Player Matchup

Arachne
Arachne
 
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
GyuLs1
Poseidon
Level 21
God Stats
5W - 10L
1,861 SR
Queue Stats
91W - 99L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
IfeedALLtheTime
Gilgamesh
Level 26
God Stats
2W - 4L
1,379 SR
Queue Stats
92W - 103L
1,369 Elo+
Party 2
Cerberus
Cerberus
Ro5Star
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,188 Elo+
Party 2
Chiron
Chiron
Utulum
Chiron
Level 18
God Stats
4W - 5L
1,461 SR
Queue Stats
19W - 25L
1,377 Elo+
Party 2
Team Averages
Level 26
1,540 SR
1,373 Elo+

VS

Team Averages
Level 71
1,392 SR
1,489 Elo+
Heimdallr
Heimdallr
AnotherDeadMeme
Heimdallr
Level 78
God Stats
12W - 19L
1,220 SR
Queue Stats
243W - 267L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 124
God Stats
260W - 295L
1,427 SR
Queue Stats
457W - 492L
1,503 Elo+
Solo
Kali
Kali
HermestheGreat
Kali
Level 61
God Stats
20W - 13L
1,370 SR
Queue Stats
522W - 535L
1,481 Elo+
Party 1
Scylla
Scylla
TorchTheMighty
Scylla
Level 65
God Stats
11W - 5L
1,549 SR
Queue Stats
641W - 639L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Tutecs
Cthulhu
Level 29
God Stats
5W - 7L
1,393 SR
Queue Stats
93W - 96L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 6 / 1
11,039
480
12,320
20,956
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
GyuLs1
Poseidon
18
6 / 10 / 3
11,891
517
19,664
16,104
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IfeedALLtheTime
Gilgamesh
17
0 / 3 / 7
10,532
458
8,418
18,920
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Ro5Star
Cerberus
13
0 / 8 / 6
8,858
385
4,449
25,837
17,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Utulum
Chiron
13
0 / 6 / 5
8,658
376
10,190
15,327
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnotherDeadMeme
Heimdallr
19
3 / 3 / 13
11,986
521
9,101
14,195
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Dairo8
Xing Tian
17
4 / 0 / 18
10,553
459
8,944
15,857
16,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 13
14,878
647
21,499
25,117
10,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 2 / 12
12,955
563
20,281
8,947
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tutecs
Cthulhu
18
2 / 4 / 13
12,176
529
14,602
19,068
16,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
12
Kills
32
33
Deaths
12
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
6
1
1.08
W
Heimdallr
AnotherDeadMeme
Heimdallr
3
3
13
3.17
W
Xing Tian
Dairo8
Xing Tian
4
0
18
13
L
Poseidon
GyuLs1
Poseidon
6
10
3
0.75
W
12
3
13
6.17
L
Gilgamesh
IfeedALLtheTime
Gilgamesh
0
3
7
1.17
L
Cerberus
Ro5Star
Cerberus
0
8
6
0.38
W
11
2
12
8.5
W
Cthulhu
Tutecs
Cthulhu
2
4
13
2.13
L
Chiron
Utulum
Chiron
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
74,427
97,144
Taken
83,184
50,922
Mitigated
51,081
20,246
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,320
9,441
0
3,736
20,956
8,493
1,068
9,092
11,736
0
69,272
W
Heimdallr
AnotherDeadMeme
Heimdallr
9,101
1,929
0
5,156
14,195
5,777
1,008
1,824
12,371
0
97,386
W
Xing Tian
Dairo8
Xing Tian
8,944
507
387
2,494
15,857
16,109
0
6,347
9,247
27,261
3,073
L
Poseidon
GyuLs1
Poseidon
19,664
2,576
0
2,812
16,104
4,736
126
8,591
7,330
84,733
0
W
21,499
10,958
0
12,908
25,117
10,552
1,135
6,974
18,076
0
154,270
L
Gilgamesh
IfeedALLtheTime
Gilgamesh
8,418
1,925
0
3,333
18,920
16,376
484
9,259
9,623
0
64,845
L
Cerberus
Ro5Star
Cerberus
4,449
431
323
4,587
25,837
17,687
0
8,488
17,048
26,992
2,165
W
20,281
2,412
0
326
8,947
2,440
869
3,073
5,793
86,511
0
W
Cthulhu
Tutecs
Cthulhu
14,602
909
477
3,480
19,068
16,203
489
5,604
13,104
67,281
0
L
Chiron
Utulum
Chiron
10,190
4,277
754
4,701
15,327
3,630
37
6,773
8,381
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
62,548
519
Minions Killed
640
0
Camps Cleared
0
2,120,087
Distance Traveled
2,162,040
10
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,039
480
108
5
0
508,940
6
W
Heimdallr
11,986
521
141
6
0
422,231
12
W
Xing Tian
10,553
459
34
1
0
456,061
8
L
Poseidon
11,891
517
147
6
0
424,622
1
W
Kali
14,878
647
190
8
0
497,932
1
L
Gilgamesh
10,532
458
138
6
0
477,959
0
L
Cerberus
8,858
385
46
2
0
317,822
2
W
Scylla
12,955
563
141
6
0
439,086
11
W
Cthulhu
12,176
529
134
6
0
346,730
2
L
Chiron
8,658
376
80
3
0
390,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role