Player Matchup

Ymir
Ymir
Guepara
Ymir
Level 160
God Stats
2W - 1L
1,772 SR
Queue Stats
134W - 83L
1,747 Elo+
Party 1
Merlin
Merlin
Pckle
Merlin
Level 86
God Stats
3W - 0L
1,419 SR
Queue Stats
74W - 53L
1,684 Elo+
Party 1
Charybdis
Charybdis
YukiYunYun
Charybdis
Level 158
God Stats
2W - 5L
1,541 SR
Queue Stats
109W - 87L
1,729 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,720 Elo+

VS

Team Averages
Level 81
1,498 SR
1,532 Elo+
Sol
Sol
Bailey213
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,559 Elo+
Solo
Khepri
Khepri
CthulhuChrist
Khepri
Level 63
God Stats
3W - 6L
1,527 SR
Queue Stats
100W - 96L
1,538 Elo+
Solo
Apollo
Apollo
John997
Apollo
Level 117
God Stats
7W - 11L
1,466 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Guepara
Ymir
14
0 / 2 / 11
9,384
626
4,552
16,972
18,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Pckle
Merlin
16
6 / 4 / 4
10,991
733
11,138
13,431
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
YukiYunYun
Charybdis
17
5 / 3 / 6
10,950
730
14,284
11,136
3,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
9,440
629
16,281
9,919
4,749
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 7
10,004
667
6,020
14,978
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
John997
Apollo
15
7 / 3 / 2
10,634
709
12,326
11,464
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
11
Kills
9
9
Deaths
11
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
1
4
7
1.13
W
Ymir
Guepara
Ymir
0
2
11
2.75
L
Apollo
John997
Apollo
7
3
2
2.67
W
Merlin
Pckle
Merlin
6
4
4
2
W
Charybdis
YukiYunYun
Charybdis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
34,627
41,539
Taken
36,361
27,867
Mitigated
28,266
8,018
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,281
4,910
0
2,054
9,919
4,749
237
5,764
4,155
48,043
0
L
6,020
455
0
1,794
14,978
18,201
0
4,139
10,839
15,376
0
W
Ymir
Guepara
Ymir
4,552
1,407
0
635
16,972
18,717
297
7,191
9,781
9,754
465
L
Apollo
John997
Apollo
12,326
9,477
0
2,444
11,464
5,316
2,018
5,584
5,880
0
40,423
W
Merlin
Pckle
Merlin
11,138
1,187
231
3,724
13,431
5,208
384
8,225
5,206
39,759
0
W
Charybdis
YukiYunYun
Charybdis
14,284
10,035
0
3,428
11,136
3,942
1,917
7,265
3,871
0
51,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
30,078
150
Minions Killed
159
5
Camps Cleared
5
710,355
Distance Traveled
710,854
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,440
629
68
5
1
224,923
0
L
Khepri
10,004
667
11
1
1
244,886
2
W
Ymir
9,384
626
7
0
0
233,662
2
L
Apollo
10,634
709
80
5
3
241,045
0
W
Merlin
10,991
733
54
4
4
251,645
1
W
Charybdis
10,950
730
89
6
1
225,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role