Player Matchup

Mulan
Mulan
Blur1010
Mulan
Level 112
God Stats
4W - 4L
1,760 SR
Queue Stats
76W - 92L
1,420 Elo+
Solo
Thoth
Thoth
Dejeau
Thoth
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
672W - 676L
1,533 Elo+
Solo
Apollo
Apollo
Demon Aamon
Apollo
Level 154
God Stats
3W - 10L
1,500 SR
Queue Stats
298W - 266L
1,492 Elo+
Party 1
Medusa
Medusa
IcyToaster14142
Medusa
Level 124
God Stats
21W - 34L
1,424 SR
Queue Stats
111W - 103L
1,542 Elo+
Solo
Atlas
Atlas
Pigatard
Atlas
Level 121
God Stats
4W - 5L
1,323 SR
Queue Stats
295W - 272L
1,488 Elo+
Party 1
Team Averages
Level 115
1,501 SR
1,495 Elo+

VS

Team Averages
Level 127
1,531 SR
1,471 Elo+
Heimdallr
Heimdallr
C0rrupt10n
Heimdallr
Level 119
God Stats
5W - 12L
1,564 SR
Queue Stats
291W - 247L
1,537 Elo+
Solo
Janus
Janus
ElYugito
Janus
Level 145
God Stats
7W - 7L
1,730 SR
Queue Stats
192W - 201L
1,447 Elo+
Party 2
King Arthur
King Arthur
Martinez973
King Arthur
Level 127
God Stats
1W - 1L
1,351 SR
Queue Stats
56W - 71L
1,386 Elo+
Solo
Nemesis
Nemesis
OSKYCH
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 2
Eset
Eset
oCrissCross
Eset
Level 160
God Stats
3W - 8L
1,510 SR
Queue Stats
970W - 936L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blur1010
Mulan
14
5 / 5 / 0
9,006
563
8,352
13,714
14,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Dejeau
Thoth
11
1 / 7 / 2
6,986
437
6,044
8,931
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
4 / 3 / 2
9,031
564
10,006
12,685
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 0
7,708
482
6,677
11,475
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Pigatard
Atlas
10
0 / 4 / 3
6,751
422
4,930
14,754
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C0rrupt10n
Heimdallr
15
5 / 2 / 10
9,103
569
8,099
10,011
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ElYugito
Janus
13
4 / 4 / 8
7,859
491
8,185
9,682
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Martinez973
King Arthur
15
4 / 5 / 4
8,746
547
9,522
14,841
12,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
OSKYCH
Nemesis
15
6 / 1 / 13
8,815
551
10,823
10,905
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 1 / 10
8,594
537
8,120
10,631
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
12
Kills
25
25
Deaths
13
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mulan
Blur1010
Mulan
5
5
0
1
W
Heimdallr
C0rrupt10n
Heimdallr
5
2
10
5
L
Thoth
Dejeau
Thoth
1
7
2
0.29
L
Apollo
4
3
2
1.67
W
Janus
ElYugito
Janus
4
4
8
2
L
2
6
0
0.33
W
King Arthur
Martinez973
King Arthur
4
5
4
1.2
W
Nemesis
OSKYCH
Nemesis
6
1
13
12.5
L
Atlas
Pigatard
Atlas
0
4
3
0.38
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
44,749
61,559
Taken
56,070
37,465
Mitigated
30,527
13,107
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Blur1010
Mulan
8,352
1,486
0
4,948
13,714
14,946
586
1,697
11,999
428
47,904
W
Heimdallr
C0rrupt10n
Heimdallr
8,099
3,131
0
2,585
10,011
3,376
414
1,303
8,708
0
55,930
L
Thoth
Dejeau
Thoth
6,044
278
0
1,465
8,931
2,620
53
3,373
5,474
38,012
0
L
Apollo
10,006
4,756
0
2,622
12,685
5,293
100
2,606
9,957
0
66,712
W
Janus
ElYugito
Janus
8,185
284
0
1,510
9,682
2,669
0
3,469
6,213
44,854
0
L
6,677
3,103
0
2,719
11,475
3,082
201
2,758
8,645
0
53,326
W
King Arthur
Martinez973
King Arthur
9,522
2,712
0
750
14,841
12,504
40
1,456
13,385
0
50,004
W
Nemesis
OSKYCH
Nemesis
10,823
3,520
0
1,460
10,905
4,225
43
1,952
8,953
0
56,168
L
Atlas
Pigatard
Atlas
4,930
2,221
261
1,092
14,754
11,524
0
4,598
10,016
18,455
0
W
8,120
1,198
744
2,884
10,631
7,753
154
3,222
6,803
33,106
5,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
43,117
399
Minions Killed
445
0
Camps Cleared
0
1,528,196
Distance Traveled
1,572,344
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,006
563
107
7
0
288,325
6
W
Heimdallr
9,103
569
105
7
0
313,968
2
L
Thoth
6,986
437
59
4
0
308,316
3
L
Apollo
9,031
564
111
7
0
339,941
3
W
Janus
7,859
491
89
6
0
341,197
2
L
Medusa
7,708
482
89
6
0
284,680
2
W
King Arthur
8,746
547
118
7
0
278,676
3
W
Nemesis
8,815
551
76
5
0
359,992
7
L
Atlas
6,751
422
33
2
0
306,934
2
W
Eset
8,594
537
57
4
0
278,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role