Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Epimethues
Arachne
Level 31
God Stats
311W - 110L
1,827 SR
Queue Stats
335W - 138L
1,755 Elo+
Party 1
Apollo
Apollo
Ghost0fKyiv
Apollo
Level 105
God Stats
70W - 14L
1,983 SR
Queue Stats
313W - 94L
1,859 Elo+
Party 1
Kali
Kali
Imsorry5234
Kali
Level 28
God Stats
12W - 2L
1,500 SR
Queue Stats
133W - 40L
1,779 Elo+
Party 1
Sobek
Sobek
SirNian
Sobek
Level 158
God Stats
6W - 5L
1,729 SR
Queue Stats
610W - 437L
1,768 Elo+
Party 1
Team Averages
Level 82
1,708 SR
1,732 Elo+

VS

Team Averages
Level 46
1,569 SR
1,504 Elo+
Guan Yu
Guan Yu
Dulled
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2
Ravana
Ravana
H0lyfreakinTac0s
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2
Yemoja
Yemoja
IceyDevilBlade
Yemoja
Level 159
God Stats
1W - 2L
1,846 SR
Queue Stats
183W - 184L
1,688 Elo+
Party 2
Xbalanque
Xbalanque
NutW
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 2
Nox
Nox
TrustMeIAmDocto
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 0 / 1
8,533
656
5,954
6,050
3,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Epimethues
Arachne
12
4 / 2 / 6
7,506
577
6,187
10,522
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
15
7 / 0 / 3
9,468
728
9,096
7,101
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 9
8,329
641
8,130
13,630
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SirNian
Sobek
11
3 / 3 / 10
7,588
584
5,033
13,193
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dulled
Guan Yu
12
1 / 4 / 1
6,665
513
2,391
8,948
4,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 3
6,132
472
6,044
6,856
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 6 / 6
5,922
456
6,109
11,008
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
NutW
Xbalanque
10
3 / 5 / 1
6,417
494
6,521
7,873
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 4
6,453
496
7,387
6,710
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
7
7
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
L
Guan Yu
Dulled
Guan Yu
1
4
1
0.38
W
Arachne
Epimethues
Arachne
4
2
6
3.5
W
Apollo
7
0
3
8.5
L
1
4
3
0.63
L
0
6
6
0.5
W
6
2
9
5.25
L
Xbalanque
NutW
Xbalanque
3
5
1
0.7
W
Sobek
SirNian
Sobek
3
3
10
2.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
28,452
50,496
Taken
41,395
27,652
Mitigated
18,387
26,643
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,954
1,330
0
3,898
6,050
3,962
801
114
5,936
53,203
0
L
Guan Yu
Dulled
Guan Yu
2,391
410
106
1,336
8,948
4,257
0
4,240
4,708
0
27,399
W
Arachne
Epimethues
Arachne
6,187
3,626
0
4,191
10,522
4,291
497
3,714
6,808
0
30,657
W
Apollo
9,096
4,996
0
5,632
7,101
1,934
3,238
780
5,772
0
73,416
L
6,044
2,181
0
1,560
6,856
2,154
0
663
6,193
107
36,704
L
6,109
1,210
1,432
1,758
11,008
7,387
0
3,263
7,745
21,891
0
W
8,130
4,522
0
8,690
13,630
6,193
0
4,090
9,540
0
43,004
L
Xbalanque
NutW
Xbalanque
6,521
2,892
0
601
7,873
2,138
0
1,141
6,732
0
23,640
W
Sobek
SirNian
Sobek
5,033
763
0
4,232
13,193
11,272
0
4,858
8,335
16,986
0
L
7,387
283
0
250
6,710
2,451
0
1,680
5,030
36,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
31,589
416
Minions Killed
295
0
Camps Cleared
0
1,396,350
Distance Traveled
1,255,734
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,533
656
123
9
0
234,304
1
L
Guan Yu
6,665
513
63
5
0
231,773
6
W
Arachne
7,506
577
58
4
0
290,479
4
W
Apollo
9,468
728
138
11
0
306,071
2
L
Ravana
6,132
472
78
6
0
267,827
0
L
Yemoja
5,922
456
28
2
0
250,089
5
W
Kali
8,329
641
81
6
0
287,229
2
L
Xbalanque
6,417
494
44
3
0
242,785
3
W
Sobek
7,588
584
16
1
0
278,267
5
L
Nox
6,453
496
82
6
0
263,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role