Player Matchup

Eset
Eset
Ankhar
Eset
Level 105
God Stats
17W - 15L
1,553 SR
Queue Stats
608W - 629L
1,424 Elo+
Party 1
Rama
Rama
Axel7431
Rama
Level 124
God Stats
2W - 2L
1,543 SR
Queue Stats
71W - 75L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FourthSmiteAcc
Sylvanus
Level 47
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 25L
1,371 Elo+
Solo
Janus
Janus
KNIGHTofRU12
Janus
Level 126
God Stats
8W - 6L
1,699 SR
Queue Stats
941W - 1,010L
1,445 Elo+
Solo
Khepri
Khepri
Lonesurvivor1515
Khepri
Level 131
God Stats
3W - 3L
1,507 SR
Queue Stats
243W - 251L
1,447 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,438 Elo+

VS

Team Averages
Level 85
1,553 SR
1,404 Elo+
Ne Zha
Ne Zha
AMERICAN_THYCOON
Ne Zha
Level 104
God Stats
0W - 2L
1,658 SR
Queue Stats
43W - 50L
1,451 Elo+
Party 2
Thanatos
Thanatos
Aviorr
Thanatos
Level 64
God Stats
0W - 1L
1,459 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Tyr
Tyr
BoomerSailor_
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,249 Elo+
Party 2
Ra
Ra
DoodleJarv
Ra
Level 88
God Stats
0W - 1L
1,451 SR
Queue Stats
23W - 34L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TriloG__
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,695 SR
Queue Stats
35W - 43L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ankhar
Eset
20
6 / 1 / 20
12,087
755
16,870
13,771
7,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
1 / 2 / 22
10,661
666
7,881
12,928
6,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
20
10 / 2 / 19
12,889
806
17,023
28,745
32,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 15
12,935
808
24,296
13,710
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 3 / 19
11,625
727
10,361
26,068
37,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,371
523
5,690
12,809
4,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Aviorr
Thanatos
20
7 / 7 / 2
11,753
735
19,264
19,285
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 9 / 1
8,508
532
6,473
25,110
22,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 4 / 4
10,139
634
18,790
11,430
4,160
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TriloG__
Ah Muzen Cab
19
3 / 4 / 3
10,408
651
20,849
15,330
5,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
32
Kills
10
11
Deaths
32
95
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Eset
Ankhar
Eset
6
1
20
16
L
Thanatos
Aviorr
Thanatos
7
7
2
1.14
W
Rama
1
2
22
6
L
0
9
1
0.06
L
0
4
4
0.5
W
Sylvanus
10
2
19
9.75
W
10
3
15
5.83
W
5
3
19
4.83
L
Ah Muzen Cab
TriloG__
Ah Muzen Cab
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,431
Damage
71,066
95,222
Taken
83,964
89,782
Mitigated
43,755
45,742
Healing
35,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,690
377
1,089
1,543
12,809
4,232
0
9,529
3,280
0
13,172
W
Eset
Ankhar
Eset
16,870
1,340
7,062
1,952
13,771
7,537
1,389
2,708
10,928
33,134
0
L
Thanatos
Aviorr
Thanatos
19,264
1,738
920
11,793
19,285
7,232
0
15,549
3,736
0
25,748
W
Rama
7,881
5,506
119
916
12,928
6,556
2,291
3,537
9,241
0
20,656
L
6,473
708
780
4,958
25,110
22,217
146
19,230
5,880
66
13,057
L
18,790
540
3,658
3,082
11,430
4,160
0
9,528
1,902
47,747
0
W
Sylvanus
17,023
4,482
15,259
12,797
28,745
32,442
1,431
5,394
22,967
29,310
3,861
W
24,296
1,057
1,821
1,283
13,710
5,840
1,068
3,670
9,884
55,110
0
W
10,361
1,059
1,658
2,875
26,068
37,407
646
2,530
23,346
22,863
0
L
Ah Muzen Cab
TriloG__
Ah Muzen Cab
20,849
7,946
2,320
5,052
15,330
5,914
471
13,432
1,898
0
40,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,197
Gold Earned
49,179
199
Minions Killed
164
0
Camps Cleared
0
1,434,839
Distance Traveled
1,217,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,371
523
13
1
0
181,058
0
W
Eset
12,087
755
34
2
0
316,447
0
L
Thanatos
11,753
735
20
1
0
274,223
0
W
Rama
10,661
666
19
1
0
240,784
0
L
Tyr
8,508
532
16
1
0
257,701
1
L
Ra
10,139
634
73
5
0
267,132
1
W
Sylvanus
12,889
806
40
3
0
264,505
0
W
Janus
12,935
808
88
6
0
292,541
4
W
Khepri
11,625
727
18
1
0
320,562
0
L
Ah Muzen Cab
10,408
651
42
3
0
236,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role