Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FaiRox
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,433 Elo+
Party 2
The Morrigan
The Morrigan
FΣŇÏX
The Morrigan
Level 160
God Stats
0W - 1L
1,842 SR
Queue Stats
16W - 16L
1,137 Elo+
Party 2
Chronos
Chronos
Zaljixx
Chronos
Level 138
God Stats
1W - 2L
1,699 SR
Queue Stats
24W - 20L
1,463 Elo+
Party 2
Team Averages
Level 143
1,608 SR
1,407 Elo+

VS

Team Averages
Level 120
1,729 SR
1,818 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MysticMegatron
Vulcan
Level 146
God Stats
3W - 0L
1,970 SR
Queue Stats
68W - 12L
1,971 Elo+
Party 1
Gilgamesh
Gilgamesh
NopeXD01
Gilgamesh
Level 129
God Stats
2W - 0L
1,506 SR
Queue Stats
48W - 15L
1,827 Elo+
Party 1
Shiva
Shiva
eduardeca
Shiva
Level 160
God Stats
10W - 1L
1,738 SR
Queue Stats
537W - 199L
1,868 Elo+
Party 1
Ymir
Ymir
enadevetdelavcev
Ymir
Level 17
God Stats
1W - 0L
1,934 SR
Queue Stats
11W - 0L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 7 / 5
7,277
910
5,487
10,128
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
13
2 / 4 / 4
7,216
902
7,479
9,040
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
FaiRox
Olorun
12
1 / 6 / 5
7,183
898
4,425
8,532
3,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
FΣŇÏX
The Morrigan
13
4 / 8 / 2
7,590
949
7,323
9,741
3,262
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Zaljixx
Chronos
12
1 / 7 / 2
6,521
815
3,532
11,189
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
6 / 2 / 15
8,680
1,085
7,089
8,835
8,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 14
9,180
1,148
9,752
5,598
2,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NopeXD01
Gilgamesh
15
9 / 1 / 15
9,172
1,147
8,027
7,845
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
eduardeca
Shiva
15
7 / 2 / 17
9,015
1,127
12,135
10,611
4,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
3 / 2 / 20
8,320
1,040
5,810
10,475
10,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
10
Kills
32
32
Deaths
10
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
5
0.64
L
Atlas
 
Atlas
2
4
4
1
W
Geb
 
Geb
6
2
15
6.75
L
Olorun
FaiRox
Olorun
1
6
5
0.58
L
The Morrigan
FΣŇÏX
The Morrigan
4
8
2
0.63
W
7
3
14
4.67
W
Gilgamesh
NopeXD01
Gilgamesh
9
1
15
16.5
L
Chronos
Zaljixx
Chronos
1
7
2
0.29
W
Shiva
eduardeca
Shiva
7
2
17
7.75
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
42,813
48,630
Taken
43,364
21,688
Mitigated
34,495
7,429
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,487
1,673
212
448
10,128
3,545
0
5,560
4,568
0
7,641
L
Atlas
 
Atlas
7,479
1,519
576
1,531
9,040
7,989
0
3,934
5,106
15,556
0
W
Geb
 
Geb
7,089
603
1,406
1,410
8,835
8,932
517
4,636
4,199
16,711
0
L
Olorun
FaiRox
Olorun
4,425
1,126
1,315
1,619
8,532
3,119
486
4,317
4,215
12,301
0
L
The Morrigan
FΣŇÏX
The Morrigan
7,323
915
362
582
9,741
3,262
0
4,280
5,313
14,592
0
W
9,752
3,955
76
33
5,598
2,836
1,749
2,729
2,869
32,484
0
W
Gilgamesh
NopeXD01
Gilgamesh
8,027
1,483
436
1,971
7,845
7,227
596
4,065
3,780
0
15,308
L
Chronos
Zaljixx
Chronos
3,532
769
28
756
11,189
3,773
473
4,412
6,777
13,273
0
W
Shiva
eduardeca
Shiva
12,135
1,258
884
4,262
10,611
4,788
1,499
6,164
4,447
0
20,565
W
5,810
816
577
1,900
10,475
10,712
632
5,389
5,086
7,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
44,367
65
Minions Killed
93
0
Camps Cleared
0
634,914
Distance Traveled
808,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,277
910
11
1
0
111,947
0
L
Atlas
7,216
902
9
1
0
142,798
4
W
Geb
8,680
1,085
9
1
0
161,271
3
L
Olorun
7,183
898
10
1
0
139,536
1
L
The Morrigan
7,590
949
20
3
0
108,645
0
W
Vulcan
9,180
1,148
48
6
0
157,218
1
W
Gilgamesh
9,172
1,147
12
2
0
177,975
4
L
Chronos
6,521
815
15
2
0
131,988
0
W
Shiva
9,015
1,127
19
2
0
161,586
0
W
Ymir
8,320
1,040
5
1
0
150,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role