Player Matchup

Achilles
Achilles
 
Achilles
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Morder_ADAM
Ymir
Level 28
God Stats
9W - 8L
1,738 SR
Queue Stats
62W - 65L
1,518 Elo+
Party 1
Shiva
Shiva
TaYsoN5010
Shiva
Level 12
God Stats
17W - 6L
1,321 SR
Queue Stats
461W - 446L
1,326 Elo+
Party 2
Hades
Hades
taleb_kh_99
Hades
Level 119
God Stats
26W - 16L
1,369 SR
Queue Stats
318W - 328L
1,501 Elo+
Party 1
Team Averages
Level 58
1,486 SR
1,469 Elo+

VS

Team Averages
Level 86
1,493 SR
1,490 Elo+
Freya
Freya
JPVADER
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 140L
1,519 Elo+
Party 3
Bastet
Bastet
JP_gr_13
Bastet
Level 121
God Stats
6W - 6L
1,269 SR
Queue Stats
185W - 179L
1,488 Elo+
Party 3
Medusa
Medusa
Mrloek69
Medusa
Level 87
God Stats
28W - 29L
1,482 SR
Queue Stats
121W - 128L
1,509 Elo+
Solo
Ymir
Ymir
elperrete2003
Ymir
Level 22
God Stats
37W - 32L
1,540 SR
Queue Stats
38W - 32L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pemaroheee13
Cu Chulainn
Level 96
God Stats
1W - 2L
1,675 SR
Queue Stats
97W - 101L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 3
8,286
592
6,603
10,852
8,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
 
Neith
13
3 / 1 / 7
7,803
557
6,008
7,121
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 12
7,794
557
6,426
10,240
10,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
16
13 / 0 / 7
9,303
665
13,190
10,033
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 2 / 8
8,793
628
11,386
11,562
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JPVADER
Freya
12
0 / 5 / 1
7,112
508
4,325
12,132
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
JP_gr_13
Bastet
11
1 / 4 / 2
6,751
482
5,403
12,085
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Mrloek69
Medusa
12
3 / 8 / 1
7,590
542
7,359
12,356
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 1
7,134
510
2,602
14,124
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
pemaroheee13
Cu Chulainn
13
1 / 4 / 0
7,536
538
7,126
11,806
9,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
28
Kills
6
6
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
3
4.5
W
Neith
 
Neith
3
1
7
6.5
L
Freya
JPVADER
Freya
0
5
1
0.1
L
Bastet
JP_gr_13
Bastet
1
4
2
0.5
W
5
2
12
5.5
L
Medusa
Mrloek69
Medusa
3
8
1
0.44
W
Shiva
13
0
7
16.5
L
1
7
1
0.21
L
Cu Chulainn
pemaroheee13
Cu Chulainn
1
4
0
0.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
26,815
49,808
Taken
62,503
32,149
Mitigated
28,822
12,439
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,603
1,132
0
2,688
10,852
8,153
473
665
10,187
4,432
48,502
W
Neith
 
Neith
6,008
1,796
0
2,319
7,121
2,334
1,425
965
6,156
0
42,994
L
Freya
JPVADER
Freya
4,325
1,101
0
3,242
12,132
3,841
473
5,177
6,711
45,682
0
L
Bastet
JP_gr_13
Bastet
5,403
1,184
0
1,836
12,085
3,580
239
4,107
7,882
0
35,090
W
6,426
938
474
1,512
10,240
10,256
70
2,425
7,815
15,327
4,840
L
Medusa
Mrloek69
Medusa
7,359
3,230
0
2,171
12,356
3,085
0
1,630
10,718
0
43,681
W
Shiva
13,190
4,338
8
739
10,033
5,043
763
1,476
8,557
0
53,306
L
2,602
632
0
342
14,124
8,670
0
4,651
9,393
29,373
0
L
Cu Chulainn
pemaroheee13
Cu Chulainn
7,126
895
0
609
11,806
9,646
177
2,045
9,711
1,678
45,559
W
11,386
947
253
4,446
11,562
6,363
188
2,246
9,316
66,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
36,123
427
Minions Killed
337
0
Camps Cleared
0
1,461,828
Distance Traveled
1,315,727
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,286
592
102
7
0
294,785
6
W
Neith
7,803
557
77
6
0
276,937
5
L
Freya
7,112
508
78
6
0
257,986
4
L
Bastet
6,751
482
60
4
0
301,618
3
W
Ymir
7,794
557
32
2
0
274,836
3
L
Medusa
7,590
542
66
5
0
249,157
3
W
Shiva
9,303
665
81
6
0
329,295
1
L
Ymir
7,134
510
57
4
0
252,534
0
L
Cu Chulainn
7,536
538
76
5
0
254,432
2
W
Hades
8,793
628
135
10
0
285,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role