Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Daggernic
Skadi
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 245L
1,634 Elo+
Solo
Ymir
Ymir
YmirSmack
Ymir
Level 144
God Stats
82W - 57L
1,806 SR
Queue Stats
315W - 295L
1,731 Elo+
Solo
Da Ji
Da Ji
badgerleen
Da Ji
Level 118
God Stats
3W - 3L
1,768 SR
Queue Stats
266W - 262L
1,598 Elo+
Solo
Hercules
Hercules
lauchering
Hercules
Level 160
God Stats
1W - 1L
1,494 SR
Queue Stats
11W - 6L
1,813 Elo+
Solo
Team Averages
Level 137
1,613 SR
1,655 Elo+

VS

Team Averages
Level 113
1,644 SR
1,586 Elo+
Kali
Kali
AllisterArc
Kali
Level 102
God Stats
4W - 0L
1,787 SR
Queue Stats
182W - 145L
1,642 Elo+
Party 1
Persephone
Persephone
Diogger
Persephone
Level 105
God Stats
12W - 8L
1,661 SR
Queue Stats
139W - 109L
1,542 Elo+
Party 1
Neith
Neith
Kersplackle
Neith
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TheSwineGamer
Bellona
Level 124
God Stats
13W - 9L
1,578 SR
Queue Stats
204W - 188L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
papanick
Baron Samedi
Level 117
God Stats
4W - 2L
1,694 SR
Queue Stats
228W - 188L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 2
8,293
518
8,717
7,332
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Daggernic
Skadi
15
6 / 4 / 2
9,160
573
7,280
10,379
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
1 / 4 / 1
8,083
505
8,275
16,100
11,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
5 / 5 / 4
8,442
528
12,376
13,697
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
lauchering
Hercules
11
0 / 3 / 9
7,164
448
3,571
15,817
14,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 3
11,047
690
12,623
19,122
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Diogger
Persephone
13
0 / 4 / 4
8,090
506
6,936
8,252
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 1
8,303
519
6,638
8,277
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
17
3 / 1 / 4
9,844
615
9,188
13,927
13,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
papanick
Baron Samedi
12
0 / 1 / 9
7,742
484
5,451
10,136
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
15
Kills
19
19
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
2
1.33
W
12
4
3
3.38
L
Skadi
Daggernic
Skadi
6
4
2
1.75
W
Persephone
Diogger
Persephone
0
4
4
0.5
W
4
5
1
0.9
W
Bellona
3
1
4
5
L
Ymir
1
4
1
0.38
L
Da Ji
5
5
4
1.4
L
Hercules
lauchering
Hercules
0
3
9
1.5
W
Baron Samedi
papanick
Baron Samedi
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
40,836
63,325
Taken
59,714
36,444
Mitigated
33,967
15,561
Healing
21,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,717
1,456
0
766
7,332
2,478
51
2,605
4,611
61,559
0
W
12,623
7,607
0
9,218
19,122
6,611
0
5,244
13,741
0
63,699
L
Skadi
Daggernic
Skadi
7,280
3,577
0
2,075
10,379
3,730
389
1,258
9,079
52
62,200
W
Persephone
Diogger
Persephone
6,936
413
0
1,628
8,252
2,204
419
2,680
5,568
59,314
0
W
6,638
2,249
0
1,008
8,277
2,933
2,231
0
8,277
0
44,672
W
Bellona
9,188
3,782
0
4,347
13,927
13,301
0
5,592
8,335
0
71,877
L
Ymir
8,275
2,278
0
5,389
16,100
11,212
0
1,403
14,670
58,637
0
L
Da Ji
12,376
3,756
0
1,630
13,697
5,013
0
2,707
10,886
0
60,459
L
Hercules
lauchering
Hercules
3,571
1,020
269
5,432
15,817
14,011
39
3,970
11,692
0
19,018
W
Baron Samedi
papanick
Baron Samedi
5,451
999
1,397
4,047
10,136
8,918
62
3,526
6,610
24,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
45,026
502
Minions Killed
486
0
Camps Cleared
0
1,484,264
Distance Traveled
1,619,576
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,293
518
120
8
0
305,790
7
W
Kali
11,047
690
85
5
0
367,364
6
L
Skadi
9,160
573
129
8
0
287,222
1
W
Persephone
8,090
506
121
8
0
320,951
5
W
Neith
8,303
519
87
5
0
282,643
0
W
Bellona
9,844
615
161
10
0
343,014
4
L
Ymir
8,083
505
126
8
0
277,160
4
L
Da Ji
8,442
528
93
6
0
292,212
5
L
Hercules
7,164
448
34
2
0
321,880
7
W
Baron Samedi
7,742
484
32
2
0
305,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role