Player Matchup

Ne Zha
Ne Zha
Artiom97es
Ne Zha
Level 122
God Stats
9W - 7L
1,421 SR
Queue Stats
89W - 72L
1,605 Elo+
Solo
Jormungandr
Jormungandr
BoredFrog
Jormungandr
Level 159
God Stats
21W - 17L
1,613 SR
Queue Stats
319W - 321L
1,485 Elo+
Solo
Bakasura
Bakasura
Crazypwnage
Bakasura
Level 77
God Stats
22W - 10L
1,722 SR
Queue Stats
79W - 64L
1,626 Elo+
Solo
Medusa
Medusa
Darthnox66
Medusa
Level 80
God Stats
7W - 8L
1,616 SR
Queue Stats
89W - 94L
1,518 Elo+
Solo
Kukulkan
Kukulkan
dzurrog
Kukulkan
Level 85
God Stats
2W - 2L
1,330 SR
Queue Stats
210W - 212L
1,482 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,543 Elo+

VS

Team Averages
Level 86
1,508 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Abdoumitytutan
Fafnir
Level 102
God Stats
1W - 3L
1,171 SR
Queue Stats
230W - 252L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
IMxcca
Zhong Kui
Level 65
God Stats
2W - 0L
1,824 SR
Queue Stats
82W - 70L
1,599 Elo+
Party 1
He Bo
He Bo
IRxce
He Bo
Level 69
God Stats
2W - 1L
1,716 SR
Queue Stats
105W - 95L
1,577 Elo+
Party 1
Hachiman
Hachiman
Puferpootato0815
Hachiman
Level 67
God Stats
8W - 15L
1,331 SR
Queue Stats
700W - 725L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artiom97es
Ne Zha
6
1 / 0 / 2
3,601
720
990
3,258
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
BoredFrog
Jormungandr
6
2 / 2 / 0
3,575
715
2,317
3,411
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Crazypwnage
Bakasura
7
0 / 0 / 0
4,133
827
552
2,399
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Darthnox66
Medusa
2
0 / 0 / 0
2,656
531
711
323
37
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
dzurrog
Kukulkan
5
0 / 1 / 1
3,319
664
1,199
1,833
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 2
3,239
648
1,622
2,925
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 0
3,419
684
857
2,568
1,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
IMxcca
Zhong Kui
6
1 / 1 / 0
3,709
742
1,784
2,585
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
IRxce
He Bo
6
0 / 0 / 0
3,467
693
932
2,158
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
2 / 1 / 0
3,622
724
1,514
3,037
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
W
0
0
0
0
L
Ne Zha
Artiom97es
Ne Zha
1
0
2
2
L
Jormungandr
BoredFrog
Jormungandr
2
2
0
1
L
Bakasura
Crazypwnage
Bakasura
0
0
0
0
L
Medusa
Darthnox66
Medusa
0
0
0
0
W
Zhong Kui
IMxcca
Zhong Kui
1
1
0
1
W
He Bo
IRxce
He Bo
0
0
0
0
W
2
1
0
2
L
Kukulkan
dzurrog
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,769
Damage
6,709
11,224
Taken
13,273
2,970
Mitigated
5,538
3,026
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,622
108
151
1,595
2,925
1,082
266
1,113
1,812
0
8,383
W
857
176
0
1,752
2,568
1,913
0
0
2,468
10,043
0
L
Ne Zha
Artiom97es
Ne Zha
990
351
0
760
3,258
837
0
850
2,380
0
12,209
L
Jormungandr
BoredFrog
Jormungandr
2,317
917
0
440
3,411
781
0
0
3,240
13,015
0
L
Bakasura
Crazypwnage
Bakasura
552
324
0
1,411
2,399
764
0
1,053
1,346
0
12,928
L
Medusa
Darthnox66
Medusa
711
522
0
85
323
37
0
0
323
0
1,861
W
Zhong Kui
IMxcca
Zhong Kui
1,784
573
0
1,071
2,585
1,443
0
1,105
1,480
15,274
0
W
He Bo
IRxce
He Bo
932
117
0
220
2,158
414
0
94
2,064
16,718
0
W
1,514
952
0
1,446
3,037
686
310
1,204
1,833
0
14,957
L
Kukulkan
dzurrog
Kukulkan
1,199
225
0
330
1,833
551
0
1,670
163
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,284
Gold Earned
17,456
131
Minions Killed
151
0
Camps Cleared
0
469,744
Distance Traveled
439,730
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,239
648
25
5
0
92,699
1
W
Fafnir
3,419
684
27
5
0
72,907
1
L
Ne Zha
3,601
720
27
5
0
111,756
0
L
Jormungandr
3,575
715
20
4
0
101,513
1
L
Bakasura
4,133
827
49
10
0
130,403
1
L
Medusa
2,656
531
7
1
0
27,234
0
W
Zhong Kui
3,709
742
40
8
0
89,056
2
W
He Bo
3,467
693
41
8
0
102,888
1
W
Hachiman
3,622
724
18
4
0
82,180
0
L
Kukulkan
3,319
664
28
6
0
98,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role