Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Arkus Val
Shiva
Level 160
God Stats
18W - 16L
1,779 SR
Queue Stats
299W - 266L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
BeanBelly
Heimdallr
Level 46
God Stats
11W - 6L
1,891 SR
Queue Stats
122W - 92L
1,621 Elo+
Party 2
Bastet
Bastet
BellaDoesStuffYT
Bastet
Level 134
God Stats
2W - 0L
1,756 SR
Queue Stats
415W - 527L
1,520 Elo+
Party 2
Khepri
Khepri
QwQ4709
Khepri
Level 33
God Stats
28W - 15L
1,684 SR
Queue Stats
142W - 101L
1,610 Elo+
Party 2
Team Averages
Level 100
1,722 SR
1,575 Elo+

VS

Team Averages
Level 67
1,580 SR
1,481 Elo+
Baron Samedi
Baron Samedi
HugUrHandyman
Baron Samedi
Level 37
God Stats
3W - 2L
1,735 SR
Queue Stats
160W - 193L
1,404 Elo+
Solo
Shiva
Shiva
Spudandbud
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Mercury
Mercury
YungChek
Mercury
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
282W - 272L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
ZoarialSix
Cthulhu
Level 124
God Stats
3W - 3L
1,667 SR
Queue Stats
78W - 76L
1,520 Elo+
Party 1
Izanami
Izanami
valxem-
Izanami
Level 31
God Stats
6W - 10L
1,500 SR
Queue Stats
392W - 430L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
9 / 2 / 3
13,103
570
19,767
12,596
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Arkus Val
Shiva
19
7 / 3 / 8
13,075
568
24,083
23,647
21,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
BeanBelly
Heimdallr
20
7 / 3 / 2
13,299
578
12,939
20,630
8,015
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 2 / 9
12,225
532
15,505
17,013
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
QwQ4709
Khepri
13
1 / 0 / 11
10,440
454
3,486
9,098
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HugUrHandyman
Baron Samedi
13
2 / 10 / 1
9,695
422
9,130
19,828
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
14
1 / 4 / 4
10,243
445
8,680
22,696
24,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
YungChek
Mercury
18
4 / 5 / 1
11,516
501
6,882
22,822
9,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ZoarialSix
Cthulhu
10
1 / 5 / 0
7,746
337
5,473
13,594
11,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
valxem-
Izanami
10
0 / 7 / 0
7,873
342
2,769
15,803
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
31
Kills
8
10
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
2
3
5.25
W
Shiva
Arkus Val
Shiva
7
3
8
3.67
W
Heimdallr
BeanBelly
Heimdallr
7
3
2
2.67
W
7
2
9
5.75
L
Baron Samedi
HugUrHandyman
Baron Samedi
2
10
1
0.25
W
Khepri
QwQ4709
Khepri
1
0
11
6.5
L
Shiva
1
4
4
0.75
L
Mercury
YungChek
Mercury
4
5
1
0.9
L
Cthulhu
ZoarialSix
Cthulhu
1
5
0
0.2
L
Izanami
valxem-
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,780
Damage
32,934
82,984
Taken
94,743
52,891
Mitigated
56,531
32,538
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
19,767
1,557
0
3,209
12,596
6,703
3,834
2,630
9,619
100,533
0
W
Shiva
Arkus Val
Shiva
24,083
4,305
152
12,440
23,647
21,405
151
6,822
16,109
0
98,319
W
Heimdallr
BeanBelly
Heimdallr
12,939
7,038
0
7,326
20,630
8,015
2,003
1,898
18,710
0
160,406
W
15,505
3,511
0
8,429
17,013
7,608
1,564
3,767
12,745
0
77,313
L
Baron Samedi
HugUrHandyman
Baron Samedi
9,130
397
1,242
3,145
19,828
7,527
0
7,560
12,004
40,812
0
W
Khepri
QwQ4709
Khepri
3,486
414
0
982
9,098
9,160
821
1,788
6,963
14,651
5,860
L
Shiva
8,680
2,108
506
3,549
22,696
24,923
0
4,701
17,821
0
41,341
L
Mercury
YungChek
Mercury
6,882
2,561
0
1,254
22,822
9,126
110
5,326
17,332
0
81,031
L
Cthulhu
ZoarialSix
Cthulhu
5,473
321
271
2,373
13,594
11,823
0
1,839
11,723
29,471
0
L
Izanami
valxem-
Izanami
2,769
1,376
400
653
15,803
3,132
483
3,053
12,715
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
47,073
632
Minions Killed
422
0
Camps Cleared
0
2,299,445
Distance Traveled
1,853,926
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,103
570
164
7
0
428,842
3
W
Shiva
13,075
568
153
7
0
465,596
0
W
Heimdallr
13,299
578
181
8
0
404,635
0
W
Bastet
12,225
532
107
5
0
526,491
0
L
Baron Samedi
9,695
422
75
3
0
324,532
5
W
Khepri
10,440
454
27
1
0
473,881
3
L
Shiva
10,243
445
68
3
0
388,973
4
L
Mercury
11,516
501
133
6
0
505,304
5
L
Cthulhu
7,746
337
61
3
0
266,159
5
L
Izanami
7,873
342
85
4
0
368,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role