Player Matchup

Osiris
Osiris
Antsirabe
Osiris
Level 69
God Stats
34W - 30L
1,606 SR
Queue Stats
204W - 169L
1,555 Elo+
Party 1
Fenrir
Fenrir
SEYVANHEL
Fenrir
Level 147
God Stats
13W - 11L
1,712 SR
Queue Stats
1,472W - 1,621L
1,466 Elo+
Solo
Sylvanus
Sylvanus
beanclr
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,741 Elo+
Solo
Raijin
Raijin
shvqiri
Raijin
Level 111
God Stats
13W - 12L
1,505 SR
Queue Stats
236W - 207L
1,574 Elo+
Party 1
Izanami
Izanami
xPiZzA BoXx
Izanami
Level 140
God Stats
6W - 4L
1,604 SR
Queue Stats
275W - 321L
1,386 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,544 Elo+

VS

Team Averages
Level 101
1,679 SR
1,499 Elo+
Sun Wukong
Sun Wukong
Lucah22
Sun Wukong
Level 62
God Stats
21W - 14L
1,945 SR
Queue Stats
276W - 281L
1,480 Elo+
Solo
Terra
Terra
Sincity143
Terra
Level 108
God Stats
0W - 1L
1,734 SR
Queue Stats
13W - 14L
1,463 Elo+
Solo
Artemis
Artemis
Thenobody3487
Artemis
Level 124
God Stats
13W - 23L
1,494 SR
Queue Stats
122W - 171L
1,458 Elo+
Solo
Scylla
Scylla
boundfury
Scylla
Level 105
God Stats
2W - 4L
1,612 SR
Queue Stats
21W - 24L
1,583 Elo+
Solo
Arachne
Arachne
morthus22
Arachne
Level 106
God Stats
4W - 7L
1,612 SR
Queue Stats
195W - 218L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Antsirabe
Osiris
20
4 / 0 / 9
14,186
567
14,647
25,427
29,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SEYVANHEL
Fenrir
20
2 / 3 / 9
13,136
525
11,045
21,225
12,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
beanclr
Sylvanus
17
3 / 4 / 11
11,802
472
10,031
24,979
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
shvqiri
Raijin
20
12 / 1 / 5
14,579
583
16,452
15,079
6,846
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xPiZzA BoXx
Izanami
20
6 / 6 / 4
13,701
548
20,738
21,350
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucah22
Sun Wukong
12
1 / 4 / 1
9,083
363
9,390
14,029
6,937
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
16
2 / 6 / 6
10,662
426
9,086
25,264
23,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
17
2 / 7 / 6
11,269
451
15,203
22,507
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
boundfury
Scylla
19
6 / 4 / 4
12,262
490
18,710
13,636
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
morthus22
Arachne
18
3 / 6 / 4
10,936
437
11,247
20,037
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
27
Kills
14
14
Deaths
27
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Antsirabe
Osiris
4
0
9
8.5
L
Sun Wukong
Lucah22
Sun Wukong
1
4
1
0.38
W
Fenrir
SEYVANHEL
Fenrir
2
3
9
2.17
L
Terra
2
6
6
0.83
L
Artemis
2
7
6
0.71
W
Sylvanus
beanclr
Sylvanus
3
4
11
2.13
L
Scylla
boundfury
Scylla
6
4
4
2
L
Arachne
morthus22
Arachne
3
6
4
0.83
W
Raijin
shvqiri
Raijin
12
1
5
14.5
W
Izanami
xPiZzA BoXx
Izanami
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,913
Damage
63,636
108,060
Taken
95,473
81,165
Mitigated
48,442
39,217
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Antsirabe
Osiris
14,647
6,589
0
12,455
25,427
29,802
445
6,118
19,309
0
118,525
L
Sun Wukong
Lucah22
Sun Wukong
9,390
3,335
0
1,878
14,029
6,937
0
1,355
12,674
0
46,512
W
Fenrir
SEYVANHEL
Fenrir
11,045
1,593
353
3,757
21,225
12,367
351
6,202
15,023
0
98,897
L
Terra
9,086
1,921
3,507
4,238
25,264
23,387
0
7,309
17,191
32,170
0
L
Artemis
15,203
7,473
0
6,381
22,507
6,393
700
5,947
16,560
0
69,836
W
Sylvanus
beanclr
Sylvanus
10,031
2,209
6,727
8,253
24,979
25,165
432
9,447
15,532
26,809
0
L
Scylla
boundfury
Scylla
18,710
1,188
0
2,322
13,636
3,801
0
7,080
6,556
90,314
0
L
Arachne
morthus22
Arachne
11,247
7,660
0
7,316
20,037
7,924
0
4,792
15,245
0
74,699
W
Raijin
shvqiri
Raijin
16,452
2,650
0
2,556
15,079
6,846
1,116
4,988
10,091
130,412
0
W
Izanami
xPiZzA BoXx
Izanami
20,738
14,156
0
5,116
21,350
6,985
1,802
7,859
13,491
0
122,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,404
Gold Earned
54,212
750
Minions Killed
490
0
Camps Cleared
0
2,255,755
Distance Traveled
2,033,436
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,186
567
199
8
0
500,487
6
L
Sun Wukong
9,083
363
82
3
0
263,145
4
W
Fenrir
13,136
525
149
6
0
517,717
1
L
Terra
10,662
426
38
2
0
462,535
9
L
Artemis
11,269
451
120
5
0
392,101
3
W
Sylvanus
11,802
472
33
1
0
414,028
11
L
Scylla
12,262
490
144
6
0
451,170
5
L
Arachne
10,936
437
106
4
0
464,485
0
W
Raijin
14,579
583
183
7
0
445,257
8
W
Izanami
13,701
548
186
7
0
378,266
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role