Player Matchup

Achilles
Achilles
Augi-o_o
Achilles
Level 57
God Stats
4W - 4L
1,694 SR
Queue Stats
103W - 109L
1,213 Elo+
Solo
Izanami
Izanami
Bey-Its-Tino-242
Izanami
Level 99
God Stats
14W - 9L
1,768 SR
Queue Stats
261W - 280L
1,360 Elo+
Party 1
Bacchus
Bacchus
Luna_Chick242
Bacchus
Level 78
God Stats
8W - 10L
1,394 SR
Queue Stats
354W - 416L
1,327 Elo+
Party 1
Fenrir
Fenrir
Maxiimum6038
Fenrir
Level 33
God Stats
52W - 59L
1,361 SR
Queue Stats
205W - 263L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
shadowblast6477
Baron Samedi
Level 41
God Stats
1W - 2L
1,695 SR
Queue Stats
7W - 9L
1,306 Elo+
Solo
Team Averages
Level 62
1,583 SR
1,300 Elo+

VS

Team Averages
Level 67
1,424 SR
1,295 Elo+
Cu Chulainn
Cu Chulainn
Alikune
Cu Chulainn
Level 80
God Stats
6W - 3L
1,422 SR
Queue Stats
104W - 90L
1,334 Elo+
Solo
Skadi
Skadi
DeathReaper07
Skadi
Level 89
God Stats
7W - 11L
1,376 SR
Queue Stats
26W - 30L
1,383 Elo+
Solo
Nemesis
Nemesis
JungleFiend
Nemesis
Level 57
God Stats
14W - 10L
1,348 SR
Queue Stats
476W - 529L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Small Fry7143
Xing Tian
Level 49
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo
Merlin
Merlin
Xaphr
Merlin
Level 60
God Stats
80W - 100L
1,258 SR
Queue Stats
232W - 251L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Augi-o_o
Achilles
18
3 / 4 / 0
10,598
482
10,311
18,210
26,989
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
13 / 3 / 4
10,958
498
15,326
15,676
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
15
7 / 1 / 9
9,858
448
5,818
12,746
8,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
16
3 / 5 / 3
9,958
453
7,225
17,921
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
shadowblast6477
Baron Samedi
14
2 / 1 / 1
9,682
440
2,795
5,326
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alikune
Cu Chulainn
18
3 / 2 / 1
11,453
521
13,528
20,675
17,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 10 / 0
8,917
405
6,175
16,501
3,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nemesis
JungleFiend
Nemesis
18
5 / 4 / 4
11,736
533
10,522
13,541
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Small Fry7143
Xing Tian
15
1 / 10 / 2
9,297
423
7,229
18,984
7,550
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Xaphr
Merlin
20
4 / 3 / 2
13,361
607
6,035
7,226
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
28
Kills
13
14
Deaths
29
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alikune
Cu Chulainn
3
2
1
1.75
L
Achilles
Augi-o_o
Achilles
3
4
0
0.75
L
13
3
4
5
W
0
10
0
0
W
Nemesis
JungleFiend
Nemesis
5
4
4
1.75
L
Bacchus
7
1
9
11.5
L
Fenrir
3
5
3
0.9
W
Xing Tian
Small Fry7143
Xing Tian
1
10
2
0.2
W
Merlin
Xaphr
Merlin
4
3
2
1.67
L
Baron Samedi
shadowblast6477
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
43,489
69,879
Taken
76,927
49,971
Mitigated
39,992
15,172
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alikune
Cu Chulainn
13,528
3,868
117
3,736
20,675
17,433
1,534
331
20,304
0
75,818
L
Achilles
Augi-o_o
Achilles
10,311
3,132
0
2,560
18,210
26,989
236
869
16,067
0
65,029
L
15,326
9,886
0
5,022
15,676
5,201
1,170
5,591
10,085
0
67,587
W
6,175
2,909
0
3,868
16,501
3,609
2,762
1,771
14,684
0
63,494
W
Nemesis
JungleFiend
Nemesis
10,522
4,816
0
728
13,541
8,770
2,078
1,044
12,468
0
76,246
L
Bacchus
5,818
476
0
0
12,746
8,968
211
3,337
9,409
24,981
1,826
L
Fenrir
7,225
1,503
17
6,323
17,921
7,019
1,293
1,861
15,912
0
57,776
W
Xing Tian
Small Fry7143
Xing Tian
7,229
960
0
0
18,984
7,550
156
3,848
15,136
37,309
0
W
Merlin
Xaphr
Merlin
6,035
63
175
886
7,226
2,630
461
1,316
5,868
104,666
0
L
Baron Samedi
shadowblast6477
Baron Samedi
2,795
153
0
1,250
5,326
1,794
672
1,606
3,720
51,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
54,764
484
Minions Killed
573
0
Camps Cleared
0
1,859,002
Distance Traveled
1,991,153
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,453
521
134
6
0
398,835
4
L
Achilles
10,598
482
118
5
0
396,430
0
L
Izanami
10,958
498
114
5
0
294,731
5
W
Skadi
8,917
405
84
4
0
324,425
0
W
Nemesis
11,736
533
110
5
0
458,241
8
L
Bacchus
9,858
448
31
1
0
453,243
5
L
Fenrir
9,958
453
96
4
0
441,053
0
W
Xing Tian
9,297
423
39
2
0
397,862
2
W
Merlin
13,361
607
206
9
0
411,790
6
L
Baron Samedi
9,682
440
125
6
0
273,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role