Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CarrotOfTruth
Thanatos
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 2
Chang'e
Chang'e
GreivinM28
Chang'e
Level 85
God Stats
29W - 20L
1,536 SR
Queue Stats
755W - 776L
1,444 Elo+
Solo
Cupid
Cupid
Mundobr
Cupid
Level 78
God Stats
42W - 40L
1,514 SR
Queue Stats
347W - 388L
1,408 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,477 Elo+

VS

Team Averages
Level 93
1,500 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
M0j1
Da Ji
Level 95
God Stats
2W - 6L
1,372 SR
Queue Stats
87W - 80L
1,505 Elo+
Solo
Sol
Sol
littleredmudkip
Sol
Level 17
God Stats
22W - 26L
1,440 SR
Queue Stats
64W - 80L
1,361 Elo+
Party 1
Ares
Ares
pab70q
Ares
Level 124
God Stats
23W - 22L
1,689 SR
Queue Stats
492W - 511L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 4
7,237
658
9,256
8,445
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
 
Shiva
12
2 / 0 / 0
6,880
625
6,143
8,240
6,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
CarrotOfTruth
Thanatos
11
5 / 2 / 2
6,560
596
3,885
7,317
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
GreivinM28
Chang'e
9
2 / 1 / 6
5,900
536
6,648
6,658
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Mundobr
Cupid
10
2 / 2 / 7
6,066
551
8,102
6,325
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
6,321
575
6,821
9,778
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
 
Khepri
7
1 / 4 / 0
5,228
475
3,094
11,586
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
M0j1
Da Ji
10
2 / 3 / 1
6,104
555
3,747
9,238
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
5,762
524
4,215
7,493
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
pab70q
Ares
8
1 / 2 / 1
4,917
447
1,916
8,496
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
6
6
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
W
Shiva
 
Shiva
2
0
0
2
L
Bellona
 
Bellona
1
2
0
0.5
L
Khepri
 
Khepri
1
4
0
0.25
W
Thanatos
CarrotOfTruth
Thanatos
5
2
2
3
W
Chang'e
GreivinM28
Chang'e
2
1
6
5
L
Da Ji
M0j1
Da Ji
2
3
1
0.83
W
Cupid
Mundobr
Cupid
2
2
7
2.75
L
1
4
1
0.38
L
Ares
pab70q
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
19,793
36,985
Taken
46,591
14,700
Mitigated
25,255
20,065
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,256
3,485
0
4,883
8,445
2,473
1,234
3,186
5,259
42,260
0
W
Shiva
 
Shiva
6,143
2,320
0
2,104
8,240
6,322
422
0
8,240
0
40,513
L
Bellona
 
Bellona
6,821
3,836
0
4,195
9,778
10,458
201
0
9,778
0
38,086
L
Khepri
 
Khepri
3,094
51
1,395
1,616
11,586
4,583
0
5,279
6,307
14,849
0
W
Thanatos
CarrotOfTruth
Thanatos
3,885
1,696
0
5,788
7,317
2,213
0
221
7,096
0
29,453
W
Chang'e
GreivinM28
Chang'e
6,648
1,098
1,016
3,784
6,658
1,860
266
2,962
3,696
26,043
0
L
Da Ji
M0j1
Da Ji
3,747
917
0
3,224
9,238
2,822
0
2,959
6,279
0
31,199
W
Cupid
Mundobr
Cupid
8,102
6,040
0
2,490
6,325
1,832
1,280
2,477
3,848
0
32,625
L
4,215
1,127
0
1,894
7,493
2,878
850
4,034
3,459
30,333
2,895
L
Ares
pab70q
Ares
1,916
42
0
2,067
8,496
4,514
0
3,632
4,864
9,366
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
28,332
299
Minions Killed
244
0
Camps Cleared
0
1,053,908
Distance Traveled
1,072,302
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,237
658
84
8
0
200,241
4
W
Shiva
6,880
625
73
7
0
194,344
0
L
Bellona
6,321
575
85
8
0
227,932
2
L
Khepri
5,228
475
16
1
0
210,190
3
W
Thanatos
6,560
596
56
5
0
245,981
2
W
Chang'e
5,900
536
38
3
0
210,000
1
L
Da Ji
6,104
555
61
6
0
234,526
2
W
Cupid
6,066
551
48
4
0
203,342
1
L
Sol
5,762
524
65
6
0
194,631
3
L
Ares
4,917
447
17
2
0
205,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role