Player Matchup

Arachne
Arachne
Baileysmitegod
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,326 Elo+
Solo
Hel
Hel
F3N1XDA0G
Hel
Level 35
God Stats
2W - 1L
1,256 SR
Queue Stats
4W - 4L
1,310 Elo+
Party 3
Cthulhu
Cthulhu
NarkoBurry
Cthulhu
Level 58
God Stats
24W - 30L
1,654 SR
Queue Stats
24W - 30L
1,588 Elo+
Party 1
Skadi
Skadi
l PrincessCay l
Skadi
Level 61
God Stats
2W - 2L
1,412 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 3
Sol
Sol
snxffed
Sol
Level 43
God Stats
2W - 0L
1,700 SR
Queue Stats
20W - 31L
1,588 Elo+
Party 1
Team Averages
Level 47
1,504 SR
1,398 Elo+

VS

Team Averages
Level 73
1,621 SR
1,567 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kowiif
Chang'e
Level 96
God Stats
5W - 10L
1,639 SR
Queue Stats
149W - 148L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
LenientOdin17
Cabrakan
Level 119
God Stats
6W - 5L
1,781 SR
Queue Stats
346W - 329L
1,572 Elo+
Party 2
Nike
Nike
aqua6879
Nike
Level 41
God Stats
5W - 10L
1,473 SR
Queue Stats
224W - 257L
1,408 Elo+
Solo
The Morrigan
The Morrigan
ulises12218
The Morrigan
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 4L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,604
508
1,573
8,589
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 6 / 0
6,361
489
3,958
7,818
2,113
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
NarkoBurry
Cthulhu
11
2 / 3 / 0
6,192
476
5,834
10,759
3,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,643
434
2,678
5,966
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
9
0 / 7 / 2
5,486
422
1,944
7,628
1,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 1 / 5
7,563
582
9,044
7,604
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Kowiif
Chang'e
13
1 / 0 / 2
7,406
570
4,648
4,100
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
LenientOdin17
Cabrakan
12
4 / 0 / 1
6,926
533
3,082
6,959
5,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
9
4 / 3 / 0
6,419
494
2,656
5,015
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
ulises12218
The Morrigan
14
6 / 1 / 5
8,160
628
9,066
4,865
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
20
20
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
1
5
7.5
W
1
1
1
1.5
W
2
6
0
0.33
L
Chang'e
Kowiif
Chang'e
1
0
2
2
L
Cabrakan
LenientOdin17
Cabrakan
4
0
1
4.5
W
Cthulhu
NarkoBurry
Cthulhu
2
3
0
0.67
L
Nike
4
3
0
1.33
W
0
3
1
0.17
W
Sol
0
7
2
0.14
L
The Morrigan
ulises12218
The Morrigan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
28,496
40,760
Taken
28,543
11,037
Mitigated
15,930
8,363
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,044
2,709
0
2,723
7,604
2,922
654
4,636
2,968
0
49,507
W
1,573
1,471
0
823
8,589
2,379
0
3,551
5,038
0
43,470
W
3,958
550
84
2,027
7,818
2,113
568
2,386
5,216
31,067
0
L
Chang'e
Kowiif
Chang'e
4,648
199
232
2,032
4,100
1,299
0
395
3,705
49,045
0
L
Cabrakan
LenientOdin17
Cabrakan
3,082
417
100
1,777
6,959
5,947
0
3,553
3,406
19,089
7,923
W
Cthulhu
NarkoBurry
Cthulhu
5,834
749
306
3,398
10,759
3,450
446
2,679
8,080
33,889
0
L
Nike
2,656
529
0
408
5,015
4,186
466
1,567
3,448
0
24,240
W
2,678
1,277
0
0
5,966
1,677
26
4,321
1,612
0
23,815
W
Sol
1,944
1,069
152
1,573
7,628
1,418
640
1,677
5,951
19,421
0
L
The Morrigan
ulises12218
The Morrigan
9,066
2,438
0
2,508
4,865
1,576
27
1,585
3,280
45,524
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
36,474
251
Minions Killed
377
0
Camps Cleared
0
1,277,224
Distance Traveled
1,198,793
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,563
582
78
6
0
268,694
4
W
Arachne
6,604
508
76
6
0
324,720
0
W
Hel
6,361
489
59
5
0
223,112
0
L
Chang'e
7,406
570
92
7
0
267,265
3
L
Cabrakan
6,926
533
57
4
0
252,041
1
W
Cthulhu
6,192
476
39
3
0
237,392
0
L
Nike
6,419
494
59
5
0
141,794
0
W
Skadi
5,643
434
40
3
0
240,235
3
W
Sol
5,486
422
37
3
0
251,765
0
L
The Morrigan
8,160
628
91
7
0
268,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role