Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
LinseaLou
Hera
Level 86
God Stats
6W - 3L
1,880 SR
Queue Stats
452W - 448L
1,537 Elo+
Party 3
Sobek
Sobek
MatchedPlayer1
Sobek
Level 140
God Stats
1W - 1L
1,212 SR
Queue Stats
66W - 62L
1,726 Elo+
Party 3
Thanatos
Thanatos
erik2001
Thanatos
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
103W - 107L
1,524 Elo+
Party 3
Neith
Neith
midman5
Neith
Level 106
God Stats
4W - 5L
1,638 SR
Queue Stats
361W - 264L
1,684 Elo+
Party 3
Team Averages
Level 80
1,546 SR
1,594 Elo+

VS

Team Averages
Level 83
1,506 SR
1,556 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BrandoBad
Discordia
Level 48
God Stats
2W - 3L
1,709 SR
Queue Stats
119W - 97L
1,602 Elo+
Solo
Ares
Ares
Hiyanowbye
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,632 Elo+
Party 1
Heimdallr
Heimdallr
SaintPataway
Heimdallr
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
13W - 14L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 2
5,815
529
4,834
9,332
3,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
9
0 / 3 / 3
5,584
508
3,835
5,326
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 3
6,227
566
3,568
6,936
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
erik2001
Thanatos
11
7 / 3 / 0
6,444
586
6,251
9,788
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
midman5
Neith
11
3 / 0 / 4
6,690
608
6,270
5,311
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 0 / 1
6,370
579
5,869
7,704
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
9
0 / 4 / 0
4,989
454
3,729
7,106
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BrandoBad
Discordia
10
1 / 5 / 2
5,733
521
2,726
5,758
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
4,957
451
2,552
7,726
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SaintPataway
Heimdallr
10
2 / 4 / 0
5,798
527
7,105
7,879
2,603
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
8
9
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
2
0.67
L
Gilgamesh
 
Gilgamesh
5
0
1
5.5
L
Anhur
 
Anhur
0
4
0
0
L
Discordia
BrandoBad
Discordia
1
5
2
0.4
L
0
2
3
0.75
W
Hera
0
3
3
0.5
W
4
0
3
5.5
L
Heimdallr
SaintPataway
Heimdallr
2
4
0
0.5
W
Thanatos
erik2001
Thanatos
7
3
0
2.33
W
Neith
midman5
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
21,981
36,693
Taken
36,173
15,827
Mitigated
13,924
16,878
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,834
725
0
2,878
9,332
3,795
0
0
9,326
0
28,067
L
Gilgamesh
 
Gilgamesh
5,869
2,407
0
2,422
7,704
4,685
0
2,280
5,308
0
29,276
L
Anhur
 
Anhur
3,729
1,527
0
1,309
7,106
1,606
0
925
6,181
0
26,247
L
Discordia
BrandoBad
Discordia
2,726
503
0
884
5,758
1,295
0
1,569
4,003
31,367
0
L
2,552
394
0
1,702
7,726
3,735
0
2,443
5,223
13,220
0
W
Hera
3,835
843
0
340
5,326
1,475
38
1,742
3,452
28,731
0
W
3,568
362
156
3,350
6,936
5,716
0
1,524
5,372
11,915
0
L
Heimdallr
SaintPataway
Heimdallr
7,105
2,019
0
1,365
7,879
2,603
0
0
7,879
0
31,016
W
Thanatos
erik2001
Thanatos
6,251
1,494
0
8,046
9,788
3,351
15
1,298
8,408
0
30,766
W
Neith
midman5
Neith
6,270
2,733
0
2,108
5,311
1,490
330
460
4,851
0
49,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,847
286
Minions Killed
247
0
Camps Cleared
0
1,157,857
Distance Traveled
1,019,302
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,815
529
60
5
0
257,462
2
L
Gilgamesh
6,370
579
54
5
0
251,126
1
L
Anhur
4,989
454
54
5
0
174,905
3
L
Discordia
5,733
521
65
6
0
189,327
2
L
Ares
4,957
451
14
1
0
208,572
5
W
Hera
5,584
508
64
6
0
208,410
2
W
Sobek
6,227
566
15
1
0
238,288
4
L
Heimdallr
5,798
527
60
5
0
195,372
3
W
Thanatos
6,444
586
56
5
0
238,958
2
W
Neith
6,690
608
91
8
0
214,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role