773
2,318
284
206
7,567
29,503
0
L
3,876
705
0
2,872
9,051
2,425
0
5,145
3,906
26,270
0
L
2,555
1,309
385
1,758
8,149
1,407
0
1,965
6,184
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
36,581
200
Minions Killed
388
0
Camps Cleared
0
1,078,046
Distance Traveled
1,180,087
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,220
435
28
2
0
218,470
3
W
Heimdallr
7,654
638
105
9
0
223,453
2
W
Fenrir
7,857
655
96
8
0
265,212
4
L
Bastet
4,898
408
33
3
0
201,622
0
W
Tsukuyomi
7,281
607
86
7
0
243,175
3
W
Ymir
6,269
522
32
3
0
241,525
1
W
Sol
7,520
627
69
6
0
206,722
6
L
Nu Wa
5,481
457
55
5
0
181,501
1
L
Sol
5,839
487
49
4
0
202,488
1
L
Olorun
5,371
448
35
3
0
273,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role