Player Matchup

Baron Samedi
Baron Samedi
MexiMixx
Baron Samedi
Level 141
God Stats
4W - 4L
1,537 SR
Queue Stats
500W - 433L
1,538 Elo+
Party 1
Fafnir
Fafnir
MrCharbanator
Fafnir
Level 146
God Stats
2W - 5L
1,340 SR
Queue Stats
54W - 38L
1,640 Elo+
Party 2
Nemesis
Nemesis
TeloScope
Nemesis
Level 160
God Stats
1W - 0L
1,657 SR
Queue Stats
28W - 12L
1,793 Elo+
Party 2
Medusa
Medusa
numbrr8
Medusa
Level 107
God Stats
88W - 91L
1,465 SR
Queue Stats
547W - 486L
1,505 Elo+
Party 1
Discordia
Discordia
thugpenguin69
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,605 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,616 Elo+

VS

Team Averages
Level 133
1,591 SR
1,553 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BabaLover69
Hera
Level 149
God Stats
1W - 3L
1,349 SR
Queue Stats
290W - 245L
1,531 Elo+
Party 3
Rama
Rama
CaptainFloob
Rama
Level 102
God Stats
10W - 4L
1,840 SR
Queue Stats
273W - 272L
1,578 Elo+
Solo
Thanatos
Thanatos
Fredalope
Thanatos
Level 96
God Stats
5W - 8L
1,768 SR
Queue Stats
203W - 187L
1,578 Elo+
Solo
Nu Wa
Nu Wa
JustRun176
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 330L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MexiMixx
Baron Samedi
15
4 / 1 / 9
8,444
768
7,752
8,888
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 10
8,562
778
6,388
9,666
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TeloScope
Nemesis
14
5 / 6 / 7
8,071
734
10,023
12,814
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
numbrr8
Medusa
16
4 / 0 / 2
8,544
777
3,760
5,005
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
thugpenguin69
Discordia
16
2 / 0 / 3
8,683
789
8,223
4,611
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 0 / 4
8,082
735
4,179
6,812
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 6
6,922
629
4,646
6,406
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 4
7,996
727
6,620
9,350
2,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Fredalope
Thanatos
12
0 / 7 / 2
6,822
620
5,866
10,995
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
14
0 / 3 / 4
7,240
658
8,156
8,421
2,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
20
Kills
8
9
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
0
4
6
L
0
6
6
0.5
L
4
4
4
1.5
L
Thanatos
Fredalope
Thanatos
0
7
2
0.14
L
Nu Wa
0
3
4
0.67
W
Baron Samedi
MexiMixx
Baron Samedi
4
1
9
8.5
W
5
2
10
5
W
Nemesis
TeloScope
Nemesis
5
6
7
1.42
W
Medusa
numbrr8
Medusa
4
0
2
5
W
Discordia
thugpenguin69
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,146
Damage
29,467
40,984
Taken
41,984
20,752
Mitigated
13,205
11,908
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,179
988
0
266
6,812
2,623
0
2,726
4,000
0
16,333
L
4,646
1,163
83
165
6,406
1,852
14
3,200
2,998
22,615
0
L
6,620
5,597
0
1,489
9,350
2,681
0
4,691
4,383
0
18,340
L
Thanatos
Fredalope
Thanatos
5,866
674
0
3,943
10,995
3,476
0
6,102
4,561
0
16,422
L
Nu Wa
8,156
2,376
0
2,039
8,421
2,573
0
4,439
3,679
23,636
0
W
Baron Samedi
MexiMixx
Baron Samedi
7,752
1,258
568
2,805
8,888
7,072
510
2,812
6,076
29,737
0
W
6,388
1,607
86
1,185
9,666
5,733
102
2,631
7,035
9,883
0
W
Nemesis
TeloScope
Nemesis
10,023
3,298
0
2,219
12,814
4,675
167
4,135
8,679
0
15,278
W
Medusa
numbrr8
Medusa
3,760
640
0
2,516
5,005
1,787
1,422
2,030
2,975
0
39,498
W
Discordia
thugpenguin69
Discordia
8,223
198
0
2,529
4,611
1,485
471
1,194
3,417
42,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
37,062
241
Minions Killed
155
0
Camps Cleared
0
1,101,461
Distance Traveled
1,012,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,082
735
25
2
0
220,416
0
L
Hera
6,922
629
24
2
0
189,165
1
L
Rama
7,996
727
35
3
0
194,523
2
L
Thanatos
6,822
620
21
2
0
202,758
2
L
Nu Wa
7,240
658
50
5
0
205,174
0
W
Baron Samedi
8,444
768
50
5
0
210,687
1
W
Fafnir
8,562
778
12
1
0
207,129
1
W
Nemesis
8,071
734
8
1
0
225,765
1
W
Medusa
8,544
777
75
7
0
243,474
1
W
Discordia
8,683
789
96
9
0
214,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role