Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
GyuLs1
Cupid
Level 21
God Stats
7W - 3L
1,610 SR
Queue Stats
91W - 99L
1,421 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IfeedALLtheTime
Tsukuyomi
Level 26
God Stats
10W - 8L
1,569 SR
Queue Stats
92W - 103L
1,360 Elo+
Party 3
Ares
Ares
Ro5Star
Ares
Level 6
God Stats
0W - 4L
1,112 SR
Queue Stats
11W - 21L
1,163 Elo+
Party 3
Eset
Eset
Utulum
Eset
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 25L
1,366 Elo+
Party 3
Team Averages
Level 26
1,421 SR
1,362 Elo+

VS

Team Averages
Level 78
1,492 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MrBaas
Bakasura
Level 107
God Stats
18W - 7L
1,446 SR
Queue Stats
71W - 51L
1,526 Elo+
Party 2
Thor
Thor
Samibalawi20
Thor
Level 69
God Stats
24W - 32L
1,318 SR
Queue Stats
747W - 659L
1,500 Elo+
Party 1
Discordia
Discordia
T0mGanks
Discordia
Level 27
God Stats
4W - 0L
1,698 SR
Queue Stats
36W - 23L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 6 / 1
6,074
552
1,916
8,644
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
GyuLs1
Cupid
9
0 / 3 / 1
5,220
475
2,292
7,017
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
IfeedALLtheTime
Tsukuyomi
9
2 / 4 / 0
5,488
499
3,971
5,435
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Ro5Star
Ares
9
1 / 3 / 0
5,261
478
2,368
7,966
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
Utulum
Eset
9
1 / 5 / 1
5,667
515
3,082
5,829
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 1
6,767
615
7,555
4,755
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
8
1 / 0 / 6
5,739
522
1,509
4,285
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MrBaas
Bakasura
12
9 / 3 / 2
7,357
669
7,596
8,188
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 1 / 0
6,791
617
4,317
7,346
3,291
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
T0mGanks
Discordia
13
2 / 0 / 3
7,319
665
1,605
2,461
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
21
21
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
1
0.25
W
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Athena
 
Athena
1
0
6
4
L
Cupid
GyuLs1
Cupid
0
3
1
0.17
L
Tsukuyomi
IfeedALLtheTime
Tsukuyomi
2
4
0
0.5
W
Bakasura
MrBaas
Bakasura
9
3
2
3.33
L
Ares
Ro5Star
Ares
1
3
0
0.33
W
6
1
0
6
W
Discordia
T0mGanks
Discordia
2
0
3
3.5
L
Eset
Utulum
Eset
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
22,582
34,891
Taken
27,035
11,879
Mitigated
10,211
6,076
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,916
746
0
20
8,644
2,240
0
578
7,326
0
29,996
W
Danzaburou
 
Danzaburou
7,555
3,434
0
1,830
4,755
1,381
806
1,231
3,484
0
45,772
W
Athena
 
Athena
1,509
789
0
1,147
4,285
2,066
97
1,606
2,603
7,438
0
L
Cupid
GyuLs1
Cupid
2,292
992
102
2,658
7,017
1,452
0
518
6,202
0
26,561
L
Tsukuyomi
IfeedALLtheTime
Tsukuyomi
3,971
736
0
730
5,435
2,747
156
285
5,150
0
16,741
W
Bakasura
MrBaas
Bakasura
7,596
5,132
0
1,516
8,188
2,746
167
886
7,165
0
33,026
L
Ares
Ro5Star
Ares
2,368
244
0
2,011
7,966
3,886
0
467
7,444
12,834
0
W
4,317
939
0
639
7,346
3,291
332
1,019
5,959
0
28,809
W
Discordia
T0mGanks
Discordia
1,605
123
0
385
2,461
727
203
340
2,043
45,643
0
L
Eset
Utulum
Eset
3,082
479
0
555
5,829
1,554
731
1,050
4,154
24,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
33,973
228
Minions Killed
309
0
Camps Cleared
0
981,205
Distance Traveled
1,152,952
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,074
552
65
6
0
207,925
2
W
Danzaburou
6,767
615
84
8
0
195,225
3
W
Athena
5,739
522
14
1
0
259,971
2
L
Cupid
5,220
475
53
5
0
202,931
0
L
Tsukuyomi
5,488
499
30
3
0
211,339
0
W
Bakasura
7,357
669
66
6
0
258,343
0
L
Ares
5,261
478
15
1
0
181,531
1
W
Thor
6,791
617
53
5
0
194,773
1
W
Discordia
7,319
665
92
8
0
244,640
5
L
Eset
5,667
515
65
6
0
177,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role