Player Matchup

Vulcan
Vulcan
IshiSoka
Vulcan
Level 42
God Stats
9W - 13L
1,455 SR
Queue Stats
34W - 37L
1,462 Elo+
Solo
Medusa
Medusa
Lucioturbio
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,765 Elo+
Solo
Chronos
Chronos
XxZoMbIeMaEsTrE
Chronos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 428L
1,475 Elo+
Party 1
Odin
Odin
Xx_FutAdri_xX
Odin
Level 85
God Stats
39W - 35L
1,457 SR
Queue Stats
373W - 431L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
Yaaiizaa
Guan Yu
Level 62
God Stats
7W - 16L
1,255 SR
Queue Stats
103W - 91L
1,446 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,527 Elo+

VS

Team Averages
Level 157
1,784 SR
1,778 Elo+
Cthulhu
Cthulhu
Celsano
Cthulhu
Level 160
God Stats
31W - 9L
2,141 SR
Queue Stats
2,011W - 476L
1,892 Elo+
Party 2
Artio
Artio
ShaneRoberts010
Artio
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
477W - 121L
1,500 Elo+
Party 2
Raijin
Raijin
Turneer
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 7L
1,763 Elo+
Party 2
Hercules
Hercules
iRexsyo
Hercules
Level 160
God Stats
39W - 2L
1,938 SR
Queue Stats
1,655W - 246L
1,948 Elo+
Party 2
Fenrir
Fenrir
lunaticlivvy
Fenrir
Level 160
God Stats
22W - 6L
1,841 SR
Queue Stats
897W - 348L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IshiSoka
Vulcan
14
0 / 14 / 3
8,501
945
7,868
18,067
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
1 / 14 / 1
8,304
923
8,584
21,540
6,105
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 2
8,750
972
7,576
19,078
5,215
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 3
9,132
1,015
10,815
13,404
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Yaaiizaa
Guan Yu
14
2 / 9 / 1
9,159
1,018
7,195
18,618
9,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celsano
Cthulhu
18
6 / 0 / 34
11,740
1,304
25,391
9,372
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 1 / 24
10,680
1,187
11,600
12,195
16,991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
Turneer
Raijin
18
23 / 2 / 17
12,892
1,432
29,252
9,054
3,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
iRexsyo
Hercules
16
5 / 2 / 25
9,898
1,100
12,402
13,625
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
16
9 / 0 / 13
10,438
1,160
8,030
9,371
6,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
163
5
Kills
50
50
Deaths
5
10
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Celsano
Cthulhu
6
0
34
23
L
Vulcan
IshiSoka
Vulcan
0
14
3
0.11
L
Medusa
1
14
1
0.11
W
7
1
24
19
W
Raijin
Turneer
Raijin
23
2
17
15.75
L
1
11
2
0.18
L
1
2
3
1.25
L
Guan Yu
Yaaiizaa
Guan Yu
2
9
1
0.28
W
Hercules
iRexsyo
Hercules
5
2
25
8.75
W
Fenrir
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
86,675
90,707
Taken
53,617
31,009
Mitigated
51,406
4,211
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Celsano
Cthulhu
25,391
782
774
917
9,372
12,149
0
2,970
6,239
43,238
0
L
Vulcan
IshiSoka
Vulcan
7,868
2,971
0
0
18,067
5,191
0
13,477
4,450
25,627
0
L
Medusa
8,584
3,107
0
293
21,540
6,105
0
17,348
4,104
0
15,519
W
11,600
570
5,354
5,334
12,195
16,991
0
2,759
9,260
23,287
0
W
Raijin
Turneer
Raijin
29,252
3,179
220
916
9,054
3,775
0
1,247
7,665
39,077
0
L
7,576
3,942
0
862
19,078
5,215
0
13,028
5,931
12,556
0
L
10,815
893
0
488
13,404
5,402
0
9,909
3,347
0
19,937
L
Guan Yu
Yaaiizaa
Guan Yu
7,195
1,017
1,080
1,488
18,618
9,096
0
12,481
6,001
0
21,865
W
Hercules
iRexsyo
Hercules
12,402
3,332
0
3,460
13,625
12,214
0
6,301
7,175
0
19,528
W
Fenrir
8,030
1,178
0
690
9,371
6,277
0
2,167
6,752
0
16,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
55,648
115
Minions Killed
147
2
Camps Cleared
4
771,447
Distance Traveled
822,559
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,740
1,304
44
5
0
176,134
0
L
Vulcan
8,501
945
23
3
0
145,269
0
L
Medusa
8,304
923
11
1
1
127,630
0
W
Artio
10,680
1,187
25
3
2
166,079
0
W
Raijin
12,892
1,432
34
4
0
143,768
1
L
Chronos
8,750
972
17
2
0
146,215
0
L
Odin
9,132
1,015
22
2
1
176,854
0
L
Guan Yu
9,159
1,018
42
5
0
175,479
0
W
Hercules
9,898
1,100
20
2
1
150,901
2
W
Fenrir
10,438
1,160
24
3
1
185,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role