Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Joker38127333
Scylla
Level 143
God Stats
1W - 4L
1,517 SR
Queue Stats
143W - 155L
1,494 Elo+
Party 3
Xbalanque
Xbalanque
King Mickey96
Xbalanque
Level 124
God Stats
60W - 43L
1,524 SR
Queue Stats
336W - 362L
1,498 Elo+
Party 3
Awilix
Awilix
Kyrillic
Awilix
Level 69
God Stats
7W - 3L
1,637 SR
Queue Stats
348W - 299L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
xRawkwah
Guan Yu
Level 49
God Stats
3W - 3L
1,840 SR
Queue Stats
254W - 227L
1,590 Elo+
Party 2
Team Averages
Level 109
1,604 SR
1,534 Elo+

VS

Team Averages
Level 74
1,624 SR
1,700 Elo+
Atlas
Atlas
Irsksome
Atlas
Level 109
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 4
Ra
Ra
WiggSplitta-
Ra
Level 129
God Stats
12W - 8L
1,527 SR
Queue Stats
388W - 311L
1,674 Elo+
Party 1
Chaac
Chaac
imsorry4kt
Chaac
Level 39
God Stats
7W - 4L
1,555 SR
Queue Stats
474W - 341L
1,669 Elo+
Party 1
Bastet
Bastet
imtoxicdontmsgme
Bastet
Level 88
God Stats
23W - 12L
1,639 SR
Queue Stats
351W - 229L
1,709 Elo+
Party 1
Charybdis
Charybdis
kindredMusic
Charybdis
Level 7
God Stats
3W - 1L
1,754 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 1
5,069
507
3,164
7,837
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 8 / 0
4,404
440
1,289
6,415
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
King Mickey96
Xbalanque
9
1 / 1 / 2
5,196
520
5,753
5,777
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Kyrillic
Awilix
8
0 / 2 / 0
4,772
477
630
5,398
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xRawkwah
Guan Yu
7
1 / 4 / 0
4,637
464
4,427
8,654
6,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Irsksome
Atlas
8
0 / 1 / 2
5,123
512
2,717
5,640
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 0 / 4
7,190
719
5,356
3,360
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
3 / 1 / 0
6,578
658
4,706
7,519
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 0 / 8
6,485
649
8,391
7,103
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
kindredMusic
Charybdis
8
0 / 2 / 0
4,631
463
1,692
4,960
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
W
Atlas
Irsksome
Atlas
0
1
2
1
L
0
8
0
0
L
Xbalanque
King Mickey96
Xbalanque
1
1
2
2
L
Awilix
Kyrillic
Awilix
0
2
0
0
W
8
0
4
10
W
Chaac
3
1
0
3
W
6
0
8
10
W
Charybdis
kindredMusic
Charybdis
0
2
0
0
L
Guan Yu
xRawkwah
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
22,862
34,081
Taken
28,582
15,230
Mitigated
8,812
10,373
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,164
606
1,015
2,477
7,837
4,123
13
3,149
4,616
18,235
6,061
W
Atlas
Irsksome
Atlas
2,717
945
1,069
1,893
5,640
1,325
0
693
4,947
17,033
0
L
1,289
127
0
430
6,415
1,146
0
1,133
5,193
16,366
0
L
Xbalanque
King Mickey96
Xbalanque
5,753
2,781
0
1,359
5,777
1,659
0
1,761
4,000
0
33,228
L
Awilix
Kyrillic
Awilix
630
327
0
2,572
5,398
1,372
0
704
4,632
0
28,467
W
5,356
437
671
2,021
3,360
1,168
63
1,157
2,063
42,060
0
W
Chaac
4,706
1,279
0
3,752
7,519
3,465
0
0
7,519
0
42,239
W
8,391
2,458
0
2,710
7,103
2,043
11
1,063
6,002
0
32,094
W
Charybdis
kindredMusic
Charybdis
1,692
1,298
0
1,197
4,960
811
0
1,216
3,744
0
20,868
L
Guan Yu
xRawkwah
Guan Yu
4,427
1,227
0
2,520
8,654
6,930
0
1,033
7,567
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
30,007
256
Minions Killed
332
0
Camps Cleared
0
937,068
Distance Traveled
1,039,932
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,069
507
47
5
0
164,671
2
W
Atlas
5,123
512
20
2
0
207,211
3
L
Scylla
4,404
440
35
4
0
174,843
2
L
Xbalanque
5,196
520
69
7
0
170,805
4
L
Awilix
4,772
477
65
7
0
244,088
4
W
Ra
7,190
719
83
8
0
220,354
2
W
Chaac
6,578
658
97
10
0
185,005
1
W
Bastet
6,485
649
67
7
0
244,820
1
W
Charybdis
4,631
463
65
7
0
182,542
3
L
Guan Yu
4,637
464
40
4
0
182,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role