Player Matchup

Sol
Sol
CodeDeath87
Sol
Level 125
God Stats
0W - 1L
1,482 SR
Queue Stats
50W - 87L
1,262 Elo+
Solo
Chaac
Chaac
Fawazebi
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,233 Elo+
Party 1
Zeus
Zeus
rachmoud123
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,169 Elo+
Party 1
Team Averages
Level 104
1,494 SR
1,221 Elo+

VS

Team Averages
Level 84
1,413 SR
1,381 Elo+
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
UntitledTrack209
Anubis
Level 57
God Stats
14W - 14L
1,463 SR
Queue Stats
67W - 87L
1,396 Elo+
Solo
Cupid
Cupid
rrolloBR
Cupid
Level 88
God Stats
3W - 6L
1,277 SR
Queue Stats
101W - 117L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,107
607
5,797
9,394
4,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Fawazebi
Chaac
13
0 / 4 / 2
8,545
570
7,799
13,268
9,633
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 8 / 1
10,739
716
16,067
11,184
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
1 / 1 / 15
11,196
746
10,561
12,954
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 7
10,981
732
10,392
13,407
6,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
rrolloBR
Cupid
16
8 / 2 / 6
11,086
739
8,417
10,279
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
16
16
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
15
8.5
L
1
4
2
0.5
L
Chaac
Fawazebi
Chaac
0
4
2
0.25
W
7
3
7
3.5
L
5
8
1
0.69
W
Cupid
rrolloBR
Cupid
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
29,370
33,846
Taken
36,640
16,728
Mitigated
23,705
4,323
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,561
518
412
2,161
12,954
12,928
386
6,237
6,717
26,174
0
L
5,797
478
121
1,929
9,394
4,964
0
5,487
3,907
22,964
0
L
Chaac
Fawazebi
Chaac
7,799
442
0
2,014
13,268
9,633
0
8,356
4,912
0
30,962
W
10,392
708
427
4,253
13,407
6,673
605
9,302
4,105
46,894
0
L
16,067
1,224
0
259
11,184
2,131
44
7,776
3,408
40,772
0
W
Cupid
rrolloBR
Cupid
8,417
3,945
941
2,969
10,279
4,104
1,624
6,431
3,848
0
31,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
33,263
141
Minions Killed
161
6
Camps Cleared
4
711,318
Distance Traveled
794,605
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,196
746
2
0
0
305,135
3
L
Sol
9,107
607
34
2
2
247,946
3
L
Chaac
8,545
570
41
3
2
250,390
0
W
Anubis
10,981
732
90
6
4
240,406
2
L
Zeus
10,739
716
66
4
2
212,982
3
W
Cupid
11,086
739
69
5
0
249,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role