Player Matchup

Shiva
Shiva
Gold II
Cønjuration
Shiva
Gold II
Level 107
God Stats
0W - 2L
1,230 SR
Queue Stats
47W - 49L
1,670 MMR
Party 1
Izanami
Izanami
Gold V
Häley
Izanami
Gold V
Level 129
God Stats
0W - 3L
1,284 SR
Queue Stats
82W - 100L
1,335 MMR
Party 1
Zeus
Zeus
Gold III
PapuchoW2M
Zeus
Gold III
Level 155
God Stats
42W - 36L
1,515 SR
Queue Stats
82W - 81L
1,495 MMR
Solo
Tyr
Tyr
Silver III
XxℓєσηαяDσxX
Tyr
Silver III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 MMR
Solo
Artio
Artio
Gold V
botone245
Artio
Gold V
Level 137
God Stats
9W - 9L
1,713 SR
Queue Stats
468W - 471L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,448 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,618 SR
1,483 MMR
Agni
Agni
Silver I
Dreamz989
Agni
Silver I
Level 98
God Stats
1W - 0L
1,737 SR
Queue Stats
17W - 19L
1,409 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
Mu7ed
Kuzenbo
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 145L
1,382 MMR
Party 2
Medusa
Medusa
Gold IV
MutedProbably
Medusa
Gold IV
Level 128
God Stats
2W - 2L
1,439 SR
Queue Stats
129W - 131L
1,520 MMR
Party 2
Hercules
Hercules
Bronze V
kaperserifis
Hercules
Bronze V
Level 157
God Stats
1W - 0L
1,821 SR
Queue Stats
4W - 11L
1,500 MMR
Solo
Vamana
Vamana
Gold I
slayermj12
Vamana
Gold I
Level 141
God Stats
13W - 12L
1,591 SR
Queue Stats
65W - 54L
1,606 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 9
17,000
548
36,580
33,648
15,687
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Häley
Izanami
20
6 / 6 / 5
17,426
562
25,391
25,789
11,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 4
15,599
503
23,874
23,178
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 7 / 4
17,147
553
27,684
41,786
30,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artio
botone245
Artio
20
1 / 6 / 12
14,029
453
10,722
30,584
40,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaThothSolGilgamesh

VS

Bans
KaliAtlasCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 8 / 5
16,477
532
20,209
18,282
5,914
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Mu7ed
Kuzenbo
20
3 / 8 / 12
13,915
449
13,111
30,491
45,483
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 9
18,357
592
25,610
30,920
9,496
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
kaperserifis
Hercules
20
2 / 10 / 8
16,145
521
13,289
46,473
40,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
slayermj12
Vamana
20
14 / 3 / 13
18,868
609
36,864
35,451
32,477
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
82
36
Kills
35
35
Deaths
36
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
12
7
9
2.36
W
Agni
8
8
5
1.31
L
Izanami
Häley
Izanami
6
6
5
1.42
W
Kuzenbo
Mu7ed
Kuzenbo
3
8
12
1.13
W
8
7
9
1.79
L
6
9
4
0.89
L
11
7
4
1.86
L
Artio
botone245
Artio
1
6
12
1.17
W
Hercules
kaperserifis
Hercules
2
10
8
0.6
W
Vamana
slayermj12
Vamana
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,251
Damage
109,083
154,985
Taken
161,617
107,273
Mitigated
133,451
39,401
Healing
39,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,580
13,806
479
4,792
33,648
15,687
328
6,440
26,892
0
160,004
W
Agni
20,209
751
0
895
18,282
5,914
934
3,604
14,607
115,447
0
L
Izanami
Häley
Izanami
25,391
19,588
0
8,607
25,789
11,111
2,435
3,829
21,917
0
185,598
W
Kuzenbo
Mu7ed
Kuzenbo
13,111
2,999
0
2,113
30,491
45,483
0
10,482
19,882
44,211
0
W
25,610
12,509
0
12,662
30,920
9,496
4,190
6,113
24,807
0
151,194
L
23,874
1,955
0
6,834
23,178
9,182
1,087
8,242
14,936
130,601
0
L
27,684
5,695
0
9,267
41,786
30,955
474
8,882
32,171
0
109,788
L
Artio
botone245
Artio
10,722
471
1,703
7,719
30,584
40,338
0
9,769
20,584
40,961
4,905
W
Hercules
kaperserifis
Hercules
13,289
3,969
0
17,950
46,473
40,081
602
2,948
43,525
5,967
80,928
W
Vamana
slayermj12
Vamana
36,864
21,919
0
5,583
35,451
32,477
1,676
11,117
24,300
0
194,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,201
Gold Earned
83,762
828
Minions Killed
791
0
Camps Cleared
0
2,866,178
Distance Traveled
2,827,865
27
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
17,000
548
166
5
0
609,381
7
W
Agni
16,477
532
156
5
0
530,699
9
L
Izanami
17,426
562
261
8
0
604,769
5
W
Kuzenbo
13,915
449
42
1
0
573,481
17
W
Medusa
18,357
592
228
7
0
561,549
9
L
Zeus
15,599
503
169
5
0
482,967
3
L
Tyr
17,147
553
186
6
0
587,101
5
L
Artio
14,029
453
46
1
0
581,960
7
W
Hercules
16,145
521
158
5
0
519,589
3
W
Vamana
18,868
609
207
7
0
642,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role