Player Matchup

Kukulkan
Kukulkan
CyberFunk91
Kukulkan
Level 2
God Stats
13W - 9L
1,500 SR
Queue Stats
146W - 220L
1,500 Elo+
Party 2
Shiva
Shiva
Wizard-level-1
Shiva
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 223L
1,500 Elo+
Party 2
Fenrir
Fenrir
saradonut
Fenrir
Level 39
God Stats
3W - 2L
1,678 SR
Queue Stats
56W - 94L
1,251 Elo+
Solo
Team Averages
Level 34
1,559 SR
1,417 Elo+

VS

Team Averages
Level 31
1,486 SR
1,328 Elo+
Mulan
Mulan
BuckSlayer1018
Mulan
Level 29
God Stats
3W - 11L
1,501 SR
Queue Stats
16W - 42L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
RelaxedRainstorm
Ao Kuang
Level 58
God Stats
3W - 4L
1,504 SR
Queue Stats
120W - 140L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Twigus22
Cthulhu
Level 6
God Stats
4W - 4L
1,452 SR
Queue Stats
25W - 23L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CyberFunk91
Kukulkan
16
1 / 3 / 6
11,114
741
7,928
7,027
2,661
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 3 / 3
10,100
673
4,886
17,021
8,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
saradonut
Fenrir
15
7 / 6 / 2
11,283
752
8,916
11,872
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,358
691
5,809
15,369
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 1
11,473
765
12,403
10,124
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Twigus22
Cthulhu
11
2 / 2 / 3
8,728
582
2,571
4,255
3,665
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
11
12
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Kukulkan
CyberFunk91
Kukulkan
1
3
6
1.33
L
7
3
1
2.5
L
Cthulhu
Twigus22
Cthulhu
2
2
3
1.75
W
2
3
3
1.17
W
Fenrir
saradonut
Fenrir
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
20,783
35,920
Taken
29,748
16,235
Mitigated
17,256
8,075
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,809
827
0
2,004
15,369
10,441
0
4,379
10,990
6,074
24,227
W
Kukulkan
CyberFunk91
Kukulkan
7,928
910
86
885
7,027
2,661
1,499
3,919
2,994
53,107
0
L
12,403
5,817
0
3,668
10,124
3,150
0
2,231
7,893
27,284
0
L
Cthulhu
Twigus22
Cthulhu
2,571
101
0
0
4,255
3,665
0
1,653
2,602
10,653
0
W
4,886
602
0
5,194
17,021
8,857
347
7,648
9,150
0
28,219
W
Fenrir
saradonut
Fenrir
8,916
3,929
0
1,910
11,872
4,717
198
5,570
6,104
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
30,559
168
Minions Killed
106
9
Camps Cleared
4
723,921
Distance Traveled
572,040
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,358
691
50
3
2
279,668
1
W
Kukulkan
11,114
741
92
6
3
225,911
2
L
Ao Kuang
11,473
765
29
2
1
162,159
0
L
Cthulhu
8,728
582
27
2
1
130,213
2
W
Shiva
10,100
673
43
3
1
254,428
0
W
Fenrir
11,283
752
33
2
5
243,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role