Player Matchup

Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Adrianad465
Fenrir
Level 100
God Stats
18W - 16L
1,581 SR
Queue Stats
213W - 255L
1,440 Elo+
Party 3
Team Averages
Level 122
1,516 SR
1,488 Elo+

VS

Team Averages
Level 104
1,602 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cladrocket
Gilgamesh
Level 104
God Stats
3W - 2L
1,743 SR
Queue Stats
40W - 53L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
TSGPiniplejuice
Cliodhna
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 85L
1,545 Elo+
Party 1
Freya
Freya
adhw33b
Freya
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 26L
1,395 Elo+
Party 1
Bacchus
Bacchus
cosv06
Bacchus
Level 127
God Stats
11W - 11L
1,550 SR
Queue Stats
90W - 113L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 0
7,372
567
3,127
5,561
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
11
3 / 2 / 1
6,875
529
4,749
7,941
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
11
1 / 1 / 3
6,288
484
5,591
6,887
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
 
Hun Batz
1
0 / 0 / 0
4,092
315
0
0
0
Fenrir
12
1 / 3 / 0
6,685
514
3,649
11,038
4,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 2
7,315
563
2,232
5,736
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Cladrocket
Gilgamesh
11
2 / 3 / 0
6,085
468
1,918
9,155
2,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
13
4 / 1 / 2
7,513
578
5,243
7,643
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
adhw33b
Freya
13
1 / 2 / 2
7,179
552
4,105
7,030
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
cosv06
Bacchus
14
1 / 0 / 1
7,679
591
6,975
7,237
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
8
8
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
L
Chiron
 
Chiron
3
2
1
1.75
L
Sylvanus
 
Sylvanus
1
1
3
2.5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Tiamat
 
Tiamat
0
1
2
1
L
Fenrir
1
3
0
0.33
W
Gilgamesh
Cladrocket
Gilgamesh
2
3
0
0.67
W
Cliodhna
4
1
2
5
W
Freya
adhw33b
Freya
1
2
2
1
W
Bacchus
cosv06
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
20,473
31,427
Taken
36,801
14,159
Mitigated
16,185
10,729
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,127
344
0
500
5,561
1,479
244
1,837
3,496
48,508
0
L
Chiron
 
Chiron
4,749
1,934
843
3,190
7,941
2,291
0
2,857
5,084
0
39,738
L
Sylvanus
 
Sylvanus
5,591
1,624
498
2,504
6,887
5,498
228
1,706
5,101
24,522
7,202
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
 
Tiamat
2,232
208
0
2,875
5,736
2,161
327
2,430
3,128
45,931
0
L
Fenrir
3,649
607
0
3,194
11,038
4,891
0
5,994
4,434
0
31,141
W
Gilgamesh
Cladrocket
Gilgamesh
1,918
96
0
547
9,155
2,969
0
2,719
6,416
0
23,838
W
Cliodhna
5,243
687
0
4,547
7,643
2,443
0
111
7,502
0
50,129
W
Freya
adhw33b
Freya
4,105
1,696
0
2,064
7,030
2,036
0
2,146
4,884
40,130
0
W
Bacchus
cosv06
Bacchus
6,975
1,023
0
2,688
7,237
6,576
474
397
6,840
40,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
35,771
323
Minions Killed
415
0
Camps Cleared
0
931,293
Distance Traveled
1,357,040
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,372
567
108
8
0
244,885
2
L
Chiron
6,875
529
83
6
0
231,072
4
L
Sylvanus
6,288
484
54
4
0
230,583
3
L
Hun Batz
4,092
315
0
0
0
9,061
0
W
Tiamat
7,315
563
112
9
0
241,640
5
L
Fenrir
6,685
514
78
6
0
215,692
3
W
Gilgamesh
6,085
468
38
3
0
278,403
1
W
Cliodhna
7,513
578
93
7
0
323,116
3
W
Freya
7,179
552
86
7
0
262,128
5
W
Bacchus
7,679
591
86
7
0
251,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role