Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lacels
Cthulhu
Level 123
God Stats
28W - 32L
1,428 SR
Queue Stats
235W - 241L
1,396 Elo+
Solo
Persephone
Persephone
Shep4Hweet
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,775 Elo+
Solo
Artemis
Artemis
WishingBody36
Artemis
Level 49
God Stats
34W - 19L
1,548 SR
Queue Stats
45W - 33L
1,417 Elo+
Solo
Team Averages
Level 77
1,495 SR
1,518 Elo+

VS

Team Averages
Level 74
1,589 SR
1,440 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bu3ndia4737
Ares
Level 29
God Stats
4W - 5L
1,957 SR
Queue Stats
105W - 136L
1,478 Elo+
Solo
Ullr
Ullr
Izzle02
Ullr
Level 41
God Stats
3W - 0L
1,556 SR
Queue Stats
38W - 49L
1,476 Elo+
Solo
Hercules
Hercules
Kjurnieo
Hercules
Level 18
God Stats
3W - 3L
1,434 SR
Queue Stats
14W - 31L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,192
742
2,696
3,428
1,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
 
Nike
9
0 / 2 / 0
5,029
718
3,079
4,798
2,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Lacels
Cthulhu
11
1 / 3 / 0
5,599
800
4,251
7,559
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Shep4Hweet
Persephone
10
0 / 5 / 0
5,397
771
4,015
5,986
1,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
12
0 / 2 / 0
5,458
780
3,717
5,219
1,779
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 5
6,172
882
4,334
4,978
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
12
2 / 1 / 4
6,011
859
4,991
5,539
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 0 / 4
6,791
970
3,655
4,675
3,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Izzle02
Ullr
12
1 / 0 / 10
5,970
853
5,414
4,373
1,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Kjurnieo
Hercules
12
1 / 0 / 5
5,653
808
1,285
4,267
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
14
14
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Nike
 
Nike
0
2
0
0
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
W
Bastet
 
Bastet
2
1
4
4
W
8
0
4
10
W
Ullr
Izzle02
Ullr
1
0
10
6
W
Hercules
Kjurnieo
Hercules
1
0
5
3.5
L
Cthulhu
Lacels
Cthulhu
1
3
0
0.33
L
Persephone
Shep4Hweet
Persephone
0
5
0
0
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
19,679
26,990
Taken
23,832
11,773
Mitigated
12,757
3,707
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,696
89
0
216
3,428
1,141
0
1,543
1,885
11,118
0
L
Nike
 
Nike
3,079
187
0
375
4,798
2,162
0
1,588
3,147
1,014
9,427
W
Baron Samedi
 
Baron Samedi
4,334
264
669
2,617
4,978
2,215
258
2,189
2,691
20,066
0
W
Bastet
 
Bastet
4,991
2,046
0
785
5,539
1,891
28
2,653
2,758
0
14,037
W
3,655
0
0
250
4,675
3,689
0
1,982
2,658
10,866
0
W
Ullr
Izzle02
Ullr
5,414
1,189
0
1,156
4,373
1,549
285
2,353
1,952
0
14,765
W
Hercules
Kjurnieo
Hercules
1,285
49
0
1,419
4,267
3,413
0
1,638
2,579
0
7,333
L
Cthulhu
Lacels
Cthulhu
4,251
262
436
782
7,559
5,221
0
2,144
5,415
18,376
0
L
Persephone
Shep4Hweet
Persephone
4,015
185
41
910
5,986
1,470
0
1,006
4,939
12,351
0
L
Artemis
3,717
509
430
517
5,219
1,779
58
1,705
3,408
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
30,597
97
Minions Killed
107
0
Camps Cleared
0
614,942
Distance Traveled
806,433
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,192
742
11
2
0
116,070
0
L
Nike
5,029
718
18
3
0
96,158
2
W
Baron Samedi
6,172
882
30
4
0
139,954
2
W
Bastet
6,011
859
29
4
0
165,064
0
W
Ares
6,791
970
11
2
0
167,350
0
W
Ullr
5,970
853
27
4
0
163,658
1
W
Hercules
5,653
808
10
1
0
170,407
0
L
Cthulhu
5,599
800
27
4
0
135,353
4
L
Persephone
5,397
771
20
3
0
142,181
0
L
Artemis
5,458
780
21
3
0
125,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role