Player Matchup

Merlin
Merlin
G0DK1LLAH
Merlin
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 38L
1,328 Elo+
Party 2
Mercury
Mercury
MonkeyDBuddha
Mercury
Level 138
God Stats
6W - 5L
1,831 SR
Queue Stats
72W - 58L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
Only Linkman
Gilgamesh
Level 150
God Stats
5W - 1L
1,574 SR
Queue Stats
37W - 40L
1,328 Elo+
Party 2
Yemoja
Yemoja
SprtsfanJP
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 2
Izanami
Izanami
ZoruRain
Izanami
Level 154
God Stats
3W - 0L
1,584 SR
Queue Stats
36W - 38L
1,328 Elo+
Party 2
Team Averages
Level 114
1,598 SR
1,382 Elo+

VS

Team Averages
Level 113
1,646 SR
1,568 Elo+
Charybdis
Charybdis
IslaSummer
Charybdis
Level 156
God Stats
24W - 15L
1,581 SR
Queue Stats
250W - 203L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shadowlux95
Tsukuyomi
Level 24
God Stats
7W - 13L
1,475 SR
Queue Stats
75W - 71L
1,577 Elo+
Party 1
Nox
Nox
ZJSutherland
Nox
Level 114
God Stats
2W - 3L
1,662 SR
Queue Stats
26W - 31L
1,539 Elo+
Party 1
King Arthur
King Arthur
drag0nLORD29
King Arthur
Level 150
God Stats
17W - 18L
1,792 SR
Queue Stats
129W - 106L
1,640 Elo+
Party 1
Eset
Eset
ea5killua
Eset
Level 123
God Stats
19W - 19L
1,721 SR
Queue Stats
266W - 258L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G0DK1LLAH
Merlin
19
8 / 7 / 5
13,101
524
18,793
15,110
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
20
14 / 6 / 14
15,401
616
25,454
22,936
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Only Linkman
Gilgamesh
19
4 / 7 / 12
12,785
511
17,030
23,253
25,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Yemoja
SprtsfanJP
Yemoja
15
2 / 4 / 8
10,688
428
3,618
12,226
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ZoruRain
Izanami
20
6 / 4 / 8
14,555
582
12,003
18,174
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IslaSummer
Charybdis
20
10 / 4 / 0
14,566
583
17,176
25,255
9,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Shadowlux95
Tsukuyomi
17
4 / 8 / 10
11,533
461
14,412
23,071
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 4 / 10
11,798
472
8,542
14,625
10,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
drag0nLORD29
King Arthur
18
4 / 9 / 8
12,226
489
18,094
26,169
32,942
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
17
6 / 10 / 4
11,858
474
10,101
18,191
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
34
Kills
28
28
Deaths
35
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
G0DK1LLAH
Merlin
8
7
5
1.5
L
Charybdis
IslaSummer
Charybdis
10
4
0
2.5
W
Mercury
14
6
14
3.5
W
Gilgamesh
Only Linkman
Gilgamesh
4
7
12
1.43
L
Tsukuyomi
Shadowlux95
Tsukuyomi
4
8
10
1.13
W
Yemoja
SprtsfanJP
Yemoja
2
4
8
1.5
L
4
4
10
2.25
W
Izanami
ZoruRain
Izanami
6
4
8
2.5
L
King Arthur
drag0nLORD29
King Arthur
4
9
8
0.89
L
Eset
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,898
Damage
68,325
91,699
Taken
107,311
55,576
Mitigated
67,951
17,250
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
G0DK1LLAH
Merlin
18,793
354
0
1,978
15,110
5,617
0
5,150
9,624
88,546
0
L
Charybdis
IslaSummer
Charybdis
17,176
11,333
0
13,060
25,255
9,978
344
3,266
21,867
0
142,750
W
Mercury
25,454
12,677
0
539
22,936
9,320
1,663
3,660
19,122
0
132,272
W
Gilgamesh
Only Linkman
Gilgamesh
17,030
2,611
0
4,873
23,253
25,042
662
3,692
19,348
0
51,004
L
Tsukuyomi
Shadowlux95
Tsukuyomi
14,412
4,890
0
3,712
23,071
7,961
372
5,816
16,981
0
73,061
W
Yemoja
SprtsfanJP
Yemoja
3,618
533
2,324
1,059
12,226
9,526
150
2,698
9,442
18,184
1,412
L
8,542
547
0
0
14,625
10,977
443
4,258
9,871
51,049
517
W
Izanami
ZoruRain
Izanami
12,003
7,248
0
6,477
18,174
6,071
7,113
2,380
15,714
0
120,944
L
King Arthur
drag0nLORD29
King Arthur
18,094
1,039
0
1,275
26,169
32,942
38
3,899
21,478
0
82,724
L
Eset
10,101
685
325
2,323
18,191
6,093
1,171
4,953
13,055
59,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
61,981
643
Minions Killed
657
0
Camps Cleared
0
2,291,061
Distance Traveled
2,146,388
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,101
524
150
6
0
421,104
4
L
Charybdis
14,566
583
204
8
0
400,633
1
W
Mercury
15,401
616
162
6
0
530,294
1
W
Gilgamesh
12,785
511
79
3
0
463,747
5
L
Tsukuyomi
11,533
461
112
4
0
483,308
0
W
Yemoja
10,688
428
33
1
0
401,630
4
L
Nox
11,798
472
100
4
0
451,375
2
W
Izanami
14,555
582
219
9
0
474,286
7
L
King Arthur
12,226
489
143
6
0
381,037
6
L
Eset
11,858
474
98
4
0
430,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role