Player Matchup

Skadi
Skadi
Silver IV
Efraax
Skadi
Silver IV
Level 89
God Stats
8W - 6L
1,452 SR
Queue Stats
14W - 15L
1,413 MMR
Solo
Ares
Ares
Gold V
R1ch_Cr4ck_B4by
Ares
Gold V
Level 87
God Stats
0W - 2L
1,305 SR
Queue Stats
84W - 91L
1,332 MMR
Party 1
Sol
Sol
Silver I
bloodyhippo123
Sol
Silver I
Level 88
God Stats
9W - 7L
1,753 SR
Queue Stats
67W - 78L
1,269 MMR
Party 1
Awilix
Awilix
Silver II
chompasML2000
Awilix
Silver II
Level 81
God Stats
3W - 7L
1,354 SR
Queue Stats
17W - 17L
1,405 MMR
Solo
Tyr
Tyr
Silver I
xVBMuchihaxD
Tyr
Silver I
Level 158
God Stats
1W - 4L
1,711 SR
Queue Stats
231W - 247L
1,302 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,515 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,486 SR
1,345 MMR
Medusa
Medusa
Gold I
CG SKarlet
Medusa
Gold I
Level 121
God Stats
7W - 5L
1,542 SR
Queue Stats
68W - 60L
1,489 MMR
Party 2
Poseidon
Poseidon
Silver II
Djsmitttt
Poseidon
Silver II
Level 141
God Stats
3W - 4L
1,703 SR
Queue Stats
171W - 177L
1,404 MMR
Solo
Achilles
Achilles
Silver I
KI11 TAKER2
Achilles
Silver I
Level 109
God Stats
4W - 12L
1,328 SR
Queue Stats
68W - 62L
1,285 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
Mrx_Mdmr
Cthulhu
Silver IV
Level 107
God Stats
2W - 2L
1,245 SR
Queue Stats
38W - 37L
1,271 MMR
Solo
Mercury
Mercury
Gold V
SwiftsTheName
Mercury
Gold V
Level 103
God Stats
16W - 13L
1,610 SR
Queue Stats
104W - 118L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Efraax
Skadi
13
1 / 7 / 2
7,793
458
5,904
10,532
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 4
6,298
370
3,941
16,342
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 1
8,048
473
6,651
11,438
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 0
8,245
485
5,336
12,644
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 2 / 0
8,590
505
4,641
13,057
12,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BastetThothShivaAthena

VS

Bans
Da JiCharybdisIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CG SKarlet
Medusa
17
10 / 1 / 6
11,386
670
12,728
8,440
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Djsmitttt
Poseidon
18
8 / 2 / 4
11,483
675
7,917
7,975
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KI11 TAKER2
Achilles
17
4 / 0 / 3
11,039
649
12,713
12,651
11,658
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mrx_Mdmr
Cthulhu
13
1 / 4 / 12
9,225
543
4,968
15,682
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
17
4 / 0 / 11
10,553
621
9,980
11,817
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
27
27
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
CG SKarlet
Medusa
10
1
6
13
W
Poseidon
Djsmitttt
Poseidon
8
2
4
5
L
Skadi
Efraax
Skadi
1
7
2
0.29
W
Achilles
KI11 TAKER2
Achilles
4
0
3
5.5
W
Cthulhu
Mrx_Mdmr
Cthulhu
1
4
12
1.75
L
0
8
4
0.25
W
Mercury
4
0
11
9.5
L
1
6
1
0.25
L
4
4
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
48,306
64,013
Taken
56,565
36,156
Mitigated
34,393
11,388
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CG SKarlet
Medusa
12,728
5,615
0
4,874
8,440
2,699
3,007
1,417
6,745
0
77,403
W
Poseidon
Djsmitttt
Poseidon
7,917
1,040
0
2,534
7,975
2,953
1,638
1,273
6,702
89,427
0
L
Skadi
Efraax
Skadi
5,904
2,050
0
886
10,532
2,457
0
1,742
8,790
0
51,872
W
Achilles
KI11 TAKER2
Achilles
12,713
3,892
0
4,139
12,651
11,658
1,011
567
12,084
0
71,217
W
Cthulhu
Mrx_Mdmr
Cthulhu
4,968
720
81
3,476
15,682
13,008
355
4,503
11,179
20,038
0
L
3,941
474
0
1,018
16,342
12,332
0
3,804
12,538
13,768
0
W
Mercury
9,980
4,152
0
1,916
11,817
4,075
2,183
2,832
8,985
0
70,931
L
6,651
1,250
0
1,736
11,438
3,926
0
5,143
6,295
55,021
0
L
5,336
2,464
0
2,901
12,644
4,745
0
1,952
10,692
0
37,884
L
4,641
421
0
4,847
13,057
12,696
0
244
12,813
0
54,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
53,686
448
Minions Killed
561
0
Camps Cleared
0
1,483,814
Distance Traveled
1,778,060
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,386
670
116
7
0
339,282
3
W
Poseidon
11,483
675
151
9
0
321,766
0
L
Skadi
7,793
458
103
6
0
277,814
4
W
Achilles
11,039
649
157
9
0
354,848
2
W
Cthulhu
9,225
543
27
2
0
324,728
7
L
Ares
6,298
370
24
1
0
274,846
0
W
Mercury
10,553
621
110
6
0
437,436
4
L
Sol
8,048
473
100
6
0
284,888
3
L
Awilix
8,245
485
81
5
0
318,545
0
L
Tyr
8,590
505
140
8
0
327,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role