Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BrokenHandBart
The Morrigan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 19L
1,851 Elo+
Party 1
Thanatos
Thanatos
NopeXD01
Thanatos
Level 129
God Stats
2W - 0L
1,568 SR
Queue Stats
48W - 15L
1,854 Elo+
Party 1
Amaterasu
Amaterasu
enadevetdelavcev
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,953 Elo+
Party 1
Team Averages
Level 120
1,514 SR
1,731 Elo+

VS

Team Averages
Level 100
1,554 SR
1,456 Elo+
Thor
Thor
Flashcashmore
Thor
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 311L
1,455 Elo+
Solo
Ullr
Ullr
Sergi161204
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
TheSlyest
Cthulhu
Level 104
God Stats
6W - 4L
1,600 SR
Queue Stats
333W - 350L
1,454 Elo+
Solo
Ares
Ares
paul_xtreme
Ares
Level 144
God Stats
3W - 2L
1,670 SR
Queue Stats
403W - 404L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
trolleador_joanp
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 14
9,309
1,034
18,707
8,335
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
14
2 / 1 / 17
8,233
915
6,219
3,868
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
BrokenHandBart
The Morrigan
16
6 / 2 / 17
9,359
1,040
13,362
6,717
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
NopeXD01
Thanatos
15
8 / 3 / 9
9,136
1,015
9,074
7,546
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
15
3 / 1 / 16
9,423
1,047
5,727
12,340
11,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
6,886
765
2,594
9,245
5,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 5
7,369
819
7,264
9,605
4,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TheSlyest
Cthulhu
12
1 / 6 / 4
7,101
789
9,206
11,638
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 6
8,095
899
4,862
12,880
12,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 8 / 3
7,336
815
2,248
12,715
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
27
Kills
8
9
Deaths
27
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
14
7.5
W
Hera
 
Hera
2
1
17
10.5
W
The Morrigan
BrokenHandBart
The Morrigan
6
2
17
7.25
L
2
5
2
0.6
W
Thanatos
NopeXD01
Thanatos
8
3
9
4.17
L
2
6
5
0.75
L
Cthulhu
TheSlyest
Cthulhu
1
6
4
0.5
W
Amaterasu
3
1
16
11
L
1
2
6
2
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
26,174
38,806
Taken
56,083
22,571
Mitigated
36,853
15,411
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,707
6,608
285
443
8,335
3,509
2,013
4,367
3,904
0
34,040
W
Hera
 
Hera
6,219
1,743
351
290
3,868
1,417
1,224
1,557
2,311
14,712
0
W
The Morrigan
BrokenHandBart
The Morrigan
13,362
1,545
1,265
1,008
6,717
2,777
306
3,320
3,150
28,499
1,978
L
2,594
227
858
725
9,245
5,794
0
1,621
7,549
0
8,705
W
Thanatos
NopeXD01
Thanatos
9,074
1,621
0
4,330
7,546
3,759
824
1,994
5,550
0
14,691
L
7,264
3,355
93
355
9,605
4,157
0
3,666
5,939
0
17,836
L
Cthulhu
TheSlyest
Cthulhu
9,206
96
435
278
11,638
9,036
0
3,679
7,759
23,595
0
W
Amaterasu
5,727
2,182
2,018
5,421
12,340
11,109
412
4,920
7,346
0
10,906
L
4,862
253
0
2,607
12,880
12,991
0
4,781
8,033
11,796
0
L
2,248
332
300
892
12,715
4,875
0
3,778
8,620
6,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
36,787
109
Minions Killed
82
0
Camps Cleared
0
1,009,730
Distance Traveled
757,750
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,309
1,034
40
4
0
182,977
3
W
Hera
8,233
915
11
1
0
209,895
1
W
The Morrigan
9,359
1,040
44
5
0
188,305
3
L
Thor
6,886
765
15
2
0
152,125
1
W
Thanatos
9,136
1,015
4
0
0
202,167
4
L
Ullr
7,369
819
21
2
0
143,866
0
L
Cthulhu
7,101
789
21
2
0
166,006
1
W
Amaterasu
9,423
1,047
10
1
0
226,386
0
L
Ares
8,095
899
8
1
0
169,195
3
L
Ao Kuang
7,336
815
17
2
0
126,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role