Player Matchup

Chaac
Chaac
BangPinto
Chaac
Level 146
God Stats
4W - 1L
1,872 SR
Queue Stats
46W - 67L
1,411 Elo+
Party 2
Loki
Loki
Gr8OoglyBoogly
Loki
Level 145
God Stats
1W - 1L
1,407 SR
Queue Stats
64W - 93L
1,411 Elo+
Party 2
Merlin
Merlin
Traneyous
Merlin
Level 31
God Stats
1W - 0L
1,165 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,441 Elo+

VS

Team Averages
Level 34
1,396 SR
1,297 Elo+
Chang'e
Chang'e
BigDracoStix
Chang'e
Level 37
God Stats
0W - 2L
1,227 SR
Queue Stats
20W - 37L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
Breach_192
Sun Wukong
Level 42
God Stats
9W - 12L
1,456 SR
Queue Stats
79W - 122L
1,319 Elo+
Party 1
Hachiman
Hachiman
Crowsz777
Hachiman
Level 24
God Stats
3W - 2L
1,507 SR
Queue Stats
37W - 53L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BangPinto
Chaac
17
5 / 4 / 13
12,548
837
16,030
22,763
26,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 6 / 7
11,805
787
12,326
11,293
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Traneyous
Merlin
17
5 / 5 / 12
12,527
835
15,429
10,383
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDracoStix
Chang'e
15
2 / 9 / 9
10,474
698
7,027
15,744
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Breach_192
Sun Wukong
18
11 / 4 / 2
13,120
875
13,558
21,027
12,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Crowsz777
Hachiman
15
2 / 7 / 8
10,383
692
7,616
16,888
4,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
20
Kills
15
15
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BangPinto
Chaac
5
4
13
2.88
L
Chang'e
BigDracoStix
Chang'e
2
9
9
0.72
L
Sun Wukong
Breach_192
Sun Wukong
11
4
2
3
L
Hachiman
Crowsz777
Hachiman
2
7
8
0.86
W
10
6
7
2.25
W
Merlin
Traneyous
Merlin
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
28,201
44,439
Taken
53,659
34,254
Mitigated
21,605
11,792
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BangPinto
Chaac
16,030
2,307
837
8,103
22,763
26,102
126
3,154
19,609
0
45,408
L
Chang'e
BigDracoStix
Chang'e
7,027
530
2,730
2,870
15,744
4,465
52
4,113
11,413
21,431
0
L
Sun Wukong
Breach_192
Sun Wukong
13,558
3,071
176
3,130
21,027
12,228
0
5,595
14,866
0
49,255
L
Hachiman
Crowsz777
Hachiman
7,616
4,811
388
1,801
16,888
4,912
162
4,948
11,534
0
27,943
W
12,326
3,184
0
850
11,293
5,050
939
1,410
9,883
0
47,027
W
Merlin
Traneyous
Merlin
15,429
743
0
2,002
10,383
3,102
1,429
3,365
7,018
46,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,880
Gold Earned
33,977
175
Minions Killed
143
11
Camps Cleared
2
763,734
Distance Traveled
693,443
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,548
837
52
3
2
289,308
4
L
Chang'e
10,474
698
27
2
2
229,364
4
L
Sun Wukong
13,120
875
64
4
0
254,323
1
L
Hachiman
10,383
692
52
3
0
209,756
0
W
Loki
11,805
787
64
4
8
237,770
2
W
Merlin
12,527
835
59
4
1
236,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role