Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
PHANTOMxHiTs
Fenrir
Level 60
God Stats
5W - 5L
1,617 SR
Queue Stats
158W - 161L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
Prodigy Cute
Kuzenbo
Level 66
God Stats
0W - 3L
1,286 SR
Queue Stats
39W - 31L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
TheSilentSteppa8
Nu Wa
Level 64
God Stats
2W - 5L
1,325 SR
Queue Stats
81W - 73L
1,452 Elo+
Solo
Medusa
Medusa
xancoldiron
Medusa
Level 118
God Stats
5W - 1L
1,860 SR
Queue Stats
175W - 174L
1,425 Elo+
Party 3
Team Averages
Level 79
1,518 SR
1,431 Elo+

VS

Team Averages
Level 89
1,504 SR
1,395 Elo+
Cupid
Cupid
Blessed_7-22
Cupid
Level 134
God Stats
36W - 31L
1,445 SR
Queue Stats
265W - 295L
1,442 Elo+
Solo
Ravana
Ravana
DopeasCheese
Ravana
Level 97
God Stats
5W - 2L
1,549 SR
Queue Stats
164W - 191L
1,403 Elo+
Party 1
Bacchus
Bacchus
Salty Hydra9894
Bacchus
Level 65
God Stats
18W - 21L
1,585 SR
Queue Stats
168W - 195L
1,388 Elo+
Party 1
Shiva
Shiva
XSpartanAlphaX
Shiva
Level 87
God Stats
14W - 6L
1,521 SR
Queue Stats
265W - 256L
1,408 Elo+
Solo
Kukulkan
Kukulkan
julioguerrero14j
Kukulkan
Level 60
God Stats
24W - 28L
1,419 SR
Queue Stats
344W - 409L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 2 / 1
6,844
526
3,866
5,289
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
5 / 1 / 0
6,935
533
4,530
8,238
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Prodigy Cute
Kuzenbo
11
0 / 1 / 3
6,762
520
1,713
5,790
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 1
6,004
462
6,284
8,434
2,718
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
1 / 3 / 0
5,008
385
2,771
3,798
976
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,053
619
5,385
9,318
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
14
3 / 0 / 3
7,950
612
3,747
3,613
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 1 / 2
6,558
504
2,286
7,302
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 4 / 1
6,456
497
4,586
9,076
4,295
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 3 / 1
7,264
559
4,289
5,609
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
11
11
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
1
1.75
W
4
1
1
4.5
W
Ravana
3
0
3
4.5
L
Fenrir
5
1
0
5
L
Kuzenbo
Prodigy Cute
Kuzenbo
0
1
3
1.5
W
1
1
2
2
L
0
4
1
0.13
W
1
4
1
0.38
W
2
3
1
0.83
L
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
20,293
31,549
Taken
34,918
13,275
Mitigated
16,811
5,567
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,866
1,937
0
188
5,289
2,148
414
1,130
4,159
31,212
0
W
5,385
2,477
0
6,142
9,318
2,911
411
3,937
5,381
0
48,943
W
Ravana
3,747
1,025
0
2,066
3,613
1,411
499
469
3,144
0
44,557
L
Fenrir
4,530
795
0
953
8,238
3,009
563
999
7,239
0
34,543
L
Kuzenbo
Prodigy Cute
Kuzenbo
1,713
846
0
1,232
5,790
4,424
305
2,912
2,878
20,652
0
W
2,286
90
0
587
7,302
6,539
232
1,422
5,880
8,283
0
L
6,284
2,455
0
2,986
8,434
2,718
0
0
8,434
29,195
0
W
4,586
528
0
1,477
9,076
4,295
0
4,977
4,099
0
31,534
W
4,289
547
0
1,242
5,609
1,655
2,528
1,058
4,551
49,605
521
L
Medusa
2,771
1,033
76
132
3,798
976
104
1,534
2,264
0
18,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
36,281
245
Minions Killed
389
0
Camps Cleared
0
977,416
Distance Traveled
1,240,425
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,844
526
77
6
0
170,754
5
W
Cupid
8,053
619
109
8
0
226,324
4
W
Ravana
7,950
612
92
7
0
312,583
1
L
Fenrir
6,935
533
56
4
0
275,990
1
L
Kuzenbo
6,762
520
36
3
0
230,107
0
W
Bacchus
6,558
504
13
1
0
255,862
0
L
Nu Wa
6,004
462
42
3
0
196,413
2
W
Shiva
6,456
497
63
5
0
242,188
3
W
Kukulkan
7,264
559
112
9
0
203,468
5
L
Medusa
5,008
385
34
3
0
104,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role