Player Matchup

Baron Samedi
Baron Samedi
Platinum III
PxrtyWounds
Baron Samedi
Platinum III
Level 156
God Stats
1W - 1L
1,515 SR
Queue Stats
38W - 15L
1,876 MMR
Party 1
Atlas
Atlas
Platinum IV
RosaParks11255
Atlas
Platinum IV
Level 118
God Stats
11W - 2L
1,620 SR
Queue Stats
38W - 16L
1,843 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
jungleboogie56
Gilgamesh
Platinum IV
Level 144
God Stats
18W - 4L
1,879 SR
Queue Stats
38W - 15L
1,876 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,671 SR
1,865 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,541 SR
1,609 MMR
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Yooble
Ares
Gold IV
Level 149
God Stats
8W - 7L
1,622 SR
Queue Stats
79W - 92L
1,646 MMR
Solo
Medusa
Medusa
Gold III
iPoupee
Medusa
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PxrtyWounds
Baron Samedi
13
5 / 1 / 6
7,849
785
9,215
5,731
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 9
7,812
781
3,876
7,249
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
jungleboogie56
Gilgamesh
13
6 / 0 / 7
8,139
814
9,713
9,556
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AchillesPersephoneAh Muzen CabFenrirThoth

VS

Bans
BastetGebZeusAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 4 / 1
6,002
600
5,247
5,401
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Yooble
Ares
9
0 / 5 / 1
6,070
607
2,947
13,063
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
iPoupee
Medusa
11
1 / 4 / 0
6,684
668
4,385
6,109
1,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Baron Samedi
PxrtyWounds
Baron Samedi
5
1
6
8
W
2
0
9
6.5
L
Ares
Yooble
Ares
0
5
1
0.1
L
Medusa
iPoupee
Medusa
1
4
0
0.25
W
Gilgamesh
jungleboogie56
Gilgamesh
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
12,579
22,536
Taken
24,573
17,752
Mitigated
11,490
9,161
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,247
847
0
320
5,401
1,450
0
3,589
1,511
18,061
0
W
Baron Samedi
PxrtyWounds
Baron Samedi
9,215
634
1,453
3,114
5,731
2,308
280
2,529
3,202
35,078
0
W
3,876
1,268
0
2,552
7,249
6,839
232
2,777
4,472
11,757
0
L
Ares
Yooble
Ares
2,947
32
13
2,118
13,063
8,131
0
5,651
6,778
7,301
0
L
Medusa
iPoupee
Medusa
4,385
987
0
249
6,109
1,909
0
3,265
2,547
0
20,091
W
Gilgamesh
jungleboogie56
Gilgamesh
9,713
3,357
0
2,042
9,556
8,605
759
3,493
6,063
0
23,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
18,756
110
Minions Killed
75
8
Camps Cleared
1
557,001
Distance Traveled
476,784
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,002
600
39
4
0
130,472
0
W
Baron Samedi
7,849
785
69
7
1
170,214
0
W
Atlas
7,812
781
8
1
2
181,600
4
L
Ares
6,070
607
5
1
1
169,528
3
L
Medusa
6,684
668
31
3
0
176,784
2
W
Gilgamesh
8,139
814
33
3
5
205,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role