Player Matchup

Izanami
Izanami
Sortya
Izanami
Level 48
God Stats
3W - 1L
1,724 SR
Queue Stats
71W - 60L
1,557 Elo+
Party 1
He Bo
He Bo
Varniher
He Bo
Level 124
God Stats
3W - 5L
1,533 SR
Queue Stats
99W - 103L
1,539 Elo+
Party 1
Chaac
Chaac
jquedi
Chaac
Level 118
God Stats
2W - 3L
1,191 SR
Queue Stats
82W - 91L
1,521 Elo+
Party 1
Team Averages
Level 97
1,483 SR
1,539 Elo+

VS

Team Averages
Level 71
1,360 SR
1,277 Elo+
Guan Yu
Guan Yu
Jay98d
Guan Yu
Level 136
God Stats
5W - 4L
1,469 SR
Queue Stats
22W - 24L
1,624 Elo+
Solo
Loki
Loki
MailPod1344
Loki
Level 49
God Stats
0W - 2L
1,378 SR
Queue Stats
2W - 9L
1,191 Elo+
Party 2
Rama
Rama
Manteigasf
Rama
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 9L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sortya
Izanami
13
4 / 1 / 4
8,388
763
10,053
6,120
1,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Varniher
He Bo
12
3 / 1 / 5
7,664
697
10,005
4,418
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
jquedi
Chaac
12
1 / 2 / 7
7,365
670
8,738
12,636
8,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jay98d
Guan Yu
13
3 / 2 / 1
7,701
700
7,733
16,355
11,376
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 1
6,594
599
2,291
8,953
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 2
7,055
641
7,049
10,157
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Jay98d
Guan Yu
3
2
1
1.75
L
0
4
1
0.13
L
1
2
2
1
W
Izanami
Sortya
Izanami
4
1
4
6
W
He Bo
Varniher
He Bo
3
1
5
5.5
W
Chaac
jquedi
Chaac
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
17,073
23,174
Taken
35,465
11,528
Mitigated
17,856
7,006
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Jay98d
Guan Yu
7,733
1,364
1,298
3,872
16,355
11,376
0
4,975
11,380
0
35,729
L
2,291
532
0
282
8,953
3,001
0
2,470
6,483
0
16,406
L
7,049
4,802
298
1,487
10,157
3,479
0
3,374
6,783
0
16,320
W
Izanami
Sortya
Izanami
10,053
5,335
0
1,050
6,120
1,585
108
0
6,120
0
34,384
W
He Bo
Varniher
He Bo
10,005
455
0
590
4,418
1,087
52
0
4,418
23,228
0
W
Chaac
jquedi
Chaac
8,738
1,169
0
5,366
12,636
8,856
0
0
12,636
224
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
21,350
126
Minions Killed
114
2
Camps Cleared
6
628,855
Distance Traveled
593,636
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,701
700
57
5
3
195,130
3
L
Loki
6,594
599
28
3
3
198,933
3
L
Rama
7,055
641
29
3
0
199,573
1
W
Izanami
8,388
763
71
6
1
192,637
3
W
He Bo
7,664
697
32
3
1
224,207
2
W
Chaac
7,365
670
23
2
0
212,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role